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@@ -221,7 +221,7 @@ VERTEX_SHADER_CODE
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[fragment]
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[fragment]
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// texture2DLodEXT and textureCubeLodEXT are fragment shader specific.
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// texture2DLodEXT and textureCubeLodEXT are fragment shader specific.
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-// Do not copy these defines in the [vertex] section.
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+// Do not copy these defines in the vertex section.
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#ifndef USE_GLES_OVER_GL
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#ifndef USE_GLES_OVER_GL
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#ifdef GL_EXT_shader_texture_lod
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#ifdef GL_EXT_shader_texture_lod
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#extension GL_EXT_shader_texture_lod : enable
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#extension GL_EXT_shader_texture_lod : enable
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