@@ -32,14 +32,14 @@
void CollisionObject2D::_update_shapes_from_children() {
- shapes.resize(0);
+ shapes.clear();
for(int i=0;i<get_child_count();i++) {
Node* n = get_child(i);
n->call("_add_to_collision_object",this);
}
-// _update_shapes();
+ _update_shapes();
void CollisionObject2D::_notification(int p_what) {
@@ -31,14 +31,14 @@
#include "scene/scene_string_names.h"
void CollisionObject::_update_shapes_from_children() {
void CollisionObject::_notification(int p_what) {