|
@@ -4633,6 +4633,14 @@ void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog) {
|
|
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
|
|
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
|
|
|
|
|
|
void EditorNode::_begin_first_scan() {
|
|
void EditorNode::_begin_first_scan() {
|
|
|
|
+ // In headless mode, scan right away.
|
|
|
|
+ // This allows users to continue using `godot --headless --editor --quit` to prepare a project.
|
|
|
|
+ if (!DisplayServer::get_singleton()->window_can_draw()) {
|
|
|
|
+ OS::get_singleton()->benchmark_begin_measure("editor_scan_and_import");
|
|
|
|
+ EditorFileSystem::get_singleton()->scan();
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
if (!waiting_for_first_scan) {
|
|
if (!waiting_for_first_scan) {
|
|
return;
|
|
return;
|
|
}
|
|
}
|