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@@ -85,7 +85,7 @@ void GradientTexture1D::_queue_update() {
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callable_mp(this, &GradientTexture1D::update_now).call_deferred();
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}
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-void GradientTexture1D::_update() {
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+void GradientTexture1D::_update() const {
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update_pending = false;
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if (gradient.is_null()) {
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@@ -172,14 +172,14 @@ RID GradientTexture1D::get_rid() const {
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}
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Ref<Image> GradientTexture1D::get_image() const {
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- const_cast<GradientTexture1D *>(this)->update_now();
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+ update_now();
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if (!texture.is_valid()) {
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return Ref<Image>();
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}
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return RenderingServer::get_singleton()->texture_2d_get(texture);
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}
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-void GradientTexture1D::update_now() {
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+void GradientTexture1D::update_now() const {
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if (update_pending) {
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_update();
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}
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@@ -225,7 +225,7 @@ void GradientTexture2D::_queue_update() {
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callable_mp(this, &GradientTexture2D::update_now).call_deferred();
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}
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-void GradientTexture2D::_update() {
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+void GradientTexture2D::_update() const {
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update_pending = false;
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if (gradient.is_null()) {
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@@ -405,14 +405,14 @@ RID GradientTexture2D::get_rid() const {
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}
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Ref<Image> GradientTexture2D::get_image() const {
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- const_cast<GradientTexture2D *>(this)->update_now();
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+ update_now();
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if (!texture.is_valid()) {
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return Ref<Image>();
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}
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return RenderingServer::get_singleton()->texture_2d_get(texture);
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}
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-void GradientTexture2D::update_now() {
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+void GradientTexture2D::update_now() const {
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if (update_pending) {
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_update();
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}
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