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Texture refactor

-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
Juan Linietsky 6 years ago
parent
commit
3f335ce3d4
100 changed files with 572 additions and 532 deletions
  1. 2 2
      drivers/SCsub
  2. 1 1
      drivers/dummy/rasterizer_dummy.h
  3. 1 1
      drivers/dummy/texture_loader_dummy.cpp
  4. 1 1
      drivers/gles2/rasterizer_canvas_gles2.h
  5. 1 1
      drivers/gles2/rasterizer_gles2.h
  6. 1 1
      drivers/gles2/rasterizer_storage_gles2.cpp
  7. 2 2
      drivers/gles2/rasterizer_storage_gles2.h
  8. 1 1
      drivers/gles3/rasterizer_canvas_gles3.h
  9. 1 1
      drivers/gles3/rasterizer_gles3.h
  10. 1 1
      drivers/gles3/rasterizer_storage_gles3.cpp
  11. 2 2
      drivers/gles3/rasterizer_storage_gles3.h
  12. 3 3
      editor/animation_bezier_editor.cpp
  13. 3 3
      editor/animation_bezier_editor.h
  14. 28 28
      editor/animation_track_editor.cpp
  15. 7 7
      editor/animation_track_editor.h
  16. 10 10
      editor/animation_track_editor_plugins.cpp
  17. 2 2
      editor/animation_track_editor_plugins.h
  18. 2 2
      editor/code_editor.cpp
  19. 1 1
      editor/code_editor.h
  20. 1 1
      editor/connections_dialog.cpp
  21. 1 1
      editor/create_dialog.h
  22. 6 6
      editor/dependency_editor.cpp
  23. 1 1
      editor/doc/doc_data.cpp
  24. 2 2
      editor/editor_asset_installer.cpp
  25. 3 3
      editor/editor_audio_buses.cpp
  26. 1 1
      editor/editor_audio_buses.h
  27. 1 1
      editor/editor_data.cpp
  28. 2 2
      editor/editor_data.h
  29. 2 2
      editor/editor_export.cpp
  30. 4 4
      editor/editor_export.h
  31. 11 11
      editor/editor_file_dialog.cpp
  32. 4 4
      editor/editor_file_dialog.h
  33. 1 1
      editor/editor_help.cpp
  34. 2 2
      editor/editor_help_search.cpp
  35. 1 1
      editor/editor_help_search.h
  36. 8 8
      editor/editor_inspector.cpp
  37. 1 1
      editor/editor_inspector.h
  38. 3 3
      editor/editor_log.cpp
  39. 19 15
      editor/editor_node.cpp
  40. 5 5
      editor/editor_node.h
  41. 2 2
      editor/editor_path.cpp
  42. 9 9
      editor/editor_plugin.cpp
  43. 3 3
      editor/editor_plugin.h
  44. 2 2
      editor/editor_profiler.cpp
  45. 12 12
      editor/editor_properties.cpp
  46. 1 1
      editor/editor_properties.h
  47. 10 10
      editor/editor_resource_preview.cpp
  48. 6 6
      editor/editor_resource_preview.h
  49. 1 1
      editor/editor_run_native.cpp
  50. 3 3
      editor/editor_spin_slider.cpp
  51. 3 6
      editor/editor_themes.cpp
  52. 13 13
      editor/filesystem_dock.cpp
  53. 3 3
      editor/filesystem_dock.h
  54. 1 1
      editor/groups_editor.cpp
  55. 4 4
      editor/import/editor_import_collada.cpp
  56. 5 5
      editor/import/editor_scene_importer_gltf.cpp
  57. 2 2
      editor/import/editor_scene_importer_gltf.h
  58. 95 49
      editor/import/resource_importer_layered_texture.cpp
  59. 15 9
      editor/import/resource_importer_layered_texture.h
  60. 4 4
      editor/import/resource_importer_obj.cpp
  61. 40 55
      editor/import/resource_importer_texture.cpp
  62. 16 5
      editor/import/resource_importer_texture.h
  63. 3 3
      editor/import/resource_importer_texture_atlas.cpp
  64. 2 2
      editor/inspector_dock.cpp
  65. 2 2
      editor/pane_drag.cpp
  66. 2 2
      editor/plugins/abstract_polygon_2d_editor.cpp
  67. 2 2
      editor/plugins/animation_blend_space_1d_editor.cpp
  68. 2 2
      editor/plugins/animation_blend_space_2d_editor.cpp
  69. 1 1
      editor/plugins/animation_player_editor_plugin.h
  70. 7 15
      editor/plugins/animation_state_machine_editor.cpp
  71. 3 3
      editor/plugins/asset_library_editor_plugin.cpp
  72. 6 6
      editor/plugins/asset_library_editor_plugin.h
  73. 14 14
      editor/plugins/canvas_item_editor_plugin.cpp
  74. 3 3
      editor/plugins/canvas_item_editor_plugin.h
  75. 2 2
      editor/plugins/collision_polygon_editor_plugin.cpp
  76. 1 1
      editor/plugins/collision_shape_2d_editor_plugin.cpp
  77. 3 3
      editor/plugins/curve_editor_plugin.cpp
  78. 1 1
      editor/plugins/curve_editor_plugin.h
  79. 44 43
      editor/plugins/editor_preview_plugins.cpp
  80. 11 11
      editor/plugins/editor_preview_plugins.h
  81. 1 1
      editor/plugins/item_list_editor_plugin.cpp
  82. 8 8
      editor/plugins/item_list_editor_plugin.h
  83. 2 2
      editor/plugins/material_editor_plugin.cpp
  84. 1 1
      editor/plugins/mesh_library_editor_plugin.cpp
  85. 3 3
      editor/plugins/particles_2d_editor_plugin.cpp
  86. 0 2
      editor/plugins/particles_editor_plugin.cpp
  87. 4 4
      editor/plugins/path_2d_editor_plugin.cpp
  88. 2 2
      editor/plugins/polygon_2d_editor_plugin.cpp
  89. 3 3
      editor/plugins/root_motion_editor_plugin.cpp
  90. 4 4
      editor/plugins/script_editor_plugin.cpp
  91. 1 1
      editor/plugins/script_editor_plugin.h
  92. 2 2
      editor/plugins/script_text_editor.cpp
  93. 1 1
      editor/plugins/script_text_editor.h
  94. 9 9
      editor/plugins/spatial_editor_plugin.cpp
  95. 1 1
      editor/plugins/spatial_editor_plugin.h
  96. 2 2
      editor/plugins/sprite_editor_plugin.cpp
  97. 14 14
      editor/plugins/sprite_frames_editor_plugin.cpp
  98. 1 1
      editor/plugins/text_editor.cpp
  99. 1 1
      editor/plugins/text_editor.h
  100. 4 4
      editor/plugins/texture_editor_plugin.cpp

+ 2 - 2
drivers/SCsub

@@ -24,8 +24,8 @@ SConscript('winmidi/SCsub')
 
 # Graphics drivers
 if (env["platform"] != "server"):
-    SConscript('gles3/SCsub')
-    SConscript('gles2/SCsub')
+#    SConscript('gles3/SCsub')
+#    SConscript('gles2/SCsub')
     SConscript('vulkan/SCsub')
     SConscript('gl_context/SCsub')
 else:

+ 1 - 1
drivers/dummy/rasterizer_dummy.h

@@ -35,7 +35,7 @@
 #include "core/rid_owner.h"
 #include "core/self_list.h"
 #include "scene/resources/mesh.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
 #include "servers/visual_server.h"
 
 class RasterizerSceneDummy : public RasterizerScene {

+ 1 - 1
drivers/dummy/texture_loader_dummy.cpp

@@ -74,7 +74,7 @@ void ResourceFormatDummyTexture::get_recognized_extensions(List<String> *p_exten
 }
 
 bool ResourceFormatDummyTexture::handles_type(const String &p_type) const {
-	return ClassDB::is_parent_class(p_type, "Texture");
+	return ClassDB::is_parent_class(p_type, "Texture2D");
 }
 
 String ResourceFormatDummyTexture::get_resource_type(const String &p_path) const {

+ 1 - 1
drivers/gles2/rasterizer_canvas_gles2.h

@@ -32,7 +32,7 @@
 #define RASTERIZERCANVASGLES2_H
 
 #include "rasterizer_storage_gles2.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
 
 #include "shaders/canvas.glsl.gen.h"
 #include "shaders/lens_distorted.glsl.gen.h"

+ 1 - 1
drivers/gles2/rasterizer_gles2.h

@@ -34,7 +34,7 @@
 #include "rasterizer_canvas_gles2.h"
 #include "rasterizer_scene_gles2.h"
 #include "rasterizer_storage_gles2.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
 
 class RasterizerGLES2 : public Rasterizer {
 

+ 1 - 1
drivers/gles2/rasterizer_storage_gles2.cpp

@@ -1721,7 +1721,7 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
 			case ShaderLanguage::TYPE_USAMPLER2D: {
 				pi.type = Variant::OBJECT;
 				pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
-				pi.hint_string = "Texture";
+				pi.hint_string = "Texture2D";
 			} break;
 
 			case ShaderLanguage::TYPE_SAMPLERCUBE: {

+ 2 - 2
drivers/gles2/rasterizer_storage_gles2.h

@@ -33,7 +33,7 @@
 
 #include "core/pool_vector.h"
 #include "core/self_list.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
 #include "servers/visual/shader_language.h"
 #include "shader_compiler_gles2.h"
 #include "shader_gles2.h"
@@ -341,7 +341,7 @@ public:
 		}
 	};
 
-	mutable RID_PtrOwner<Texture> texture_owner;
+	mutable RID_PtrOwner<Texture2D> texture_owner;
 
 	Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_force_decompress) const;
 

+ 1 - 1
drivers/gles3/rasterizer_canvas_gles3.h

@@ -32,7 +32,7 @@
 #define RASTERIZERCANVASGLES3_H
 
 #include "rasterizer_storage_gles3.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
 
 #include "shaders/canvas_shadow.glsl.gen.h"
 #include "shaders/lens_distorted.glsl.gen.h"

+ 1 - 1
drivers/gles3/rasterizer_gles3.h

@@ -34,7 +34,7 @@
 #include "rasterizer_canvas_gles3.h"
 #include "rasterizer_scene_gles3.h"
 #include "rasterizer_storage_gles3.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
 
 class RasterizerGLES3 : public Rasterizer {
 

+ 1 - 1
drivers/gles3/rasterizer_storage_gles3.cpp

@@ -2471,7 +2471,7 @@ void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyIn
 
 				pi.type = Variant::OBJECT;
 				pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
-				pi.hint_string = "Texture";
+				pi.hint_string = "Texture2D";
 			} break;
 			case ShaderLanguage::TYPE_SAMPLER2DARRAY:
 			case ShaderLanguage::TYPE_ISAMPLER2DARRAY:

+ 2 - 2
drivers/gles3/rasterizer_storage_gles3.h

@@ -32,7 +32,7 @@
 #define RASTERIZERSTORAGEGLES3_H
 
 #include "core/self_list.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
 #include "servers/visual/shader_language.h"
 #include "shader_compiler_gles3.h"
 #include "shader_gles3.h"
@@ -344,7 +344,7 @@ public:
 		}
 	};
 
-	mutable RID_PtrOwner<Texture> texture_owner;
+	mutable RID_PtrOwner<Texture2D> texture_owner;
 
 	Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &r_srgb, bool p_force_decompress) const;
 

+ 3 - 3
editor/animation_bezier_editor.cpp

@@ -258,7 +258,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
 
 		draw_line(Point2(right_limit, 0), Point2(right_limit, get_size().height), linecolor);
 
-		Ref<Texture> close_icon = get_icon("Close", "EditorIcons");
+		Ref<Texture2D> close_icon = get_icon("Close", "EditorIcons");
 
 		close_icon_rect.position = Vector2(get_size().width - close_icon->get_width() - hsep, hsep);
 		close_icon_rect.size = close_icon->get_size();
@@ -290,7 +290,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
 			if (node) {
 				int ofs = 0;
 
-				Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
+				Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
 
 				h = MAX(h, icon->get_height());
 
@@ -391,7 +391,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
 		{ //draw OTHER curves
 
 			float scale = timeline->get_zoom_scale();
-			Ref<Texture> point = get_icon("KeyValue", "EditorIcons");
+			Ref<Texture2D> point = get_icon("KeyValue", "EditorIcons");
 			for (Map<int, Color>::Element *E = subtrack_colors.front(); E; E = E->next()) {
 
 				_draw_track(E->key(), E->get());

+ 3 - 3
editor/animation_bezier_editor.h

@@ -63,9 +63,9 @@ class AnimationBezierTrackEdit : public Control {
 
 	Vector<Rect2> view_rects;
 
-	Ref<Texture> bezier_icon;
-	Ref<Texture> bezier_handle_icon;
-	Ref<Texture> selected_icon;
+	Ref<Texture2D> bezier_icon;
+	Ref<Texture2D> bezier_handle_icon;
+	Ref<Texture2D> selected_icon;
 
 	Rect2 close_icon_rect;
 

+ 28 - 28
editor/animation_track_editor.cpp

@@ -1442,11 +1442,11 @@ void AnimationTimelineEdit::_anim_loop_pressed() {
 
 int AnimationTimelineEdit::get_buttons_width() const {
 
-	Ref<Texture> interp_mode = get_icon("TrackContinuous", "EditorIcons");
-	Ref<Texture> interp_type = get_icon("InterpRaw", "EditorIcons");
-	Ref<Texture> loop_type = get_icon("InterpWrapClamp", "EditorIcons");
-	Ref<Texture> remove_icon = get_icon("Remove", "EditorIcons");
-	Ref<Texture> down_icon = get_icon("select_arrow", "Tree");
+	Ref<Texture2D> interp_mode = get_icon("TrackContinuous", "EditorIcons");
+	Ref<Texture2D> interp_type = get_icon("InterpRaw", "EditorIcons");
+	Ref<Texture2D> loop_type = get_icon("InterpWrapClamp", "EditorIcons");
+	Ref<Texture2D> remove_icon = get_icon("Remove", "EditorIcons");
+	Ref<Texture2D> down_icon = get_icon("select_arrow", "Tree");
 
 	int total_w = interp_mode->get_width() + interp_type->get_width() + loop_type->get_width() + remove_icon->get_width();
 	total_w += (down_icon->get_width() + 4 * EDSCALE) * 4;
@@ -1456,7 +1456,7 @@ int AnimationTimelineEdit::get_buttons_width() const {
 
 int AnimationTimelineEdit::get_name_limit() const {
 
-	Ref<Texture> hsize_icon = get_icon("Hsize", "EditorIcons");
+	Ref<Texture2D> hsize_icon = get_icon("Hsize", "EditorIcons");
 
 	int limit = MAX(name_limit, add_track->get_minimum_size().width + hsize_icon->get_width());
 
@@ -1504,7 +1504,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
 		if (l <= 0)
 			l = 0.001; //avoid crashor
 
-		Ref<Texture> hsize_icon = get_icon("Hsize", "EditorIcons");
+		Ref<Texture2D> hsize_icon = get_icon("Hsize", "EditorIcons");
 		hsize_rect = Rect2(get_name_limit() - hsize_icon->get_width() - 2 * EDSCALE, (get_size().height - hsize_icon->get_height()) / 2, hsize_icon->get_width(), hsize_icon->get_height());
 		draw_texture(hsize_icon, hsize_rect.position);
 
@@ -1934,7 +1934,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 
 		Ref<Font> font = get_font("font", "Label");
 		Color color = get_color("font_color", "Label");
-		Ref<Texture> type_icons[6] = {
+		Ref<Texture2D> type_icons[6] = {
 			get_icon("KeyValue", "EditorIcons"),
 			get_icon("KeyXform", "EditorIcons"),
 			get_icon("KeyCall", "EditorIcons"),
@@ -1950,7 +1950,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 
 		{
 
-			Ref<Texture> check = animation->track_is_enabled(track) ? get_icon("checked", "CheckBox") : get_icon("unchecked", "CheckBox");
+			Ref<Texture2D> check = animation->track_is_enabled(track) ? get_icon("checked", "CheckBox") : get_icon("unchecked", "CheckBox");
 
 			int ofs = in_group ? check->get_width() : 0; //not the best reference for margin but..
 
@@ -1958,7 +1958,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 			draw_texture(check, check_rect.position);
 			ofs += check->get_width() + hsep;
 
-			Ref<Texture> type_icon = type_icons[animation->track_get_type(track)];
+			Ref<Texture2D> type_icon = type_icons[animation->track_get_type(track)];
 			draw_texture(type_icon, Point2(ofs, int(get_size().height - type_icon->get_height()) / 2));
 			ofs += type_icon->get_width() + hsep;
 
@@ -1987,7 +1987,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 				}
 				text_color.a *= 0.7;
 			} else if (node) {
-				Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
+				Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
 
 				draw_texture(icon, Point2(ofs, int(get_size().height - icon->get_height()) / 2));
 				icon_cache = icon;
@@ -2049,17 +2049,17 @@ void AnimationTrackEdit::_notification(int p_what) {
 
 		{
 
-			Ref<Texture> wrap_icon[2] = {
+			Ref<Texture2D> wrap_icon[2] = {
 				get_icon("InterpWrapClamp", "EditorIcons"),
 				get_icon("InterpWrapLoop", "EditorIcons"),
 			};
 
-			Ref<Texture> interp_icon[3] = {
+			Ref<Texture2D> interp_icon[3] = {
 				get_icon("InterpRaw", "EditorIcons"),
 				get_icon("InterpLinear", "EditorIcons"),
 				get_icon("InterpCubic", "EditorIcons")
 			};
-			Ref<Texture> cont_icon[4] = {
+			Ref<Texture2D> cont_icon[4] = {
 				get_icon("TrackContinuous", "EditorIcons"),
 				get_icon("TrackDiscrete", "EditorIcons"),
 				get_icon("TrackTrigger", "EditorIcons"),
@@ -2068,7 +2068,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 
 			int ofs = get_size().width - timeline->get_buttons_width();
 
-			Ref<Texture> down_icon = get_icon("select_arrow", "Tree");
+			Ref<Texture2D> down_icon = get_icon("select_arrow", "Tree");
 
 			draw_line(Point2(ofs, 0), Point2(ofs, get_size().height), linecolor, Math::round(EDSCALE));
 
@@ -2084,7 +2084,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 					update_mode = Animation::UPDATE_CONTINUOUS;
 				}
 
-				Ref<Texture> update_icon = cont_icon[update_mode];
+				Ref<Texture2D> update_icon = cont_icon[update_mode];
 
 				update_mode_rect.position.x = ofs;
 				update_mode_rect.position.y = int(get_size().height - update_icon->get_height()) / 2;
@@ -2105,7 +2105,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 					update_mode_rect.size.x += down_icon->get_width();
 					bezier_edit_rect = Rect2();
 				} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
-					Ref<Texture> bezier_icon = get_icon("EditBezier", "EditorIcons");
+					Ref<Texture2D> bezier_icon = get_icon("EditBezier", "EditorIcons");
 					update_mode_rect.size.x += down_icon->get_width();
 					bezier_edit_rect.position = update_mode_rect.position + (update_mode_rect.size - bezier_icon->get_size()) / 2;
 					bezier_edit_rect.size = bezier_icon->get_size();
@@ -2126,7 +2126,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 
 				Animation::InterpolationType interp_mode = animation->track_get_interpolation_type(track);
 
-				Ref<Texture> icon = interp_icon[interp_mode];
+				Ref<Texture2D> icon = interp_icon[interp_mode];
 
 				interp_mode_rect.position.x = ofs;
 				interp_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2;
@@ -2159,7 +2159,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 
 				bool loop_wrap = animation->track_get_interpolation_loop_wrap(track);
 
-				Ref<Texture> icon = wrap_icon[loop_wrap ? 1 : 0];
+				Ref<Texture2D> icon = wrap_icon[loop_wrap ? 1 : 0];
 
 				loop_mode_rect.position.x = ofs;
 				loop_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2;
@@ -2190,7 +2190,7 @@ void AnimationTrackEdit::_notification(int p_what) {
 			{
 				//erase
 
-				Ref<Texture> icon = get_icon("Remove", "EditorIcons");
+				Ref<Texture2D> icon = get_icon("Remove", "EditorIcons");
 
 				remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width()) / 2;
 				remove_rect.position.y = int(get_size().height - icon->get_height()) / 2;
@@ -2271,7 +2271,7 @@ void AnimationTrackEdit::draw_key(int p_index, float p_pixels_sec, int p_x, bool
 	if (p_x < p_clip_left || p_x > p_clip_right)
 		return;
 
-	Ref<Texture> icon_to_draw = p_selected ? selected_icon : type_icon;
+	Ref<Texture2D> icon_to_draw = p_selected ? selected_icon : type_icon;
 
 	// Override type icon for invalid value keys, unless selected.
 	if (!p_selected && animation->track_get_type(track) == Animation::TYPE_VALUE) {
@@ -2335,12 +2335,12 @@ void AnimationTrackEdit::draw_bg(int p_clip_left, int p_clip_right) {
 void AnimationTrackEdit::draw_fg(int p_clip_left, int p_clip_right) {
 }
 
-void AnimationTrackEdit::draw_texture_clipped(const Ref<Texture> &p_texture, const Vector2 &p_pos) {
+void AnimationTrackEdit::draw_texture_clipped(const Ref<Texture2D> &p_texture, const Vector2 &p_pos) {
 
 	draw_texture_region_clipped(p_texture, Rect2(p_pos, p_texture->get_size()), Rect2(Point2(), p_texture->get_size()));
 }
 
-void AnimationTrackEdit::draw_texture_region_clipped(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_region) {
+void AnimationTrackEdit::draw_texture_region_clipped(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_region) {
 
 	int clip_left = timeline->get_name_limit();
 	int clip_right = get_size().width - timeline->get_buttons_width();
@@ -2391,7 +2391,7 @@ void AnimationTrackEdit::set_animation_and_track(const Ref<Animation> &p_animati
 	track = p_track;
 	update();
 
-	Ref<Texture> type_icons[6] = {
+	Ref<Texture2D> type_icons[6] = {
 		get_icon("KeyValue", "EditorIcons"),
 		get_icon("KeyXform", "EditorIcons"),
 		get_icon("KeyCall", "EditorIcons"),
@@ -2413,7 +2413,7 @@ NodePath AnimationTrackEdit::get_path() const {
 
 Size2 AnimationTrackEdit::get_minimum_size() const {
 
-	Ref<Texture> texture = get_icon("Object", "EditorIcons");
+	Ref<Texture2D> texture = get_icon("Object", "EditorIcons");
 	Ref<Font> font = get_font("font", "Label");
 	int separation = get_constant("vseparation", "ItemList");
 
@@ -3199,7 +3199,7 @@ void AnimationTrackEditGroup::_notification(int p_what) {
 	}
 }
 
-void AnimationTrackEditGroup::set_type_and_name(const Ref<Texture> &p_type, const String &p_name, const NodePath &p_node) {
+void AnimationTrackEditGroup::set_type_and_name(const Ref<Texture2D> &p_type, const String &p_name, const NodePath &p_node) {
 	icon = p_type;
 	node_name = p_name;
 	node = p_node;
@@ -4214,7 +4214,7 @@ void AnimationTrackEditor::_update_tracks() {
 
 			if (!group_sort.has(base_path)) {
 				AnimationTrackEditGroup *g = memnew(AnimationTrackEditGroup);
-				Ref<Texture> icon = get_icon("Node", "EditorIcons");
+				Ref<Texture2D> icon = get_icon("Node", "EditorIcons");
 				String name = base_path;
 				String tooltip;
 				if (root && root->has_node(base_path)) {
@@ -5273,7 +5273,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
 				}
 
 				String text;
-				Ref<Texture> icon = get_icon("Node", "EditorIcons");
+				Ref<Texture2D> icon = get_icon("Node", "EditorIcons");
 				if (node) {
 					if (has_icon(node->get_class(), "EditorIcons")) {
 						icon = get_icon(node->get_class(), "EditorIcons");

+ 7 - 7
editor/animation_track_editor.h

@@ -158,8 +158,8 @@ class AnimationTrackEdit : public Control {
 	Rect2 remove_rect;
 	Rect2 bezier_edit_rect;
 
-	Ref<Texture> type_icon;
-	Ref<Texture> selected_icon;
+	Ref<Texture2D> type_icon;
+	Ref<Texture2D> selected_icon;
 
 	PopupMenu *menu;
 
@@ -167,7 +167,7 @@ class AnimationTrackEdit : public Control {
 
 	void _zoom_changed();
 
-	Ref<Texture> icon_cache;
+	Ref<Texture2D> icon_cache;
 	String path_cache;
 
 	void _menu_selected(int p_index);
@@ -208,8 +208,8 @@ public:
 	virtual void draw_fg(int p_clip_left, int p_clip_right);
 
 	//helper
-	void draw_texture_clipped(const Ref<Texture> &p_texture, const Vector2 &p_pos);
-	void draw_texture_region_clipped(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_region);
+	void draw_texture_clipped(const Ref<Texture2D> &p_texture, const Vector2 &p_pos);
+	void draw_texture_region_clipped(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_region);
 	void draw_rect_clipped(const Rect2 &p_rect, const Color &p_color, bool p_filled = true);
 
 	int get_track() const;
@@ -251,7 +251,7 @@ class AnimationBezierTrackEdit;
 
 class AnimationTrackEditGroup : public Control {
 	GDCLASS(AnimationTrackEditGroup, Control);
-	Ref<Texture> icon;
+	Ref<Texture2D> icon;
 	String node_name;
 	NodePath node;
 	Node *root;
@@ -264,7 +264,7 @@ protected:
 	void _notification(int p_what);
 
 public:
-	void set_type_and_name(const Ref<Texture> &p_type, const String &p_name, const NodePath &p_node);
+	void set_type_and_name(const Ref<Texture2D> &p_type, const String &p_name, const NodePath &p_node);
 	virtual Size2 get_minimum_size() const;
 	void set_timeline(AnimationTimelineEdit *p_timeline);
 	void set_root(Node *p_root);

+ 10 - 10
editor/animation_track_editor_plugins.cpp

@@ -42,12 +42,12 @@
 /// BOOL ///
 int AnimationTrackEditBool::get_key_height() const {
 
-	Ref<Texture> checked = get_icon("checked", "CheckBox");
+	Ref<Texture2D> checked = get_icon("checked", "CheckBox");
 	return checked->get_height();
 }
 Rect2 AnimationTrackEditBool::get_key_rect(int p_index, float p_pixels_sec) {
 
-	Ref<Texture> checked = get_icon("checked", "CheckBox");
+	Ref<Texture2D> checked = get_icon("checked", "CheckBox");
 	return Rect2(-checked->get_width() / 2, 0, checked->get_width(), get_size().height);
 }
 
@@ -58,7 +58,7 @@ bool AnimationTrackEditBool::is_key_selectable_by_distance() const {
 void AnimationTrackEditBool::draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) {
 
 	bool checked = get_animation()->track_get_key_value(get_track(), p_index);
-	Ref<Texture> icon = get_icon(checked ? "checked" : "unchecked", "CheckBox");
+	Ref<Texture2D> icon = get_icon(checked ? "checked" : "unchecked", "CheckBox");
 
 	Vector2 ofs(p_x - icon->get_width() / 2, int(get_size().height - icon->get_height()) / 2);
 
@@ -360,7 +360,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
 
 	if (Object::cast_to<Sprite>(object) || Object::cast_to<Sprite3D>(object)) {
 
-		Ref<Texture> texture = object->call("get_texture");
+		Ref<Texture2D> texture = object->call("get_texture");
 		if (!texture.is_valid()) {
 			return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec);
 		}
@@ -404,7 +404,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
 			animation = get_animation()->track_get_key_value(animation_track, animaiton_index);
 		}
 
-		Ref<Texture> texture = sf->get_frame(animation, frame);
+		Ref<Texture2D> texture = sf->get_frame(animation, frame);
 		if (!texture.is_valid()) {
 			return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec);
 		}
@@ -434,7 +434,7 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in
 		return;
 	}
 
-	Ref<Texture> texture;
+	Ref<Texture2D> texture;
 	Rect2 region;
 
 	if (Object::cast_to<Sprite>(object) || Object::cast_to<Sprite3D>(object)) {
@@ -710,13 +710,13 @@ void AnimationTrackEditSubAnim::set_node(Object *p_object) {
 
 int AnimationTrackEditVolumeDB::get_key_height() const {
 
-	Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
+	Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
 	return volume_texture->get_height() * 1.2;
 }
 
 void AnimationTrackEditVolumeDB::draw_bg(int p_clip_left, int p_clip_right) {
 
-	Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
+	Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
 	int tex_h = volume_texture->get_height();
 
 	int y_from = (get_size().height - tex_h) / 2;
@@ -728,7 +728,7 @@ void AnimationTrackEditVolumeDB::draw_bg(int p_clip_left, int p_clip_right) {
 
 void AnimationTrackEditVolumeDB::draw_fg(int p_clip_left, int p_clip_right) {
 
-	Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
+	Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
 	int tex_h = volume_texture->get_height();
 	int y_from = (get_size().height - tex_h) / 2;
 	int db0 = y_from + (24 / 80.0) * tex_h;
@@ -763,7 +763,7 @@ void AnimationTrackEditVolumeDB::draw_key_link(int p_index, float p_pixels_sec,
 		to_x = p_clip_right;
 	}
 
-	Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
+	Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
 	int tex_h = volume_texture->get_height();
 
 	int y_from = (get_size().height - tex_h) / 2;

+ 2 - 2
editor/animation_track_editor_plugins.h

@@ -35,8 +35,8 @@
 
 class AnimationTrackEditBool : public AnimationTrackEdit {
 	GDCLASS(AnimationTrackEditBool, AnimationTrackEdit);
-	Ref<Texture> icon_checked;
-	Ref<Texture> icon_unchecked;
+	Ref<Texture2D> icon_checked;
+	Ref<Texture2D> icon_unchecked;
 
 public:
 	virtual int get_key_height() const;

+ 2 - 2
editor/code_editor.cpp

@@ -819,8 +819,8 @@ void CodeTextEditor::_complete_request() {
 	text_editor->code_complete(entries, forced);
 }
 
-Ref<Texture> CodeTextEditor::_get_completion_icon(const ScriptCodeCompletionOption &p_option) {
-	Ref<Texture> tex;
+Ref<Texture2D> CodeTextEditor::_get_completion_icon(const ScriptCodeCompletionOption &p_option) {
+	Ref<Texture2D> tex;
 	switch (p_option.kind) {
 		case ScriptCodeCompletionOption::KIND_CLASS: {
 			if (has_icon(p_option.display, "EditorIcons")) {

+ 1 - 1
editor/code_editor.h

@@ -167,7 +167,7 @@ class CodeTextEditor : public VBoxContainer {
 
 	void _update_font();
 	void _complete_request();
-	Ref<Texture> _get_completion_icon(const ScriptCodeCompletionOption &p_option);
+	Ref<Texture2D> _get_completion_icon(const ScriptCodeCompletionOption &p_option);
 	void _font_resize_timeout();
 	bool _add_font_size(int p_delta);
 

+ 1 - 1
editor/connections_dialog.cpp

@@ -903,7 +903,7 @@ void ConnectionsDock::update_tree() {
 	while (base) {
 
 		List<MethodInfo> node_signals2;
-		Ref<Texture> icon;
+		Ref<Texture2D> icon;
 		String name;
 
 		if (!did_script) {

+ 1 - 1
editor/create_dialog.h

@@ -77,7 +77,7 @@ class CreateDialog : public ConfirmationDialog {
 	void _confirmed();
 	void _text_changed(const String &p_newtext);
 
-	Ref<Texture> _get_editor_icon(const String &p_type) const;
+	Ref<Texture2D> _get_editor_icon(const String &p_type) const;
 
 	void add_type(const String &p_type, HashMap<String, TreeItem *> &p_types, TreeItem *p_root, TreeItem **to_select);
 

+ 6 - 6
editor/dependency_editor.cpp

@@ -174,7 +174,7 @@ void DependencyEditor::_update_list() {
 
 	TreeItem *root = tree->create_item();
 
-	Ref<Texture> folder = get_icon("folder", "FileDialog");
+	Ref<Texture2D> folder = get_icon("folder", "FileDialog");
 
 	bool broken = false;
 
@@ -195,7 +195,7 @@ void DependencyEditor::_update_list() {
 		}
 		String name = path.get_file();
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_class_icon(type);
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(type);
 		item->set_text(0, name);
 		item->set_icon(0, icon);
 		item->set_metadata(0, type);
@@ -338,7 +338,7 @@ void DependencyEditorOwners::_fill_owners(EditorFileSystemDirectory *efsd) {
 		if (!found)
 			continue;
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_class_icon(efsd->get_file_type(i));
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(efsd->get_file_type(i));
 
 		owners->add_item(efsd->get_file_path(i), icon);
 	}
@@ -446,7 +446,7 @@ void DependencyRemoveDialog::_build_removed_dependency_tree(const Vector<Removed
 		}
 
 		//List this file under this dependency
-		Ref<Texture> icon = EditorNode::get_singleton()->get_class_icon(rd.file_type);
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(rd.file_type);
 		TreeItem *file_item = owners->create_item(tree_items[rd.dependency]);
 		file_item->set_text(0, rd.file);
 		file_item->set_icon(0, icon);
@@ -609,7 +609,7 @@ void DependencyErrorDialog::show(Mode p_mode, const String &p_for_file, const Ve
 		if (report[i].get_slice_count("::") > 0)
 			type = report[i].get_slice("::", 1);
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_class_icon(type);
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(type);
 
 		TreeItem *ti = files->create_item(root);
 		ti->set_text(0, dep);
@@ -720,7 +720,7 @@ bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMa
 
 				String type = efsd->get_file_type(i);
 
-				Ref<Texture> icon = EditorNode::get_singleton()->get_class_icon(type);
+				Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(type);
 				ti->set_icon(0, icon);
 				int ds = efsd->get_file_deps(i).size();
 				ti->set_text(1, itos(ds));

+ 1 - 1
editor/doc/doc_data.cpp

@@ -483,7 +483,7 @@ void DocData::generate(bool p_basic_types) {
 
 				PropertyDoc pd;
 				pd.name = E->get();
-				pd.type = "Texture";
+				pd.type = "Texture2D";
 				c.theme_properties.push_back(pd);
 			}
 			l.clear();

+ 2 - 2
editor/editor_asset_installer.cpp

@@ -110,7 +110,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
 		ret = unzGoToNextFile(pkg);
 	}
 
-	Map<String, Ref<Texture> > extension_guess;
+	Map<String, Ref<Texture2D> > extension_guess;
 	{
 		extension_guess["png"] = get_icon("ImageTexture", "EditorIcons");
 		extension_guess["jpg"] = get_icon("ImageTexture", "EditorIcons");
@@ -122,7 +122,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
 		extension_guess["vs"] = get_icon("VisualScript", "EditorIcons");
 	}
 
-	Ref<Texture> generic_extension = get_icon("Object", "EditorIcons");
+	Ref<Texture2D> generic_extension = get_icon("Object", "EditorIcons");
 
 	unzClose(pkg);
 

+ 3 - 3
editor/editor_audio_buses.cpp

@@ -144,8 +144,8 @@ void EditorAudioBus::_notification(int p_what) {
 
 				if (activity_found != channel[i].prev_active) {
 					if (activity_found) {
-						channel[i].vu_l->set_over_texture(Ref<Texture>());
-						channel[i].vu_r->set_over_texture(Ref<Texture>());
+						channel[i].vu_l->set_over_texture(Ref<Texture2D>());
+						channel[i].vu_r->set_over_texture(Ref<Texture2D>());
 					} else {
 						channel[i].vu_l->set_over_texture(disabled_vu);
 						channel[i].vu_r->set_over_texture(disabled_vu);
@@ -944,7 +944,7 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
 		if (!ClassDB::can_instance(E->get()))
 			continue;
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_class_icon(E->get());
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(E->get());
 		String name = E->get().operator String().replace("AudioEffect", "");
 		effect_options->add_item(name);
 		effect_options->set_item_metadata(effect_options->get_item_count() - 1, E->get());

+ 1 - 1
editor/editor_audio_buses.h

@@ -54,7 +54,7 @@ class EditorAudioBus : public PanelContainer {
 
 	GDCLASS(EditorAudioBus, PanelContainer);
 
-	Ref<Texture> disabled_vu;
+	Ref<Texture2D> disabled_vu;
 	LineEdit *track_name;
 	MenuButton *bus_options;
 	VSlider *slider;

+ 1 - 1
editor/editor_data.cpp

@@ -479,7 +479,7 @@ EditorPlugin *EditorData::get_editor_plugin(int p_idx) {
 	return editor_plugins[p_idx];
 }
 
-void EditorData::add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {
+void EditorData::add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon) {
 
 	ERR_FAIL_COND_MSG(p_script.is_null(), "It's not a reference to a valid Script object.");
 	CustomType ct;

+ 2 - 2
editor/editor_data.h

@@ -112,7 +112,7 @@ public:
 
 		String name;
 		Ref<Script> script;
-		Ref<Texture> icon;
+		Ref<Texture2D> icon;
 	};
 
 	struct EditedScene {
@@ -178,7 +178,7 @@ public:
 	void save_editor_global_states();
 	void restore_editor_global_states();
 
-	void add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture> &p_icon);
+	void add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon);
 	Object *instance_custom_type(const String &p_type, const String &p_inherits);
 	void remove_custom_type(const String &p_type);
 	const Map<String, Vector<CustomType> > &get_custom_types() const { return custom_types; }

+ 2 - 2
editor/editor_export.cpp

@@ -1477,7 +1477,7 @@ String EditorExportPlatformPC::get_os_name() const {
 
 	return os_name;
 }
-Ref<Texture> EditorExportPlatformPC::get_logo() const {
+Ref<Texture2D> EditorExportPlatformPC::get_logo() const {
 
 	return logo;
 }
@@ -1629,7 +1629,7 @@ void EditorExportPlatformPC::set_os_name(const String &p_name) {
 	os_name = p_name;
 }
 
-void EditorExportPlatformPC::set_logo(const Ref<Texture> &p_logo) {
+void EditorExportPlatformPC::set_logo(const Ref<Texture2D> &p_logo) {
 	logo = p_logo;
 }
 

+ 4 - 4
editor/editor_export.h

@@ -236,7 +236,7 @@ public:
 
 	virtual String get_os_name() const = 0;
 	virtual String get_name() const = 0;
-	virtual Ref<Texture> get_logo() const = 0;
+	virtual Ref<Texture2D> get_logo() const = 0;
 
 	Error export_project_files(const Ref<EditorExportPreset> &p_preset, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = NULL);
 
@@ -259,7 +259,7 @@ public:
 	};
 
 	virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
-	virtual Ref<Texture> get_run_icon() const { return get_logo(); }
+	virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
 
 	String test_etc2() const; //generic test for etc2 since most platforms use it
 	virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
@@ -420,7 +420,7 @@ public:
 
 	virtual String get_name() const;
 	virtual String get_os_name() const;
-	virtual Ref<Texture> get_logo() const;
+	virtual Ref<Texture2D> get_logo() const;
 
 	virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
 	virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
@@ -431,7 +431,7 @@ public:
 	void set_name(const String &p_name);
 	void set_os_name(const String &p_name);
 
-	void set_logo(const Ref<Texture> &p_logo);
+	void set_logo(const Ref<Texture2D> &p_logo);
 
 	void set_release_64(const String &p_file);
 	void set_release_32(const String &p_file);

+ 11 - 11
editor/editor_file_dialog.cpp

@@ -78,7 +78,7 @@ void EditorFileDialog::_notification(int p_what) {
 				preview_wheel_index++;
 				if (preview_wheel_index >= 8)
 					preview_wheel_index = 0;
-				Ref<Texture> frame = get_icon("Progress" + itos(preview_wheel_index + 1), "EditorIcons");
+				Ref<Texture2D> frame = get_icon("Progress" + itos(preview_wheel_index + 1), "EditorIcons");
 				preview->set_texture(frame);
 				preview_wheel_timeout = 0.1;
 			}
@@ -263,7 +263,7 @@ void EditorFileDialog::_post_popup() {
 		_request_single_thumbnail(get_current_dir().plus_file(get_current_file()));
 
 	if (is_visible_in_tree()) {
-		Ref<Texture> folder = get_icon("folder", "FileDialog");
+		Ref<Texture2D> folder = get_icon("folder", "FileDialog");
 		const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
 		recent->clear();
 
@@ -295,7 +295,7 @@ void EditorFileDialog::_post_popup() {
 	set_process_unhandled_input(true);
 }
 
-void EditorFileDialog::_thumbnail_result(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata) {
+void EditorFileDialog::_thumbnail_result(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
 
 	if (display_mode == DISPLAY_LIST || p_preview.is_null())
 		return;
@@ -305,12 +305,12 @@ void EditorFileDialog::_thumbnail_result(const String &p_path, const Ref<Texture
 		String pname = d["path"];
 		if (pname == p_path) {
 			item_list->set_item_icon(i, p_preview);
-			item_list->set_item_tag_icon(i, Ref<Texture>());
+			item_list->set_item_tag_icon(i, Ref<Texture2D>());
 		}
 	}
 }
 
-void EditorFileDialog::_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata) {
+void EditorFileDialog::_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
 
 	set_process(false);
 	preview_waiting = false;
@@ -326,7 +326,7 @@ void EditorFileDialog::_thumbnail_done(const String &p_path, const Ref<Texture>
 
 	} else {
 		preview_vb->hide();
-		preview->set_texture(Ref<Texture>());
+		preview->set_texture(Ref<Texture2D>());
 	}
 }
 
@@ -704,8 +704,8 @@ void EditorFileDialog::update_file_list() {
 
 	int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
 	thumbnail_size *= EDSCALE;
-	Ref<Texture> folder_thumbnail;
-	Ref<Texture> file_thumbnail;
+	Ref<Texture2D> folder_thumbnail;
+	Ref<Texture2D> file_thumbnail;
 
 	item_list->clear();
 
@@ -745,7 +745,7 @@ void EditorFileDialog::update_file_list() {
 
 	dir_access->list_dir_begin();
 
-	Ref<Texture> folder = get_icon("folder", "FileDialog");
+	Ref<Texture2D> folder = get_icon("folder", "FileDialog");
 	const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
 	List<String> files;
 	List<String> dirs;
@@ -841,7 +841,7 @@ void EditorFileDialog::update_file_list() {
 
 			if (get_icon_func) {
 
-				Ref<Texture> icon = get_icon_func(cdir.plus_file(files.front()->get()));
+				Ref<Texture2D> icon = get_icon_func(cdir.plus_file(files.front()->get()));
 				if (display_mode == DISPLAY_THUMBNAILS) {
 
 					item_list->set_item_icon(item_list->get_item_count() - 1, file_thumbnail);
@@ -1215,7 +1215,7 @@ void EditorFileDialog::_update_favorites() {
 	bool res = access == ACCESS_RESOURCES;
 
 	String current = get_current_dir();
-	Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
+	Ref<Texture2D> folder_icon = get_icon("Folder", "EditorIcons");
 	const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
 	favorites->clear();
 

+ 4 - 4
editor/editor_file_dialog.h

@@ -68,7 +68,7 @@ public:
 		MODE_SAVE_FILE
 	};
 
-	typedef Ref<Texture> (*GetIconFunc)(const String &);
+	typedef Ref<Texture2D> (*GetIconFunc)(const String &);
 	typedef void (*RegisterFunc)(EditorFileDialog *);
 
 	static GetIconFunc get_icon_func;
@@ -188,10 +188,10 @@ private:
 	virtual void _post_popup();
 
 	void _save_to_recent();
-	//callback function is callback(String p_path,Ref<Texture> preview,Variant udata) preview null if could not load
+	//callback function is callback(String p_path,Ref<Texture2D> preview,Variant udata) preview null if could not load
 
-	void _thumbnail_result(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
-	void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
+	void _thumbnail_result(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
+	void _thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
 	void _request_single_thumbnail(const String &p_path);
 
 	void _unhandled_input(const Ref<InputEvent> &p_event);

+ 1 - 1
editor/editor_help.cpp

@@ -1374,7 +1374,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
 				end = bbcode.length();
 			String image = bbcode.substr(brk_end + 1, end - brk_end - 1);
 
-			Ref<Texture> texture = ResourceLoader::load(base_path.plus_file(image), "Texture");
+			Ref<Texture2D> texture = ResourceLoader::load(base_path.plus_file(image), "Texture2D");
 			if (texture.is_valid())
 				p_rt->add_image(texture);
 

+ 2 - 2
editor/editor_help_search.cpp

@@ -483,7 +483,7 @@ TreeItem *EditorHelpSearch::Runner::_create_class_hierarchy(const ClassMatch &p_
 
 TreeItem *EditorHelpSearch::Runner::_create_class_item(TreeItem *p_parent, const DocData::ClassDoc *p_doc, bool p_gray) {
 
-	Ref<Texture> icon = empty_icon;
+	Ref<Texture2D> icon = empty_icon;
 	if (ui_service->has_icon(p_doc->name, "EditorIcons"))
 		icon = ui_service->get_icon(p_doc->name, "EditorIcons");
 	else if (ClassDB::class_exists(p_doc->name) && ClassDB::is_parent_class(p_doc->name, "Object"))
@@ -559,7 +559,7 @@ TreeItem *EditorHelpSearch::Runner::_create_theme_property_item(TreeItem *p_pare
 
 TreeItem *EditorHelpSearch::Runner::_create_member_item(TreeItem *p_parent, const String &p_class_name, const String &p_icon, const String &p_name, const String &p_type, const String &p_metatype, const String &p_tooltip) {
 
-	Ref<Texture> icon;
+	Ref<Texture2D> icon;
 	String text;
 	if (search_flags & SEARCH_SHOW_HIERARCHY) {
 		icon = ui_service->get_icon(p_icon, "EditorIcons");

+ 1 - 1
editor/editor_help_search.h

@@ -116,7 +116,7 @@ class EditorHelpSearch::Runner : public Reference {
 	String term;
 	int search_flags;
 
-	Ref<Texture> empty_icon;
+	Ref<Texture2D> empty_icon;
 	Color disabled_color;
 
 	Map<String, DocData::ClassDoc>::Element *iterator_doc;

+ 8 - 8
editor/editor_inspector.cpp

@@ -61,12 +61,12 @@ Size2 EditorProperty::get_minimum_size() const {
 	}
 
 	if (keying) {
-		Ref<Texture> key = get_icon("Key", "EditorIcons");
+		Ref<Texture2D> key = get_icon("Key", "EditorIcons");
 		ms.width += key->get_width() + get_constant("hseparator", "Tree");
 	}
 
 	if (checkable) {
-		Ref<Texture> check = get_icon("checked", "CheckBox");
+		Ref<Texture2D> check = get_icon("checked", "CheckBox");
 		ms.width += check->get_width() + get_constant("hseparation", "CheckBox") + get_constant("hseparator", "Tree");
 	}
 
@@ -139,7 +139,7 @@ void EditorProperty::_notification(int p_what) {
 			}
 
 			if (keying) {
-				Ref<Texture> key;
+				Ref<Texture2D> key;
 
 				if (use_keying_next()) {
 					key = get_icon("KeyNext", "EditorIcons");
@@ -215,7 +215,7 @@ void EditorProperty::_notification(int p_what) {
 		int text_limit = text_size;
 
 		if (checkable) {
-			Ref<Texture> checkbox;
+			Ref<Texture2D> checkbox;
 			if (checked)
 				checkbox = get_icon("GuiChecked", "EditorIcons");
 			else
@@ -236,7 +236,7 @@ void EditorProperty::_notification(int p_what) {
 		}
 
 		if (can_revert) {
-			Ref<Texture> reload_icon = get_icon("ReloadSmall", "EditorIcons");
+			Ref<Texture2D> reload_icon = get_icon("ReloadSmall", "EditorIcons");
 			text_limit -= reload_icon->get_width() + get_constant("hseparator", "Tree") * 2;
 			revert_rect = Rect2(text_limit + get_constant("hseparator", "Tree"), (size.height - reload_icon->get_height()) / 2, reload_icon->get_width(), reload_icon->get_height());
 
@@ -256,7 +256,7 @@ void EditorProperty::_notification(int p_what) {
 		draw_string(font, Point2(ofs, v_ofs + font->get_ascent()), label, color, text_limit);
 
 		if (keying) {
-			Ref<Texture> key;
+			Ref<Texture2D> key;
 
 			if (use_keying_next()) {
 				key = get_icon("KeyNext", "EditorIcons");
@@ -1055,7 +1055,7 @@ void EditorInspectorSection::_notification(int p_what) {
 	if (p_what == NOTIFICATION_SORT_CHILDREN) {
 
 		Ref<Font> font = get_font("font", "Tree");
-		Ref<Texture> arrow;
+		Ref<Texture2D> arrow;
 
 		if (foldable) {
 			if (object->editor_is_section_unfolded(section)) {
@@ -1096,7 +1096,7 @@ void EditorInspectorSection::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_DRAW) {
 
-		Ref<Texture> arrow;
+		Ref<Texture2D> arrow;
 
 		if (foldable) {
 			if (object->editor_is_section_unfolded(section)) {

+ 1 - 1
editor/editor_inspector.h

@@ -198,7 +198,7 @@ class EditorInspectorCategory : public Control {
 	GDCLASS(EditorInspectorCategory, Control);
 
 	friend class EditorInspector;
-	Ref<Texture> icon;
+	Ref<Texture2D> icon;
 	String label;
 	Color bg_color;
 	mutable String tooltip_text;

+ 3 - 3
editor/editor_log.cpp

@@ -76,7 +76,7 @@ void EditorLog::_notification(int p_what) {
 void EditorLog::_clear_request() {
 
 	log->clear();
-	tool_button->set_icon(Ref<Texture>());
+	tool_button->set_icon(Ref<Texture2D>());
 }
 
 void EditorLog::_copy_request() {
@@ -102,14 +102,14 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) {
 		} break;
 		case MSG_TYPE_ERROR: {
 			log->push_color(get_color("error_color", "Editor"));
-			Ref<Texture> icon = get_icon("Error", "EditorIcons");
+			Ref<Texture2D> icon = get_icon("Error", "EditorIcons");
 			log->add_image(icon);
 			log->add_text(" ");
 			tool_button->set_icon(icon);
 		} break;
 		case MSG_TYPE_WARNING: {
 			log->push_color(get_color("warning_color", "Editor"));
-			Ref<Texture> icon = get_icon("Warning", "EditorIcons");
+			Ref<Texture2D> icon = get_icon("Warning", "EditorIcons");
 			log->add_image(icon);
 			log->add_text(" ");
 			tool_button->set_icon(icon);

+ 19 - 15
editor/editor_node.cpp

@@ -183,11 +183,11 @@ void EditorNode::_update_scene_tabs() {
 	OS::get_singleton()->global_menu_clear("_dock");
 
 	scene_tabs->clear_tabs();
-	Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
+	Ref<Texture2D> script_icon = gui_base->get_icon("Script", "EditorIcons");
 	for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
 
 		Node *type_node = editor_data.get_edited_scene_root(i);
-		Ref<Texture> icon;
+		Ref<Texture2D> icon;
 		if (type_node) {
 			icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node");
 		}
@@ -461,7 +461,7 @@ void EditorNode::_notification(int p_what) {
 
 				ToolButton *tb = singleton->main_editor_buttons[i];
 				EditorPlugin *p_editor = singleton->editor_table[i];
-				Ref<Texture> icon = p_editor->get_icon();
+				Ref<Texture2D> icon = p_editor->get_icon();
 
 				if (icon.is_valid()) {
 					tb->set_icon(icon);
@@ -2942,7 +2942,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed
 		tb->set_toggle_mode(true);
 		tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size()));
 		tb->set_text(p_editor->get_name());
-		Ref<Texture> icon = p_editor->get_icon();
+		Ref<Texture2D> icon = p_editor->get_icon();
 
 		if (icon.is_valid()) {
 			tb->set_icon(icon);
@@ -3767,7 +3767,7 @@ Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) cons
 	return NULL;
 }
 
-Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const {
+Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const {
 	ERR_FAIL_COND_V(!p_object || !gui_base, NULL);
 
 	Ref<Script> script = p_object->get_script();
@@ -3812,7 +3812,7 @@ Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p
 	return NULL;
 }
 
-Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) const {
+Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) const {
 	ERR_FAIL_COND_V_MSG(p_class.empty(), NULL, "Class name cannot be empty.");
 
 	if (gui_base->has_icon(p_class, "EditorIcons")) {
@@ -3907,7 +3907,7 @@ void EditorNode::progress_end_task_bg(const String &p_task) {
 	singleton->progress_hb->end_task(p_task);
 }
 
-Ref<Texture> EditorNode::_file_dialog_get_icon(const String &p_path) {
+Ref<Texture2D> EditorNode::_file_dialog_get_icon(const String &p_path) {
 
 	EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_filesystem_path(p_path.get_base_dir());
 	if (efsd) {
@@ -4732,7 +4732,7 @@ void EditorNode::_reposition_active_tab(int idx_to) {
 	_update_scene_tabs();
 }
 
-void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata) {
+void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
 	int p_tab = p_udata.operator signed int();
 	if (p_preview.is_valid()) {
 		Rect2 rect = scene_tabs->get_tab_rect(p_tab);
@@ -4972,7 +4972,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
 	TextureRect *drag_preview = memnew(TextureRect);
 	Label *label = memnew(Label);
 
-	Ref<Texture> preview;
+	Ref<Texture2D> preview;
 
 	{
 		//todo make proper previews
@@ -5582,7 +5582,6 @@ EditorNode::EditorNode() {
 	Input::get_singleton()->set_use_accumulated_input(true);
 	Resource::_get_local_scene_func = _resource_get_edited_scene;
 
-	VisualServer::get_singleton()->textures_keep_original(true);
 	VisualServer::get_singleton()->set_debug_generate_wireframes(true);
 
 	NavigationServer::get_singleton()->set_active(false); // no nav by default if editor
@@ -5682,16 +5681,21 @@ EditorNode::EditorNode() {
 		import_texture.instance();
 		ResourceFormatImporter::get_singleton()->add_importer(import_texture);
 
-		Ref<ResourceImporterLayeredTexture> import_3d;
-		import_3d.instance();
-		import_3d->set_3d(true);
-		ResourceFormatImporter::get_singleton()->add_importer(import_3d);
+		Ref<ResourceImporterLayeredTexture> import_cubemap;
+		import_cubemap.instance();
+		import_cubemap->set_mode(ResourceImporterLayeredTexture::MODE_CUBEMAP);
+		ResourceFormatImporter::get_singleton()->add_importer(import_cubemap);
 
 		Ref<ResourceImporterLayeredTexture> import_array;
 		import_array.instance();
-		import_array->set_3d(false);
+		import_array->set_mode(ResourceImporterLayeredTexture::MODE_2D_ARRAY);
 		ResourceFormatImporter::get_singleton()->add_importer(import_array);
 
+		Ref<ResourceImporterLayeredTexture> import_cubemap_array;
+		import_cubemap_array.instance();
+		import_cubemap_array->set_mode(ResourceImporterLayeredTexture::MODE_CUBEMAP_ARRAY);
+		ResourceFormatImporter::get_singleton()->add_importer(import_cubemap_array);
+
 		Ref<ResourceImporterImage> import_image;
 		import_image.instance();
 		ResourceFormatImporter::get_singleton()->add_importer(import_image);

+ 5 - 5
editor/editor_node.h

@@ -522,13 +522,13 @@ private:
 	Set<FileDialog *> file_dialogs;
 	Set<EditorFileDialog *> editor_file_dialogs;
 
-	Map<String, Ref<Texture> > icon_type_cache;
+	Map<String, Ref<Texture2D> > icon_type_cache;
 	void _build_icon_type_cache();
 
 	bool _initializing_addons;
 	Map<String, EditorPlugin *> plugin_addons;
 
-	static Ref<Texture> _file_dialog_get_icon(const String &p_path);
+	static Ref<Texture2D> _file_dialog_get_icon(const String &p_path);
 	static void _file_dialog_register(FileDialog *p_dialog);
 	static void _file_dialog_unregister(FileDialog *p_dialog);
 	static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
@@ -582,7 +582,7 @@ private:
 	void _scene_tab_exit();
 	void _scene_tab_input(const Ref<InputEvent> &p_input);
 	void _reposition_active_tab(int idx_to);
-	void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
+	void _thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
 	void _scene_tab_script_edited(int p_tab);
 
 	Dictionary _get_main_scene_state();
@@ -772,8 +772,8 @@ public:
 	Ref<Theme> get_editor_theme() const { return theme; }
 	Ref<Script> get_object_custom_type_base(const Object *p_object) const;
 	StringName get_object_custom_type_name(const Object *p_object) const;
-	Ref<Texture> get_object_icon(const Object *p_object, const String &p_fallback = "Object") const;
-	Ref<Texture> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
+	Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object") const;
+	Ref<Texture2D> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
 
 	void show_accept(const String &p_text, const String &p_title);
 	void show_warning(const String &p_text, const String &p_title = TTR("Warning!"));

+ 2 - 2
editor/editor_path.cpp

@@ -54,7 +54,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
 		if (!obj)
 			continue;
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
 
 		int index = get_popup()->get_item_count();
 		get_popup()->add_icon_item(icon, E->get().name.capitalize(), objects.size());
@@ -90,7 +90,7 @@ void EditorPath::update_path() {
 		if (!obj)
 			continue;
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
 		if (icon.is_valid())
 			set_icon(icon);
 

+ 9 - 9
editor/editor_plugin.cpp

@@ -51,7 +51,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_
 		meshes.push_back(p_meshes[i]);
 	}
 
-	Vector<Ref<Texture> > textures = make_mesh_previews(meshes, NULL, p_preview_size);
+	Vector<Ref<Texture2D> > textures = make_mesh_previews(meshes, NULL, p_preview_size);
 	Array ret;
 	for (int i = 0; i < textures.size(); i++) {
 		ret.push_back(textures[i]);
@@ -60,7 +60,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_
 	return ret;
 }
 
-Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size) {
+Vector<Ref<Texture2D> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size) {
 
 	int size = p_preview_size;
 
@@ -87,13 +87,13 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>
 
 	EditorProgress ep("mlib", TTR("Creating Mesh Previews"), p_meshes.size());
 
-	Vector<Ref<Texture> > textures;
+	Vector<Ref<Texture2D> > textures;
 
 	for (int i = 0; i < p_meshes.size(); i++) {
 
 		Ref<Mesh> mesh = p_meshes[i];
 		if (!mesh.is_valid()) {
-			textures.push_back(Ref<Texture>());
+			textures.push_back(Ref<Texture2D>());
 			continue;
 		}
 
@@ -114,7 +114,7 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>
 		AABB rot_aabb = xform.xform(aabb);
 		float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5;
 		if (m == 0) {
-			textures.push_back(Ref<Texture>());
+			textures.push_back(Ref<Texture2D>());
 			continue;
 		}
 		xform.origin = -xform.basis.xform(ofs); //-ofs*m;
@@ -131,7 +131,7 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>
 		ep.step(TTR("Thumbnail..."), i);
 		Main::iteration();
 		Main::iteration();
-		Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
+		Ref<Image> img = VS::get_singleton()->texture_2d_get(viewport_texture);
 		ERR_CONTINUE(!img.is_valid() || img->empty());
 		Ref<ImageTexture> it(memnew(ImageTexture));
 		it->create_from_image(img);
@@ -314,7 +314,7 @@ EditorInterface::EditorInterface() {
 }
 
 ///////////////////////////////////////////
-void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {
+void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon) {
 
 	EditorNode::get_editor_data().add_custom_type(p_type, p_base, p_script, p_icon);
 }
@@ -605,13 +605,13 @@ String EditorPlugin::get_name() const {
 
 	return String();
 }
-const Ref<Texture> EditorPlugin::get_icon() const {
+const Ref<Texture2D> EditorPlugin::get_icon() const {
 
 	if (get_script_instance() && get_script_instance()->has_method("get_plugin_icon")) {
 		return get_script_instance()->call("get_plugin_icon");
 	}
 
-	return Ref<Texture>();
+	return Ref<Texture2D>();
 }
 bool EditorPlugin::has_main_screen() const {
 

+ 3 - 3
editor/editor_plugin.h

@@ -98,7 +98,7 @@ public:
 	Error save_scene();
 	void save_scene_as(const String &p_scene, bool p_with_preview = true);
 
-	Vector<Ref<Texture> > make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size);
+	Vector<Ref<Texture2D> > make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size);
 
 	void set_main_screen_editor(const String &p_name);
 	void set_distraction_free_mode(bool p_enter);
@@ -123,7 +123,7 @@ protected:
 	static void _bind_methods();
 	UndoRedo &get_undo_redo() { return *undo_redo; }
 
-	void add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture> &p_icon);
+	void add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon);
 	void remove_custom_type(const String &p_type);
 
 public:
@@ -187,7 +187,7 @@ public:
 	virtual void forward_spatial_force_draw_over_viewport(Control *p_overlay);
 
 	virtual String get_name() const;
-	virtual const Ref<Texture> get_icon() const;
+	virtual const Ref<Texture2D> get_icon() const;
 	virtual bool has_main_screen() const;
 	virtual void make_visible(bool p_visible);
 	virtual void selected_notify() {} //notify that it was raised by the user, not the editor

+ 2 - 2
editor/editor_profiler.cpp

@@ -353,10 +353,10 @@ void EditorProfiler::_update_plot() {
 		if (graph_texture.is_null()) {
 			graph_texture.instance();
 		}
-		graph_texture->create(img->get_width(), img->get_height(), img->get_format(), Texture::FLAG_VIDEO_SURFACE);
+		graph_texture->create_from_image(img);
 	}
 
-	graph_texture->set_data(img);
+	graph_texture->update(img, true);
 
 	graph->set_texture(graph_texture);
 	graph->update();

+ 12 - 12
editor/editor_properties.cpp

@@ -135,7 +135,7 @@ void EditorPropertyMultilineText::_notification(int p_what) {
 	switch (p_what) {
 		case NOTIFICATION_THEME_CHANGED:
 		case NOTIFICATION_ENTER_TREE: {
-			Ref<Texture> df = get_icon("DistractionFree", "EditorIcons");
+			Ref<Texture2D> df = get_icon("DistractionFree", "EditorIcons");
 			open_big_text->set_icon(df);
 			Ref<Font> font = get_font("font", "Label");
 			text->set_custom_minimum_size(Vector2(0, font->get_height() * 6));
@@ -865,7 +865,7 @@ void EditorPropertyObjectID::update_property() {
 	} else {
 		edit->set_text(TTR("[Empty]"));
 		edit->set_disabled(true);
-		edit->set_icon(Ref<Texture>());
+		edit->set_icon(Ref<Texture2D>());
 	}
 }
 
@@ -1983,7 +1983,7 @@ void EditorPropertyNodePath::update_property() {
 
 	assign->set_tooltip(p);
 	if (p == NodePath()) {
-		assign->set_icon(Ref<Texture>());
+		assign->set_icon(Ref<Texture2D>());
 		assign->set_text(TTR("Assign..."));
 		assign->set_flat(false);
 		return;
@@ -2000,7 +2000,7 @@ void EditorPropertyNodePath::update_property() {
 	}
 
 	if (!base_node || !base_node->has_node(p)) {
-		assign->set_icon(Ref<Texture>());
+		assign->set_icon(Ref<Texture2D>());
 		assign->set_text(p);
 		return;
 	}
@@ -2009,7 +2009,7 @@ void EditorPropertyNodePath::update_property() {
 	ERR_FAIL_COND(!target_node);
 
 	if (String(target_node->get_name()).find("@") != -1) {
-		assign->set_icon(Ref<Texture>());
+		assign->set_icon(Ref<Texture2D>());
 		assign->set_text(p);
 		return;
 	}
@@ -2028,7 +2028,7 @@ void EditorPropertyNodePath::setup(const NodePath &p_base_hint, Vector<StringNam
 void EditorPropertyNodePath::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
-		Ref<Texture> t = get_icon("Clear", "EditorIcons");
+		Ref<Texture2D> t = get_icon("Clear", "EditorIcons");
 		clear->set_icon(t);
 	}
 }
@@ -2331,7 +2331,7 @@ void EditorPropertyResource::_menu_option(int p_which) {
 	}
 }
 
-void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj) {
+void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) {
 
 	RES p = get_edited_object()->get(get_edited_property());
 	if (p.is_valid() && p->get_instance_id() == p_obj) {
@@ -2412,7 +2412,7 @@ void EditorPropertyResource::_update_menu_items() {
 				const String &t = F->get();
 
 				bool is_custom_resource = false;
-				Ref<Texture> icon;
+				Ref<Texture2D> icon;
 				if (!custom_resources.empty()) {
 					for (int j = 0; j < custom_resources.size(); j++) {
 						if (custom_resources[j].name == t) {
@@ -2493,7 +2493,7 @@ void EditorPropertyResource::_update_menu_items() {
 		}
 		for (int i = 0; i < conversions.size(); i++) {
 			String what = conversions[i]->converts_to();
-			Ref<Texture> icon;
+			Ref<Texture2D> icon;
 			if (has_icon(what, "EditorIcons")) {
 
 				icon = get_icon(what, "EditorIcons");
@@ -2659,9 +2659,9 @@ void EditorPropertyResource::update_property() {
 		}
 	}
 
-	preview->set_texture(Ref<Texture>());
+	preview->set_texture(Ref<Texture2D>());
 	if (res == RES()) {
-		assign->set_icon(Ref<Texture>());
+		assign->set_icon(Ref<Texture2D>());
 		assign->set_text(TTR("[empty]"));
 	} else {
 
@@ -2712,7 +2712,7 @@ void EditorPropertyResource::setup(const String &p_base_type) {
 void EditorPropertyResource::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
-		Ref<Texture> t = get_icon("select_arrow", "Tree");
+		Ref<Texture2D> t = get_icon("select_arrow", "Tree");
 		edit->set_icon(t);
 	}
 

+ 1 - 1
editor/editor_properties.h

@@ -574,7 +574,7 @@ class EditorPropertyResource : public EditorProperty {
 
 	void _file_selected(const String &p_path);
 	void _menu_option(int p_which);
-	void _resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj);
+	void _resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
 	void _resource_selected();
 	void _viewport_selected(const NodePath &p_path);
 

+ 10 - 10
editor/editor_resource_preview.cpp

@@ -49,15 +49,15 @@ bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
 	ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::handles needs to be overridden.");
 }
 
-Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const {
 
 	if (get_script_instance() && get_script_instance()->has_method("generate")) {
 		return get_script_instance()->call("generate", p_from, p_size);
 	}
-	ERR_FAIL_V_MSG(Ref<Texture>(), "EditorResourcePreviewGenerator::generate needs to be overridden.");
+	ERR_FAIL_V_MSG(Ref<Texture2D>(), "EditorResourcePreviewGenerator::generate needs to be overridden.");
 }
 
-Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String &p_path, const Size2 &p_size) const {
+Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &p_path, const Size2 &p_size) const {
 
 	if (get_script_instance() && get_script_instance()->has_method("generate_from_path")) {
 		return get_script_instance()->call("generate_from_path", p_path, p_size);
@@ -90,8 +90,8 @@ bool EditorResourcePreviewGenerator::can_generate_small_preview() const {
 void EditorResourcePreviewGenerator::_bind_methods() {
 
 	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles", PropertyInfo(Variant::STRING, "type")));
-	ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture), "generate", PropertyInfo(Variant::OBJECT, "from", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::VECTOR2, "size")));
-	ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture), "generate_from_path", PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE), PropertyInfo(Variant::VECTOR2, "size")));
+	ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture2D), "generate", PropertyInfo(Variant::OBJECT, "from", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::VECTOR2, "size")));
+	ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture2D), "generate_from_path", PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE), PropertyInfo(Variant::VECTOR2, "size")));
 	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "generate_small_preview_automatically"));
 	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "can_generate_small_preview"));
 }
@@ -107,7 +107,7 @@ void EditorResourcePreview::_thread_func(void *ud) {
 	erp->_thread();
 }
 
-void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture> &p_texture, const Ref<Texture> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) {
+void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) {
 
 	preview_mutex->lock();
 
@@ -160,7 +160,7 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<
 		if (!preview_generators[i]->handles(type))
 			continue;
 
-		Ref<Texture> generated;
+		Ref<Texture2D> generated;
 		if (p_item.resource.is_valid()) {
 			generated = preview_generators[i]->generate(p_item.resource, Vector2(thumbnail_size, thumbnail_size));
 		} else {
@@ -172,7 +172,7 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<
 		small_thumbnail_size *= EDSCALE;
 
 		if (preview_generators[i]->can_generate_small_preview()) {
-			Ref<Texture> generated_small;
+			Ref<Texture2D> generated_small;
 			if (p_item.resource.is_valid()) {
 				generated_small = preview_generators[i]->generate(p_item.resource, Vector2(small_thumbnail_size, small_thumbnail_size));
 			} else {
@@ -322,14 +322,14 @@ void EditorResourcePreview::_thread() {
 							} else {
 
 								texture.instance();
-								texture->create_from_image(img, Texture::FLAG_FILTER);
+								texture->create_from_image(img);
 
 								if (has_small_texture) {
 									if (small_img->load(cache_base + "_small.png") != OK) {
 										cache_valid = false;
 									} else {
 										small_texture.instance();
-										small_texture->create_from_image(small_img, Texture::FLAG_FILTER);
+										small_texture->create_from_image(small_img);
 									}
 								}
 							}

+ 6 - 6
editor/editor_resource_preview.h

@@ -45,8 +45,8 @@ protected:
 
 public:
 	virtual bool handles(const String &p_type) const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
-	virtual Ref<Texture> generate_from_path(const String &p_path, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
 
 	virtual bool generate_small_preview_automatically() const;
 	virtual bool can_generate_small_preview() const;
@@ -77,8 +77,8 @@ class EditorResourcePreview : public Node {
 	volatile bool exited;
 
 	struct Item {
-		Ref<Texture> preview;
-		Ref<Texture> small_preview;
+		Ref<Texture2D> preview;
+		Ref<Texture2D> small_preview;
 		int order;
 		uint32_t last_hash;
 		uint64_t modified_time;
@@ -88,7 +88,7 @@ class EditorResourcePreview : public Node {
 
 	Map<String, Item> cache;
 
-	void _preview_ready(const String &p_str, const Ref<Texture> &p_texture, const Ref<Texture> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud);
+	void _preview_ready(const String &p_str, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud);
 	void _generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base);
 
 	static void _thread_func(void *ud);
@@ -102,7 +102,7 @@ protected:
 public:
 	static EditorResourcePreview *get_singleton();
 
-	//callback function is callback(String p_path,Ref<Texture> preview,Variant udata) preview null if could not load
+	//callback function is callback(String p_path,Ref<Texture2D> preview,Variant udata) preview null if could not load
 	void queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata);
 	void queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata);
 

+ 1 - 1
editor/editor_run_native.cpp

@@ -53,7 +53,7 @@ void EditorRunNative::_notification(int p_what) {
 					im->resize(16 * EDSCALE, 16 * EDSCALE);
 					Ref<ImageTexture> small_icon;
 					small_icon.instance();
-					small_icon->create_from_image(im, 0);
+					small_icon->create_from_image(im);
 					MenuButton *mb = memnew(MenuButton);
 					mb->get_popup()->connect("id_pressed", this, "_run_native", varray(i));
 					mb->connect("pressed", this, "_run_native", varray(-1, i));

+ 3 - 3
editor/editor_spin_slider.cpp

@@ -200,7 +200,7 @@ void EditorSpinSlider::_notification(int p_what) {
 		int string_width = font->get_string_size(label).width;
 		int number_width = get_size().width - sb->get_minimum_size().width - string_width - sep;
 
-		Ref<Texture> updown = get_icon("updown", "SpinBox");
+		Ref<Texture2D> updown = get_icon("updown", "SpinBox");
 
 		if (get_step() == 1) {
 			number_width -= updown->get_width();
@@ -233,7 +233,7 @@ void EditorSpinSlider::_notification(int p_what) {
 		draw_string(font, Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs), numstr, fc, number_width);
 
 		if (get_step() == 1) {
-			Ref<Texture> updown2 = get_icon("updown", "SpinBox");
+			Ref<Texture2D> updown2 = get_icon("updown", "SpinBox");
 			int updown_vofs = (get_size().height - updown2->get_height()) / 2;
 			updown_offset = get_size().width - sb->get_margin(MARGIN_RIGHT) - updown2->get_width();
 			Color c(1, 1, 1);
@@ -268,7 +268,7 @@ void EditorSpinSlider::_notification(int p_what) {
 			}
 
 			if (display_grabber) {
-				Ref<Texture> grabber_tex;
+				Ref<Texture2D> grabber_tex;
 				if (mouse_over_grabber) {
 					grabber_tex = get_icon("grabber_highlight", "HSlider");
 				} else {

+ 3 - 6
editor/editor_themes.cpp

@@ -41,7 +41,7 @@
 #include "modules/svg/image_loader_svg.h"
 #endif
 
-static Ref<StyleBoxTexture> make_stylebox(Ref<Texture> p_texture, float p_left, float p_top, float p_right, float p_botton, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_botton = -1, bool p_draw_center = true) {
+static Ref<StyleBoxTexture> make_stylebox(Ref<Texture2D> p_texture, float p_left, float p_top, float p_right, float p_botton, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_botton = -1, bool p_draw_center = true) {
 	Ref<StyleBoxTexture> style(memnew(StyleBoxTexture));
 	style->set_texture(p_texture);
 	style->set_margin_size(MARGIN_LEFT, p_left * EDSCALE);
@@ -99,10 +99,7 @@ Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, float
 	const bool upsample = !Math::is_equal_approx(Math::round(p_scale), p_scale);
 	ImageLoaderSVG::create_image_from_string(img, editor_icons_sources[p_index], p_scale, upsample, p_convert_color);
 
-	if ((p_scale - (float)((int)p_scale)) > 0.0 || is_gizmo || p_force_filter)
-		icon->create_from_image(img); // in this case filter really helps
-	else
-		icon->create_from_image(img, 0);
+	icon->create_from_image(img); // in this case filter really helps
 
 	return icon;
 }
@@ -931,7 +928,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
 	theme->set_stylebox("panel", "EditorAbout", style_complex_window);
 
 	// HScrollBar
-	Ref<Texture> empty_icon = memnew(ImageTexture);
+	Ref<Texture2D> empty_icon = memnew(ImageTexture);
 
 	theme->set_stylebox("scroll", "HScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
 	theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));

+ 13 - 13
editor/filesystem_dock.cpp

@@ -45,8 +45,8 @@
 #include "scene/main/viewport.h"
 #include "scene/resources/packed_scene.h"
 
-Ref<Texture> FileSystemDock::_get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx) {
-	Ref<Texture> file_icon;
+Ref<Texture2D> FileSystemDock::_get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx) {
+	Ref<Texture2D> file_icon;
 	if (!p_dir->get_file_import_is_valid(p_idx)) {
 		file_icon = get_icon("ImportFail", "EditorIcons");
 	} else {
@@ -198,11 +198,11 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
 		if (!fave.begins_with("res://"))
 			continue;
 
-		Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
+		Ref<Texture2D> folder_icon = get_icon("Folder", "EditorIcons");
 		const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
 
 		String text;
-		Ref<Texture> icon;
+		Ref<Texture2D> icon;
 		Color color;
 		if (fave == "res://") {
 			text = "/";
@@ -496,7 +496,7 @@ void FileSystemDock::navigate_to_path(const String &p_path) {
 	_navigate_to_path(p_path);
 }
 
-void FileSystemDock::_file_list_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata) {
+void FileSystemDock::_file_list_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
 	if ((file_list_vb->is_visible_in_tree() || path == p_path.get_base_dir()) && p_preview.is_valid()) {
 		Array uarr = p_udata;
 		int idx = uarr[0];
@@ -512,7 +512,7 @@ void FileSystemDock::_file_list_thumbnail_done(const String &p_path, const Ref<T
 	}
 }
 
-void FileSystemDock::_tree_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata) {
+void FileSystemDock::_tree_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
 	if (p_small_preview.is_valid()) {
 		Array uarr = p_udata;
 		if (tree_update_id == (int)uarr[0]) {
@@ -613,9 +613,9 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
 	String ei = "EditorIcons";
 	int thumbnail_size = EditorSettings::get_singleton()->get("docks/filesystem/thumbnail_size");
 	thumbnail_size *= EDSCALE;
-	Ref<Texture> folder_thumbnail;
-	Ref<Texture> file_thumbnail;
-	Ref<Texture> file_thumbnail_broken;
+	Ref<Texture2D> folder_thumbnail;
+	Ref<Texture2D> file_thumbnail;
+	Ref<Texture2D> file_thumbnail_broken;
 
 	bool use_thumbnails = (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS);
 
@@ -645,7 +645,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
 		files->set_fixed_icon_size(Size2());
 	}
 
-	Ref<Texture> folder_icon = (use_thumbnails) ? folder_thumbnail : get_icon("folder", "FileDialog");
+	Ref<Texture2D> folder_icon = (use_thumbnails) ? folder_thumbnail : get_icon("folder", "FileDialog");
 	const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
 
 	// Build the FileInfo list.
@@ -656,7 +656,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
 		for (int i = 0; i < favorites.size(); i++) {
 			String favorite = favorites[i];
 			String text;
-			Ref<Texture> icon;
+			Ref<Texture2D> icon;
 			if (favorite == "res://") {
 				text = "/";
 				icon = folder_icon;
@@ -759,8 +759,8 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
 		String fpath = finfo->path;
 		String ftype = finfo->type;
 
-		Ref<Texture> type_icon;
-		Ref<Texture> big_icon;
+		Ref<Texture2D> type_icon;
+		Ref<Texture2D> big_icon;
 
 		String tooltip = fpath;
 

+ 3 - 3
editor/filesystem_dock.h

@@ -176,7 +176,7 @@ private:
 	ItemList *files;
 	bool import_dock_needs_update;
 
-	Ref<Texture> _get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx);
+	Ref<Texture2D> _get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx);
 	bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
 	Vector<String> _compute_uncollapsed_paths();
 	void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false, bool p_unfold_path = false);
@@ -269,8 +269,8 @@ private:
 	void _get_drag_target_folder(String &target, bool &target_favorites, const Point2 &p_point, Control *p_from) const;
 
 	void _preview_invalidated(const String &p_path);
-	void _file_list_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
-	void _tree_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
+	void _file_list_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
+	void _tree_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
 
 	void _update_display_mode(bool p_force = false);
 

+ 1 - 1
editor/groups_editor.cpp

@@ -88,7 +88,7 @@ void GroupDialog::_load_nodes(Node *p_current) {
 		node->set_metadata(0, path);
 		node->set_tooltip(0, path);
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(p_current, "Node");
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(p_current, "Node");
 		node->set_icon(0, icon);
 
 		if (!_can_edit(p_current, selected_group)) {

+ 4 - 4
editor/import/editor_import_collada.cpp

@@ -380,7 +380,7 @@ Error ColladaImport::_create_material(const String &p_target) {
 			if (texfile.begins_with("/")) {
 				texfile = texfile.replace_first("/", "res://");
 			}
-			Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
+			Ref<Texture2D> texture = ResourceLoader::load(texfile, "Texture2D");
 			if (texture.is_valid()) {
 
 				material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
@@ -405,7 +405,7 @@ Error ColladaImport::_create_material(const String &p_target) {
 				texfile = texfile.replace_first("/", "res://");
 			}
 
-			Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
+			Ref<Texture2D> texture = ResourceLoader::load(texfile, "Texture2D");
 			if (texture.is_valid()) {
 				material->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture);
 				material->set_specular(1.0);
@@ -432,7 +432,7 @@ Error ColladaImport::_create_material(const String &p_target) {
 				texfile = texfile.replace_first("/", "res://");
 			}
 
-			Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
+			Ref<Texture2D> texture = ResourceLoader::load(texfile, "Texture2D");
 			if (texture.is_valid()) {
 
 				material->set_feature(SpatialMaterial::FEATURE_EMISSION, true);
@@ -462,7 +462,7 @@ Error ColladaImport::_create_material(const String &p_target) {
 				texfile = texfile.replace_first("/", "res://");
 			}
 
-			Ref<Texture> texture = ResourceLoader::load(texfile, "Texture");
+			Ref<Texture2D> texture = ResourceLoader::load(texfile, "Texture2D");
 			if (texture.is_valid()) {
 				material->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true);
 				material->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture);

+ 5 - 5
editor/import/editor_scene_importer_gltf.cpp

@@ -1277,7 +1277,7 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
 			} else {
 
 				uri = p_base_path.plus_file(uri).replace("\\", "/"); //fix for windows
-				Ref<Texture> texture = ResourceLoader::load(uri);
+				Ref<Texture2D> texture = ResourceLoader::load(uri);
 				state.images.push_back(texture);
 				continue;
 			}
@@ -1362,11 +1362,11 @@ Error EditorSceneImporterGLTF::_parse_textures(GLTFState &state) {
 	return OK;
 }
 
-Ref<Texture> EditorSceneImporterGLTF::_get_texture(GLTFState &state, const GLTFTextureIndex p_texture) {
-	ERR_FAIL_INDEX_V(p_texture, state.textures.size(), Ref<Texture>());
+Ref<Texture2D> EditorSceneImporterGLTF::_get_texture(GLTFState &state, const GLTFTextureIndex p_texture) {
+	ERR_FAIL_INDEX_V(p_texture, state.textures.size(), Ref<Texture2D>());
 	const GLTFImageIndex image = state.textures[p_texture].src_image;
 
-	ERR_FAIL_INDEX_V(image, state.images.size(), Ref<Texture>());
+	ERR_FAIL_INDEX_V(image, state.images.size(), Ref<Texture2D>());
 
 	return state.images[image];
 }
@@ -1423,7 +1423,7 @@ Error EditorSceneImporterGLTF::_parse_materials(GLTFState &state) {
 			if (mr.has("metallicRoughnessTexture")) {
 				const Dictionary &bct = mr["metallicRoughnessTexture"];
 				if (bct.has("index")) {
-					const Ref<Texture> t = _get_texture(state, bct["index"]);
+					const Ref<Texture2D> t = _get_texture(state, bct["index"]);
 					material->set_texture(SpatialMaterial::TEXTURE_METALLIC, t);
 					material->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_BLUE);
 					material->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, t);

+ 2 - 2
editor/import/editor_scene_importer_gltf.h

@@ -310,7 +310,7 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
 		Vector<int> root_nodes;
 
 		Vector<GLTFTexture> textures;
-		Vector<Ref<Texture> > images;
+		Vector<Ref<Texture2D> > images;
 
 		Vector<GLTFSkin> skins;
 		Vector<GLTFCamera> cameras;
@@ -335,7 +335,7 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
 	String _sanitize_bone_name(const String &name);
 	String _gen_unique_bone_name(GLTFState &state, const GLTFSkeletonIndex skel_i, const String &p_name);
 
-	Ref<Texture> _get_texture(GLTFState &state, const GLTFTextureIndex p_texture);
+	Ref<Texture2D> _get_texture(GLTFState &state, const GLTFTextureIndex p_texture);
 
 	Error _parse_json(const String &p_path, GLTFState &state);
 	Error _parse_glb(const String &p_path, GLTFState &state);

+ 95 - 49
editor/import/resource_importer_layered_texture.cpp

@@ -40,24 +40,71 @@
 
 String ResourceImporterLayeredTexture::get_importer_name() const {
 
-	return is_3d ? "texture_3d" : "texture_array";
+	switch (mode) {
+		case MODE_CUBEMAP: {
+			return "cubemap_texture";
+		} break;
+		case MODE_2D_ARRAY: {
+			return "2d_array_texture";
+		} break;
+		case MODE_CUBEMAP_ARRAY: {
+			return "cubemap_array_texture";
+		} break;
+	}
+
+	ERR_FAIL_V("");
 }
 
 String ResourceImporterLayeredTexture::get_visible_name() const {
 
-	return is_3d ? "Texture3D" : "TextureArray";
+	switch (mode) {
+		case MODE_CUBEMAP: {
+			return "Cubemap";
+		} break;
+		case MODE_2D_ARRAY: {
+			return "Texture2DArray";
+		} break;
+		case MODE_CUBEMAP_ARRAY: {
+			return "CubemapArray";
+		} break;
+	}
+
+	ERR_FAIL_V("");
 }
 void ResourceImporterLayeredTexture::get_recognized_extensions(List<String> *p_extensions) const {
 
 	ImageLoader::get_recognized_extensions(p_extensions);
 }
 String ResourceImporterLayeredTexture::get_save_extension() const {
-	return is_3d ? "tex3d" : "texarr";
+	switch (mode) {
+		case MODE_CUBEMAP: {
+			return "cube";
+		} break;
+		case MODE_2D_ARRAY: {
+			return "tex2darr";
+		} break;
+		case MODE_CUBEMAP_ARRAY: {
+			return "cubearr";
+		} break;
+	}
+
+	ERR_FAIL_V(String());
 }
 
 String ResourceImporterLayeredTexture::get_resource_type() const {
 
-	return is_3d ? "Texture3D" : "TextureArray";
+	switch (mode) {
+		case MODE_CUBEMAP: {
+			return "Cubemap";
+		} break;
+		case MODE_2D_ARRAY: {
+			return "Texture2DArray";
+		} break;
+		case MODE_CUBEMAP_ARRAY: {
+			return "CubemapArray";
+		} break;
+	}
+	ERR_FAIL_V(String());
 }
 
 bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
@@ -66,47 +113,48 @@ bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_optio
 }
 
 int ResourceImporterLayeredTexture::get_preset_count() const {
-	return 3;
+	return 0;
 }
 String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {
 
-	static const char *preset_names[] = {
-		"3D",
-		"2D",
-		"ColorCorrect"
-	};
-
-	return preset_names[p_idx];
+	return "";
 }
 
 void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
 
-	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 1 : 0));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/no_bptc_if_rgb"), false));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), 0));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), true));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_COLOR_CORRECT ? 0 : 1));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/srgb", PROPERTY_HINT_ENUM, "Disable,Enable"), p_preset == PRESET_3D ? 1 : 0));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/horizontal", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 16 : 8));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/vertical", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 1 : 8));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), true));
+	if (mode == MODE_2D_ARRAY) {
+		r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/horizontal", PROPERTY_HINT_RANGE, "1,256,1"), 8));
+	}
+	if (mode == MODE_2D_ARRAY || mode == MODE_CUBEMAP_ARRAY) {
+		r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/vertical", PROPERTY_HINT_RANGE, "1,256,1"), 8));
+	}
 }
 
-void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags) {
+void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps) {
 
 	FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
 	f->store_8('G');
 	f->store_8('D');
-	if (is_3d) {
-		f->store_8('3');
-	} else {
-		f->store_8('A');
+	switch (mode) {
+		case MODE_2D_ARRAY: f->store_8('A'); break;
+		case MODE_CUBEMAP: f->store_8('C'); break;
+		case MODE_CUBEMAP_ARRAY: f->store_8('X'); break;
 	}
+
 	f->store_8('T'); //godot streamable texture
 
 	f->store_32(p_images[0]->get_width());
 	f->store_32(p_images[0]->get_height());
 	f->store_32(p_images.size()); //depth
-	f->store_32(p_texture_flags);
+	uint32_t flags = 0;
+	if (p_mipmaps) {
+		flags |= TEXTURE_FLAGS_MIPMAPS;
+	}
+	f->store_32(flags);
 	if (p_compress_mode != COMPRESS_VIDEO_RAM) {
 		//vram needs to do a first compression to tell what the format is, for the rest its ok
 		f->store_32(p_images[0]->get_format());
@@ -195,12 +243,18 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
 
 	int compress_mode = p_options["compress/mode"];
 	int no_bptc_if_rgb = p_options["compress/no_bptc_if_rgb"];
-	int repeat = p_options["flags/repeat"];
-	bool filter = p_options["flags/filter"];
 	bool mipmaps = p_options["flags/mipmaps"];
-	int srgb = p_options["flags/srgb"];
-	int hslices = p_options["slices/horizontal"];
-	int vslices = p_options["slices/vertical"];
+	int channel_pack = p_options["compress/channel_pack"];
+	int hslices = (p_options.has("slices/horizontal")) ? int(p_options["slices/horizontal"]) : 0;
+	int vslices = (p_options.has("slices/vertical")) ? int(p_options["slices/vertical"]) : 0;
+
+	if (mode == MODE_CUBEMAP) {
+		hslices = 3;
+		vslices = 2;
+	} else if (mode == MODE_CUBEMAP_ARRAY) {
+		hslices = 3;
+		vslices *= 2; //put cubemaps vertically
+	}
 
 	Ref<Image> image;
 	image.instance();
@@ -208,17 +262,9 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
 	if (err != OK)
 		return err;
 
-	int tex_flags = 0;
-	if (repeat > 0)
-		tex_flags |= Texture::FLAG_REPEAT;
-	if (repeat == 2)
-		tex_flags |= Texture::FLAG_MIRRORED_REPEAT;
-	if (filter)
-		tex_flags |= Texture::FLAG_FILTER;
-	if (mipmaps || compress_mode == COMPRESS_VIDEO_RAM)
-		tex_flags |= Texture::FLAG_MIPMAPS;
-	if (srgb == 1)
-		tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
+	if (compress_mode == COMPRESS_VIDEO_RAM) {
+		mipmaps = true;
+	}
 
 	Vector<Ref<Image> > slices;
 
@@ -228,7 +274,7 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
 	//optimize
 	if (compress_mode == COMPRESS_VIDEO_RAM) {
 		//if using video ram, optimize
-		if (srgb) {
+		if (channel_pack == 0) {
 			//remove alpha if not needed, so compression is more efficient
 			if (image->get_format() == Image::FORMAT_RGBA8 && !image->detect_alpha()) {
 				image->convert(Image::FORMAT_RGB8);
@@ -277,14 +323,14 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
 
 		if (encode_bptc) {
 
-			_save_tex(slices, p_save_path + ".bptc." + extension, compress_mode, Image::COMPRESS_BPTC, mipmaps, tex_flags);
+			_save_tex(slices, p_save_path + ".bptc." + extension, compress_mode, Image::COMPRESS_BPTC, mipmaps);
 			r_platform_variants->push_back("bptc");
 			ok_on_pc = true;
 		}
 
 		if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) {
 
-			_save_tex(slices, p_save_path + ".s3tc." + extension, compress_mode, Image::COMPRESS_S3TC, mipmaps, tex_flags);
+			_save_tex(slices, p_save_path + ".s3tc." + extension, compress_mode, Image::COMPRESS_S3TC, mipmaps);
 			r_platform_variants->push_back("s3tc");
 			ok_on_pc = true;
 			formats_imported.push_back("s3tc");
@@ -292,20 +338,20 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
 
 		if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) {
 
-			_save_tex(slices, p_save_path + ".etc2." + extension, compress_mode, Image::COMPRESS_ETC2, mipmaps, tex_flags);
+			_save_tex(slices, p_save_path + ".etc2." + extension, compress_mode, Image::COMPRESS_ETC2, mipmaps);
 			r_platform_variants->push_back("etc2");
 			formats_imported.push_back("etc2");
 		}
 
 		if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) {
-			_save_tex(slices, p_save_path + ".etc." + extension, compress_mode, Image::COMPRESS_ETC, mipmaps, tex_flags);
+			_save_tex(slices, p_save_path + ".etc." + extension, compress_mode, Image::COMPRESS_ETC, mipmaps);
 			r_platform_variants->push_back("etc");
 			formats_imported.push_back("etc");
 		}
 
 		if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) {
 
-			_save_tex(slices, p_save_path + ".pvrtc." + extension, compress_mode, Image::COMPRESS_PVRTC4, mipmaps, tex_flags);
+			_save_tex(slices, p_save_path + ".pvrtc." + extension, compress_mode, Image::COMPRESS_PVRTC4, mipmaps);
 			r_platform_variants->push_back("pvrtc");
 			formats_imported.push_back("pvrtc");
 		}
@@ -315,7 +361,7 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
 		}
 	} else {
 		//import normally
-		_save_tex(slices, p_save_path + "." + extension, compress_mode, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags);
+		_save_tex(slices, p_save_path + "." + extension, compress_mode, Image::COMPRESS_S3TC /*this is ignored */, mipmaps);
 	}
 
 	if (r_metadata) {
@@ -396,7 +442,7 @@ ResourceImporterLayeredTexture *ResourceImporterLayeredTexture::singleton = NULL
 ResourceImporterLayeredTexture::ResourceImporterLayeredTexture() {
 
 	singleton = this;
-	is_3d = true;
+	mode = MODE_CUBEMAP;
 }
 
 ResourceImporterLayeredTexture::~ResourceImporterLayeredTexture() {

+ 15 - 9
editor/import/resource_importer_layered_texture.h

@@ -38,8 +38,19 @@ class StreamTexture;
 
 class ResourceImporterLayeredTexture : public ResourceImporter {
 	GDCLASS(ResourceImporterLayeredTexture, ResourceImporter);
+public:
+	enum Mode {
+		MODE_CUBEMAP,
+		MODE_2D_ARRAY,
+		MODE_CUBEMAP_ARRAY
+	};
+
+	enum TextureFlags {
+		TEXTURE_FLAGS_MIPMAPS = 1
+	};
 
-	bool is_3d;
+private:
+	Mode mode;
 	static const char *compression_formats[];
 
 protected:
@@ -57,12 +68,6 @@ public:
 	virtual String get_save_extension() const;
 	virtual String get_resource_type() const;
 
-	enum Preset {
-		PRESET_3D,
-		PRESET_2D,
-		PRESET_COLOR_CORRECT,
-	};
-
 	enum CompressMode {
 		COMPRESS_LOSSLESS,
 		COMPRESS_VIDEO_RAM,
@@ -75,7 +80,7 @@ public:
 	virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
 	virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
 
-	void _save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags);
+	void _save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps);
 
 	virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata = NULL);
 
@@ -84,7 +89,8 @@ public:
 	virtual bool are_import_settings_valid(const String &p_path) const;
 	virtual String get_import_settings_string() const;
 
-	void set_3d(bool p_3d) { is_3d = p_3d; }
+	void set_mode(Mode p_mode) { mode = p_mode; }
+
 	ResourceImporterLayeredTexture();
 	~ResourceImporterLayeredTexture();
 };

+ 4 - 4
editor/import/resource_importer_obj.cpp

@@ -133,7 +133,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
 				path = base_path.plus_file(p);
 			}
 
-			Ref<Texture> texture = ResourceLoader::load(path);
+			Ref<Texture2D> texture = ResourceLoader::load(path);
 
 			if (texture.is_valid()) {
 				current->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
@@ -153,7 +153,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
 				path = base_path.plus_file(p);
 			}
 
-			Ref<Texture> texture = ResourceLoader::load(path);
+			Ref<Texture2D> texture = ResourceLoader::load(path);
 
 			if (texture.is_valid()) {
 				current->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture);
@@ -173,7 +173,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
 				path = base_path.plus_file(p);
 			}
 
-			Ref<Texture> texture = ResourceLoader::load(path);
+			Ref<Texture2D> texture = ResourceLoader::load(path);
 
 			if (texture.is_valid()) {
 				current->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture);
@@ -187,7 +187,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
 			String p = l.replace("map_bump", "").replace("\\", "/").strip_edges();
 			String path = base_path.plus_file(p);
 
-			Ref<Texture> texture = ResourceLoader::load(path);
+			Ref<Texture2D> texture = ResourceLoader::load(path);
 
 			if (texture.is_valid()) {
 				current->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true);

+ 40 - 55
editor/import/resource_importer_texture.cpp

@@ -36,16 +36,18 @@
 #include "editor/editor_node.h"
 #include "scene/resources/texture.h"
 
-void ResourceImporterTexture::_texture_reimport_srgb(const Ref<StreamTexture> &p_tex) {
+void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTexture> &p_tex, const String &p_normal_path, VS::TextureDetectRoughnessChannel p_channel) {
 
 	singleton->mutex->lock();
 	StringName path = p_tex->get_path();
 
 	if (!singleton->make_flags.has(path)) {
-		singleton->make_flags[path] = 0;
+		singleton->make_flags[path] = MakeInfo();
 	}
 
-	singleton->make_flags[path] |= MAKE_SRGB_FLAG;
+	singleton->make_flags[path].flags |= MAKE_ROUGHNESS_FLAG;
+	singleton->make_flags[path].channel_for_roughness = p_channel;
+	singleton->make_flags[path].normal_path_for_roughness = p_normal_path;
 
 	singleton->mutex->unlock();
 }
@@ -56,10 +58,10 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t
 	StringName path = p_tex->get_path();
 
 	if (!singleton->make_flags.has(path)) {
-		singleton->make_flags[path] = 0;
+		singleton->make_flags[path] = MakeInfo();
 	}
 
-	singleton->make_flags[path] |= MAKE_3D_FLAG;
+	singleton->make_flags[path].flags |= MAKE_3D_FLAG;
 
 	singleton->mutex->unlock();
 }
@@ -70,10 +72,10 @@ void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture>
 	StringName path = p_tex->get_path();
 
 	if (!singleton->make_flags.has(path)) {
-		singleton->make_flags[path] = 0;
+		singleton->make_flags[path] = MakeInfo();
 	}
 
-	singleton->make_flags[path] |= MAKE_NORMAL_FLAG;
+	singleton->make_flags[path].flags |= MAKE_NORMAL_FLAG;
 
 	singleton->mutex->unlock();
 }
@@ -91,7 +93,7 @@ void ResourceImporterTexture::update_imports() {
 	}
 
 	Vector<String> to_reimport;
-	for (Map<StringName, int>::Element *E = make_flags.front(); E; E = E->next()) {
+	for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) {
 
 		Ref<ConfigFile> cf;
 		cf.instance();
@@ -101,22 +103,22 @@ void ResourceImporterTexture::update_imports() {
 		ERR_CONTINUE(err != OK);
 
 		bool changed = false;
-		if (E->get() & MAKE_SRGB_FLAG && int(cf->get_value("params", "flags/srgb")) == 2) {
-			cf->set_value("params", "flags/srgb", 1);
+
+		if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
+			cf->set_value("params", "compress/normal_map", 1);
 			changed = true;
 		}
 
-		if (E->get() & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
-			cf->set_value("params", "compress/normal_map", 1);
+		if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
+			cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2);
+			cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness);
 			changed = true;
 		}
 
-		if (E->get() & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d"))) {
+		if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d"))) {
 			cf->set_value("params", "detect_3d", false);
 			cf->set_value("params", "compress/mode", 2);
-			cf->set_value("params", "flags/repeat", true);
-			cf->set_value("params", "flags/filter", true);
-			cf->set_value("params", "flags/mipmaps", true);
+			cf->set_value("params", "format/mipmaps", true);
 			changed = true;
 		}
 
@@ -142,7 +144,7 @@ String ResourceImporterTexture::get_importer_name() const {
 
 String ResourceImporterTexture::get_visible_name() const {
 
-	return "Texture";
+	return "Texture2D";
 }
 void ResourceImporterTexture::get_recognized_extensions(List<String> *p_extensions) const {
 
@@ -204,14 +206,12 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Enabled,Force RGBE"), 0));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Enabled,RGBA Only"), 0));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset != PRESET_2D_PIXEL));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_3D));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/anisotropic"), false));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/srgb", PROPERTY_HINT_ENUM, "Disable,Enable,Detect"), 2));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "format/mipmaps", PROPERTY_HINT_ENUM, "Detect,Disabled,Enabled"), p_preset == PRESET_DETECT ? 0 : (p_preset == PRESET_3D ? 2 : 1)));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "roughness/mode", PROPERTY_HINT_ENUM, "Detect,Disabled,Red,Green,Blue,Alpha,Gray"), 0));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "roughness/src_normal", PROPERTY_HINT_FILE, "*.png,*.jpg"), ""));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/fix_alpha_border"), p_preset != PRESET_3D));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/premult_alpha"), false));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/HDR_as_SRGB"), false));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/invert_color"), false));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
@@ -219,7 +219,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
 	r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 1.0));
 }
 
-void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal, bool p_force_po2_for_compressed) {
+void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_roughness, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed) {
 
 	FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
 	f->store_8('G');
@@ -229,7 +229,7 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
 
 	bool resize_to_po2 = false;
 
-	if (p_compress_mode == COMPRESS_VIDEO_RAM && p_force_po2_for_compressed && (p_mipmaps || p_texture_flags & Texture::FLAG_REPEAT)) {
+	if (p_compress_mode == COMPRESS_VIDEO_RAM && p_force_po2_for_compressed && p_mipmaps) {
 		resize_to_po2 = true;
 		f->store_16(next_power_of_2(p_image->get_width()));
 		f->store_16(p_image->get_width());
@@ -241,7 +241,7 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
 		f->store_16(p_image->get_height());
 		f->store_16(0);
 	}
-	f->store_32(p_texture_flags);
+	f->store_32(0); //texture flags deprecated
 
 	uint32_t format = 0;
 
@@ -251,8 +251,8 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
 		format |= StreamTexture::FORMAT_BIT_HAS_MIPMAPS; //mipmaps bit
 	if (p_detect_3d)
 		format |= StreamTexture::FORMAT_BIT_DETECT_3D;
-	if (p_detect_srgb)
-		format |= StreamTexture::FORMAT_BIT_DETECT_SRGB;
+	if (p_detect_roughness)
+		format |= StreamTexture::FORMAT_BIT_DETECT_ROUGNESS;
 	if (p_detect_normal)
 		format |= StreamTexture::FORMAT_BIT_DETECT_NORMAL;
 
@@ -335,7 +335,7 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
 				Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC;
 				if (p_force_normal) {
 					csource = Image::COMPRESS_SOURCE_NORMAL;
-				} else if (p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) {
+				} else if (p_srgb_friendly) {
 					csource = Image::COMPRESS_SOURCE_SRGB;
 				}
 
@@ -379,11 +379,8 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 
 	int compress_mode = p_options["compress/mode"];
 	float lossy = p_options["compress/lossy_quality"];
-	int repeat = p_options["flags/repeat"];
-	bool filter = p_options["flags/filter"];
-	bool mipmaps = p_options["flags/mipmaps"];
-	bool anisotropic = p_options["flags/anisotropic"];
-	int srgb = p_options["flags/srgb"];
+	int pack_channels = p_options["compress/channel_pack"];
+	bool mipmaps = p_options["format/mipmaps"];
 	bool fix_alpha_border = p_options["process/fix_alpha_border"];
 	bool premult_alpha = p_options["process/premult_alpha"];
 	bool invert_color = p_options["process/invert_color"];
@@ -394,6 +391,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 	float scale = p_options["svg/scale"];
 	bool force_rgbe = p_options["compress/hdr_mode"];
 	int bptc_ldr = p_options["compress/bptc_ldr"];
+	int roughness = p_options["roughness/mode"];
 
 	Ref<Image> image;
 	image.instance();
@@ -403,20 +401,6 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 
 	Array formats_imported;
 
-	int tex_flags = 0;
-	if (repeat > 0)
-		tex_flags |= Texture::FLAG_REPEAT;
-	if (repeat == 2)
-		tex_flags |= Texture::FLAG_MIRRORED_REPEAT;
-	if (filter)
-		tex_flags |= Texture::FLAG_FILTER;
-	if (mipmaps || compress_mode == COMPRESS_VIDEO_RAM)
-		tex_flags |= Texture::FLAG_MIPMAPS;
-	if (anisotropic)
-		tex_flags |= Texture::FLAG_ANISOTROPIC_FILTER;
-	if (srgb == 1)
-		tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
-
 	if (size_limit > 0 && (image->get_width() > size_limit || image->get_height() > size_limit)) {
 		//limit size
 		if (image->get_width() >= image->get_height()) {
@@ -459,9 +443,10 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 	}
 
 	bool detect_3d = p_options["detect_3d"];
-	bool detect_srgb = srgb == 2;
+	bool detect_roughness = roughness == 0;
 	bool detect_normal = normal == 0;
 	bool force_normal = normal == 1;
+	bool srgb_friendly_pack = pack_channels == 0;
 
 	if (compress_mode == COMPRESS_VIDEO_RAM) {
 		//must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
@@ -497,7 +482,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 		}
 
 		if (can_bptc || can_s3tc) {
-			_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, false);
+			_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, mipmaps, stream, detect_3d, detect_roughness, force_rgbe, detect_normal, force_normal, srgb_friendly_pack, false);
 			r_platform_variants->push_back("s3tc");
 			formats_imported.push_back("s3tc");
 			ok_on_pc = true;
@@ -505,20 +490,20 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 
 		if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) {
 
-			_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, true);
+			_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, stream, detect_3d, detect_roughness, force_rgbe, detect_normal, force_normal, srgb_friendly_pack, true);
 			r_platform_variants->push_back("etc2");
 			formats_imported.push_back("etc2");
 		}
 
 		if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) {
-			_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, true);
+			_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, stream, detect_3d, detect_roughness, force_rgbe, detect_normal, force_normal, srgb_friendly_pack, true);
 			r_platform_variants->push_back("etc");
 			formats_imported.push_back("etc");
 		}
 
 		if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) {
 
-			_save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, true);
+			_save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, stream, detect_3d, detect_roughness, force_rgbe, detect_normal, force_normal, srgb_friendly_pack, true);
 			r_platform_variants->push_back("pvrtc");
 			formats_imported.push_back("pvrtc");
 		}
@@ -528,7 +513,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 		}
 	} else {
 		//import normally
-		_save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, false);
+		_save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, force_rgbe, detect_normal, force_normal, srgb_friendly_pack, false);
 	}
 
 	if (r_metadata) {
@@ -609,7 +594,7 @@ ResourceImporterTexture::ResourceImporterTexture() {
 
 	singleton = this;
 	StreamTexture::request_3d_callback = _texture_reimport_3d;
-	StreamTexture::request_srgb_callback = _texture_reimport_srgb;
+	StreamTexture::request_roughness_callback = _texture_reimport_roughness;
 	StreamTexture::request_normal_callback = _texture_reimport_normal;
 	mutex = Mutex::create();
 }

+ 16 - 5
editor/import/resource_importer_texture.h

@@ -33,7 +33,7 @@
 
 #include "core/image.h"
 #include "core/io/resource_importer.h"
-
+#include "servers/visual_server.h"
 class StreamTexture;
 
 class ResourceImporterTexture : public ResourceImporter {
@@ -42,14 +42,25 @@ class ResourceImporterTexture : public ResourceImporter {
 protected:
 	enum {
 		MAKE_3D_FLAG = 1,
-		MAKE_SRGB_FLAG = 2,
+		MAKE_ROUGHNESS_FLAG = 2,
 		MAKE_NORMAL_FLAG = 4
 	};
 
 	Mutex *mutex;
-	Map<StringName, int> make_flags;
+	struct MakeInfo {
+
+		int flags;
+		String normal_path_for_roughness;
+		VS::TextureDetectRoughnessChannel channel_for_roughness;
+		MakeInfo() {
+			flags = 0;
+			channel_for_roughness = VS::TEXTURE_DETECT_ROUGNHESS_R;
+		}
+	};
+
+	Map<StringName, MakeInfo> make_flags;
 
-	static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex);
+	static void _texture_reimport_roughness(const Ref<StreamTexture> &p_tex, const String &p_normal_path, VisualServer::TextureDetectRoughnessChannel p_channel);
 	static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex);
 	static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex);
 
@@ -84,7 +95,7 @@ public:
 	virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
 	virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
 
-	void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal, bool p_force_po2_for_compressed);
+	void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed);
 
 	virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata = NULL);
 

+ 3 - 3
editor/import/resource_importer_texture_atlas.cpp

@@ -58,7 +58,7 @@ String ResourceImporterTextureAtlas::get_save_extension() const {
 
 String ResourceImporterTextureAtlas::get_resource_type() const {
 
-	return "Texture";
+	return "Texture2D";
 }
 
 bool ResourceImporterTextureAtlas::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
@@ -313,7 +313,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file
 	new_atlas->save_png(p_group_file);
 
 	//update cache if existing, else create
-	Ref<Texture> cache;
+	Ref<Texture2D> cache;
 	if (ResourceCache::has(p_group_file)) {
 		Resource *resptr = ResourceCache::get(p_group_file);
 		cache.reference_ptr(resptr);
@@ -331,7 +331,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file
 
 		PackData &pack_data = pack_data_files.write[idx];
 
-		Ref<Texture> texture;
+		Ref<Texture2D> texture;
 
 		if (!pack_data.is_mesh) {
 			Vector2 offset = charts[pack_data.chart_pieces[0]].vertices[0] + charts[pack_data.chart_pieces[0]].final_offset;

+ 2 - 2
editor/inspector_dock.cpp

@@ -215,7 +215,7 @@ void InspectorDock::_prepare_history() {
 
 	history_menu->get_popup()->clear();
 
-	Ref<Texture> base_icon = get_icon("Object", "EditorIcons");
+	Ref<Texture2D> base_icon = get_icon("Object", "EditorIcons");
 	Set<ObjectID> already;
 	for (int i = editor_history->get_history_len() - 1; i >= history_to; i--) {
 
@@ -230,7 +230,7 @@ void InspectorDock::_prepare_history() {
 
 		already.insert(id);
 
-		Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj, "");
+		Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj, "");
 		if (icon.is_null()) {
 			icon = base_icon;
 		}

+ 2 - 2
editor/pane_drag.cpp

@@ -45,7 +45,7 @@ void PaneDrag::_notification(int p_what) {
 
 		case NOTIFICATION_DRAW: {
 
-			Ref<Texture> icon = mouse_over ? get_icon("PaneDragHover", "EditorIcons") : get_icon("PaneDrag", "EditorIcons");
+			Ref<Texture2D> icon = mouse_over ? get_icon("PaneDragHover", "EditorIcons") : get_icon("PaneDrag", "EditorIcons");
 			if (!icon.is_null())
 				icon->draw(get_canvas_item(), Point2(0, 0));
 
@@ -62,7 +62,7 @@ void PaneDrag::_notification(int p_what) {
 }
 Size2 PaneDrag::get_minimum_size() const {
 
-	Ref<Texture> icon = get_icon("PaneDrag", "EditorIcons");
+	Ref<Texture2D> icon = get_icon("PaneDrag", "EditorIcons");
 	if (!icon.is_null())
 		return icon->get_size();
 	return Size2();

+ 2 - 2
editor/plugins/abstract_polygon_2d_editor.cpp

@@ -573,7 +573,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
 
 	Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
 	// All polygon points are sharp, so use the sharp handle icon
-	const Ref<Texture> handle = get_icon("EditorPathSharpHandle", "EditorIcons");
+	const Ref<Texture2D> handle = get_icon("EditorPathSharpHandle", "EditorIcons");
 
 	const Vertex active_point = get_active_point();
 	const int n_polygons = _get_polygon_count();
@@ -661,7 +661,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
 
 	if (edge_point.valid()) {
 
-		Ref<Texture> add_handle = get_icon("EditorHandleAdd", "EditorIcons");
+		Ref<Texture2D> add_handle = get_icon("EditorHandleAdd", "EditorIcons");
 		p_overlay->draw_texture(add_handle, edge_point.pos - add_handle->get_size() * 0.5);
 	}
 }

+ 2 - 2
editor/plugins/animation_blend_space_1d_editor.cpp

@@ -202,8 +202,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
 	linecolor_soft.a *= 0.5;
 
 	Ref<Font> font = get_font("font", "Label");
-	Ref<Texture> icon = get_icon("KeyValue", "EditorIcons");
-	Ref<Texture> icon_selected = get_icon("KeySelected", "EditorIcons");
+	Ref<Texture2D> icon = get_icon("KeyValue", "EditorIcons");
+	Ref<Texture2D> icon_selected = get_icon("KeySelected", "EditorIcons");
 
 	Size2 s = blend_space_draw->get_size();
 

+ 2 - 2
editor/plugins/animation_blend_space_2d_editor.cpp

@@ -410,8 +410,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
 	Color linecolor_soft = linecolor;
 	linecolor_soft.a *= 0.5;
 	Ref<Font> font = get_font("font", "Label");
-	Ref<Texture> icon = get_icon("KeyValue", "EditorIcons");
-	Ref<Texture> icon_selected = get_icon("KeySelected", "EditorIcons");
+	Ref<Texture2D> icon = get_icon("KeyValue", "EditorIcons");
+	Ref<Texture2D> icon_selected = get_icon("KeySelected", "EditorIcons");
 
 	Size2 s = blend_space_draw->get_size();
 

+ 1 - 1
editor/plugins/animation_player_editor_plugin.h

@@ -105,7 +105,7 @@ class AnimationPlayerEditor : public VBoxContainer {
 	LineEdit *name;
 	Label *name_title;
 	UndoRedo *undo_redo;
-	Ref<Texture> autoplay_icon;
+	Ref<Texture2D> autoplay_icon;
 	bool last_active;
 	float timeline_position;
 

+ 7 - 15
editor/plugins/animation_state_machine_editor.cpp

@@ -514,7 +514,7 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
 		accent.a *= 0.6;
 	}
 
-	Ref<Texture> icons[6] = {
+	Ref<Texture2D> icons[6] = {
 		get_icon("TransitionImmediateBig", "EditorIcons"),
 		get_icon("TransitionSyncBig", "EditorIcons"),
 		get_icon("TransitionEndBig", "EditorIcons"),
@@ -533,7 +533,7 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
 	}
 	state_machine_draw->draw_line(p_from, p_to, linecolor, 2, true);
 
-	Ref<Texture> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
+	Ref<Texture2D> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
 
 	Transform2D xf;
 	xf.elements[0] = (p_to - p_from).normalized();
@@ -578,9 +578,9 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
 
 	Ref<Font> font = get_font("title_font", "GraphNode");
 	Color font_color = get_color("title_color", "GraphNode");
-	Ref<Texture> play = get_icon("Play", "EditorIcons");
-	Ref<Texture> auto_play = get_icon("AutoPlay", "EditorIcons");
-	Ref<Texture> edit = get_icon("Edit", "EditorIcons");
+	Ref<Texture2D> play = get_icon("Play", "EditorIcons");
+	Ref<Texture2D> auto_play = get_icon("AutoPlay", "EditorIcons");
+	Ref<Texture2D> edit = get_icon("Edit", "EditorIcons");
 	Color accent = get_color("accent_color", "Editor");
 	Color linecolor = get_color("font_color", "Label");
 	linecolor.a *= 0.3;
@@ -686,7 +686,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
 		_connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()), true, false, false, false);
 	}
 
-	Ref<Texture> tr_reference_icon = get_icon("TransitionImmediateBig", "EditorIcons");
+	Ref<Texture2D> tr_reference_icon = get_icon("TransitionImmediateBig", "EditorIcons");
 	float tr_bidi_offset = int(tr_reference_icon->get_height() * 0.8);
 
 	//draw transition lines
@@ -796,7 +796,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
 		nr.play.position = offset + Vector2(0, (h - play->get_height()) / 2).floor();
 		nr.play.size = play->get_size();
 
-		Ref<Texture> play_tex = onstart ? auto_play : play;
+		Ref<Texture2D> play_tex = onstart ? auto_play : play;
 
 		if (over_node == name && over_node_what == 0) {
 			state_machine_draw->draw_texture(play_tex, nr.play.position, accent);
@@ -918,14 +918,6 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
 		transition_mode->add_icon_item(get_icon("TransitionSync", "EditorIcons"), TTR("Sync"));
 		transition_mode->add_icon_item(get_icon("TransitionEnd", "EditorIcons"), TTR("At End"));
 
-		//force filter on those, so they deform better
-		get_icon("TransitionImmediateBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
-		get_icon("TransitionEndBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
-		get_icon("TransitionSyncBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
-		get_icon("TransitionImmediateAutoBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
-		get_icon("TransitionEndAutoBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
-		get_icon("TransitionSyncAutoBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
-
 		tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
 		tool_autoplay->set_icon(get_icon("AutoPlay", "EditorIcons"));
 		tool_end->set_icon(get_icon("AutoEnd", "EditorIcons"));

+ 3 - 3
editor/plugins/asset_library_editor_plugin.cpp

@@ -50,7 +50,7 @@ void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, co
 	price->set_text(p_cost);
 }
 
-void EditorAssetLibraryItem::set_image(int p_type, int p_index, const Ref<Texture> &p_image) {
+void EditorAssetLibraryItem::set_image(int p_type, int p_index, const Ref<Texture2D> &p_image) {
 
 	ERR_FAIL_COND(p_type != EditorAssetLibrary::IMAGE_QUEUE_ICON);
 	ERR_FAIL_COND(p_index != 0);
@@ -145,7 +145,7 @@ EditorAssetLibraryItem::EditorAssetLibraryItem() {
 
 //////////////////////////////////////////////////////////////////////////////
 
-void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const Ref<Texture> &p_image) {
+void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const Ref<Texture2D> &p_image) {
 
 	switch (p_type) {
 
@@ -393,7 +393,7 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
 	set_process(false);
 }
 
-void EditorAssetLibraryItemDownload::configure(const String &p_title, int p_asset_id, const Ref<Texture> &p_preview, const String &p_download_url, const String &p_sha256_hash) {
+void EditorAssetLibraryItemDownload::configure(const String &p_title, int p_asset_id, const Ref<Texture2D> &p_preview, const String &p_download_url, const String &p_sha256_hash) {
 
 	title->set_text(p_title);
 	icon->set_texture(p_preview);

+ 6 - 6
editor/plugins/asset_library_editor_plugin.h

@@ -68,7 +68,7 @@ class EditorAssetLibraryItem : public PanelContainer {
 	void _category_clicked();
 	void _author_clicked();
 
-	void set_image(int p_type, int p_index, const Ref<Texture> &p_image);
+	void set_image(int p_type, int p_index, const Ref<Texture2D> &p_image);
 
 protected:
 	void _notification(int p_what);
@@ -95,19 +95,19 @@ class EditorAssetLibraryItemDescription : public ConfirmationDialog {
 		bool is_video;
 		String video_link;
 		Button *button;
-		Ref<Texture> image;
+		Ref<Texture2D> image;
 	};
 
 	Vector<Preview> preview_images;
 	TextureRect *preview;
 
-	void set_image(int p_type, int p_index, const Ref<Texture> &p_image);
+	void set_image(int p_type, int p_index, const Ref<Texture2D> &p_image);
 
 	int asset_id;
 	String download_url;
 	String title;
 	String sha256;
-	Ref<Texture> icon;
+	Ref<Texture2D> icon;
 
 	void _link_click(const String &p_url);
 	void _preview_click(int p_id);
@@ -121,7 +121,7 @@ public:
 	void add_preview(int p_id, bool p_video, const String &p_url);
 
 	String get_title() { return title; }
-	Ref<Texture> get_preview_icon() { return icon; }
+	Ref<Texture2D> get_preview_icon() { return icon; }
 	String get_download_url() { return download_url; }
 	int get_asset_id() { return asset_id; }
 	String get_sha256() { return sha256; }
@@ -165,7 +165,7 @@ protected:
 public:
 	void set_external_install(bool p_enable) { external_install = p_enable; }
 	int get_asset_id() { return asset_id; }
-	void configure(const String &p_title, int p_asset_id, const Ref<Texture> &p_preview, const String &p_download_url, const String &p_sha256_hash);
+	void configure(const String &p_title, int p_asset_id, const Ref<Texture2D> &p_preview, const String &p_download_url, const String &p_sha256_hash);
 	EditorAssetLibraryItemDownload();
 };
 

+ 14 - 14
editor/plugins/canvas_item_editor_plugin.cpp

@@ -2244,7 +2244,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
 				for (int i = 0; i < selection_results.size(); i++) {
 					CanvasItem *item = selection_results[i].item;
 
-					Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(item, "Node");
+					Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(item, "Node");
 					String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());
 
 					int locked = 0;
@@ -2966,7 +2966,7 @@ void CanvasItemEditor::_draw_ruler_tool() {
 	} else {
 
 		if (grid_snap_active) {
-			Ref<Texture> position_icon = get_icon("EditorPosition", "EditorIcons");
+			Ref<Texture2D> position_icon = get_icon("EditorPosition", "EditorIcons");
 			viewport->draw_texture(get_icon("EditorPosition", "EditorIcons"), (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2);
 		}
 	}
@@ -3179,9 +3179,9 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
 }
 
 void CanvasItemEditor::_draw_selection() {
-	Ref<Texture> pivot_icon = get_icon("EditorPivot", "EditorIcons");
-	Ref<Texture> position_icon = get_icon("EditorPosition", "EditorIcons");
-	Ref<Texture> previous_position_icon = get_icon("EditorPositionPrevious", "EditorIcons");
+	Ref<Texture2D> pivot_icon = get_icon("EditorPivot", "EditorIcons");
+	Ref<Texture2D> position_icon = get_icon("EditorPosition", "EditorIcons");
+	Ref<Texture2D> previous_position_icon = get_icon("EditorPositionPrevious", "EditorIcons");
 
 	RID ci = viewport->get_canvas_item();
 
@@ -3540,7 +3540,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
 		Transform2D xform = transform * canvas_xform * parent_xform;
 
 		// Draw the node's position
-		Ref<Texture> position_icon = get_icon("EditorPositionUnselected", "EditorIcons");
+		Ref<Texture2D> position_icon = get_icon("EditorPositionUnselected", "EditorIcons");
 		Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized();
 		Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
 		viewport->draw_set_transform_matrix(simple_xform);
@@ -3554,7 +3554,7 @@ void CanvasItemEditor::_draw_hover() {
 
 	for (int i = 0; i < hovering_results.size(); i++) {
 
-		Ref<Texture> node_icon = hovering_results[i].icon;
+		Ref<Texture2D> node_icon = hovering_results[i].icon;
 		String node_name = hovering_results[i].name;
 
 		Ref<Font> font = get_font("font", "Label");
@@ -3608,13 +3608,13 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p
 	if (canvas_item) {
 		float offset = 0;
 
-		Ref<Texture> lock = get_icon("LockViewport", "EditorIcons");
+		Ref<Texture2D> lock = get_icon("LockViewport", "EditorIcons");
 		if (p_node->has_meta("_edit_lock_") && show_edit_locks) {
 			lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
 			offset += lock->get_size().x;
 		}
 
-		Ref<Texture> group = get_icon("GroupViewport", "EditorIcons");
+		Ref<Texture2D> group = get_icon("GroupViewport", "EditorIcons");
 		if (canvas_item->has_meta("_edit_group_") && show_edit_locks) {
 			group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
 			//offset += group->get_size().x;
@@ -5887,7 +5887,7 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
 		String path = files[i];
 		RES res = ResourceLoader::load(path);
 		ERR_FAIL_COND(res.is_null());
-		Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
+		Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
 		Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
 		if (texture != NULL || scene != NULL) {
 			if (texture != NULL) {
@@ -5944,7 +5944,7 @@ bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_targe
 
 void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) {
 	child->set_name(path.get_file().get_basename());
-	Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(ResourceCache::get(path)));
+	Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(ResourceCache::get(path)));
 	Size2 texture_size = texture->get_size();
 
 	if (parent) {
@@ -6081,7 +6081,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
 				}
 			}
 		} else {
-			Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
+			Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
 			if (texture != NULL && texture.is_valid()) {
 				Node *child;
 				if (default_type == "Light2D")
@@ -6136,7 +6136,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
 						continue;
 					}
 					memdelete(instanced_scene);
-				} else if (type == "Texture" ||
+				} else if (type == "Texture2D" ||
 						   type == "ImageTexture" ||
 						   type == "ViewportTexture" ||
 						   type == "CurveTexture" ||
@@ -6144,7 +6144,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
 						   type == "StreamTexture" ||
 						   type == "AtlasTexture" ||
 						   type == "LargeTexture") {
-					Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
+					Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
 					if (!texture.is_valid()) {
 						continue;
 					}

+ 3 - 3
editor/plugins/canvas_item_editor_plugin.h

@@ -306,7 +306,7 @@ private:
 	struct _HoverResult {
 
 		Point2 position;
-		Ref<Texture> icon;
+		Ref<Texture2D> icon;
 		String name;
 	};
 	Vector<_HoverResult> hovering_results;
@@ -406,8 +406,8 @@ private:
 	Point2 box_selecting_to;
 
 	Ref<StyleBoxTexture> select_sb;
-	Ref<Texture> select_handle;
-	Ref<Texture> anchor_handle;
+	Ref<Texture2D> select_handle;
+	Ref<Texture2D> anchor_handle;
 
 	Ref<ShortCut> drag_pivot_shortcut;
 	Ref<ShortCut> set_pivot_shortcut;

+ 2 - 2
editor/plugins/collision_polygon_editor_plugin.cpp

@@ -384,7 +384,7 @@ void Polygon3DEditor::_polygon_draw() {
 
 	imgeom->clear();
 	imgeom->set_material_override(line_material);
-	imgeom->begin(Mesh::PRIMITIVE_LINES, Ref<Texture>());
+	imgeom->begin(Mesh::PRIMITIVE_LINES, Ref<Texture2D>());
 
 	Rect2 rect;
 
@@ -561,7 +561,7 @@ Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) {
 	handle_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
 	handle_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
 	handle_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
-	Ref<Texture> handle = editor->get_gui_base()->get_icon("Editor3DHandle", "EditorIcons");
+	Ref<Texture2D> handle = editor->get_gui_base()->get_icon("Editor3DHandle", "EditorIcons");
 	handle_material->set_point_size(handle->get_width());
 	handle_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle);
 

+ 1 - 1
editor/plugins/collision_shape_2d_editor_plugin.cpp

@@ -435,7 +435,7 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
 
 	Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
 
-	Ref<Texture> h = get_icon("EditorHandle", "EditorIcons");
+	Ref<Texture2D> h = get_icon("EditorHandle", "EditorIcons");
 	Vector2 size = h->get_size() * 0.5;
 
 	handles.clear();

+ 3 - 3
editor/plugins/curve_editor_plugin.cpp

@@ -787,10 +787,10 @@ bool CurvePreviewGenerator::handles(const String &p_type) const {
 	return p_type == "Curve";
 }
 
-Ref<Texture> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
+Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
 
 	Ref<Curve> curve_ref = p_from;
-	ERR_FAIL_COND_V_MSG(curve_ref.is_null(), Ref<Texture>(), "It's not a reference to a valid Resource object.");
+	ERR_FAIL_COND_V_MSG(curve_ref.is_null(), Ref<Texture2D>(), "It's not a reference to a valid Resource object.");
 	Curve &curve = **curve_ref;
 
 	// FIXME: Should be ported to use p_size as done in b2633a97
@@ -848,6 +848,6 @@ Ref<Texture> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, const
 
 	Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
 
-	ptex->create_from_image(img_ref, 0);
+	ptex->create_from_image(img_ref);
 	return ptex;
 }

+ 1 - 1
editor/plugins/curve_editor_plugin.h

@@ -141,7 +141,7 @@ class CurvePreviewGenerator : public EditorResourcePreviewGenerator {
 
 public:
 	virtual bool handles(const String &p_type) const;
-	virtual Ref<Texture> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
 };
 
 #endif // CURVE_EDITOR_PLUGIN_H

+ 44 - 43
editor/plugins/editor_preview_plugins.cpp

@@ -76,34 +76,34 @@ void post_process_preview(Ref<Image> p_image) {
 
 bool EditorTexturePreviewPlugin::handles(const String &p_type) const {
 
-	return ClassDB::is_parent_class(p_type, "Texture");
+	return ClassDB::is_parent_class(p_type, "Texture2D");
 }
 
 bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
 	return true;
 }
 
-Ref<Texture> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	Ref<Image> img;
 	Ref<AtlasTexture> atex = p_from;
 	Ref<LargeTexture> ltex = p_from;
 	if (atex.is_valid()) {
-		Ref<Texture> tex = atex->get_atlas();
+		Ref<Texture2D> tex = atex->get_atlas();
 		if (!tex.is_valid()) {
-			return Ref<Texture>();
+			return Ref<Texture2D>();
 		}
 
 		Ref<Image> atlas = tex->get_data();
 		if (!atlas.is_valid()) {
-			return Ref<Texture>();
+			return Ref<Texture2D>();
 		}
 
 		img = atlas->get_rect(atex->get_region());
 	} else if (ltex.is_valid()) {
 		img = ltex->to_image();
 	} else {
-		Ref<Texture> tex = p_from;
+		Ref<Texture2D> tex = p_from;
 		if (tex.is_valid()) {
 			img = tex->get_data();
 			if (img.is_valid()) {
@@ -113,13 +113,13 @@ Ref<Texture> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2
 	}
 
 	if (img.is_null() || img->empty())
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 
 	img->clear_mipmaps();
 
 	if (img->is_compressed()) {
 		if (img->decompress() != OK)
-			return Ref<Texture>();
+			return Ref<Texture2D>();
 	} else if (img->get_format() != Image::FORMAT_RGB8 && img->get_format() != Image::FORMAT_RGBA8) {
 		img->convert(Image::FORMAT_RGBA8);
 	}
@@ -137,7 +137,7 @@ Ref<Texture> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2
 
 	Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
 
-	ptex->create_from_image(img, 0);
+	ptex->create_from_image(img);
 	return ptex;
 }
 
@@ -151,7 +151,7 @@ bool EditorImagePreviewPlugin::handles(const String &p_type) const {
 	return p_type == "Image";
 }
 
-Ref<Texture> EditorImagePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorImagePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	Ref<Image> img = p_from;
 
@@ -182,7 +182,7 @@ Ref<Texture> EditorImagePreviewPlugin::generate(const RES &p_from, const Size2 &
 	Ref<ImageTexture> ptex;
 	ptex.instance();
 
-	ptex->create_from_image(img, 0);
+	ptex->create_from_image(img);
 	return ptex;
 }
 
@@ -199,12 +199,12 @@ bool EditorBitmapPreviewPlugin::handles(const String &p_type) const {
 	return ClassDB::is_parent_class(p_type, "BitMap");
 }
 
-Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	Ref<BitMap> bm = p_from;
 
 	if (bm->get_size() == Size2()) {
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 	}
 
 	PoolVector<uint8_t> data;
@@ -231,7 +231,7 @@ Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2
 
 	if (img->is_compressed()) {
 		if (img->decompress() != OK)
-			return Ref<Texture>();
+			return Ref<Texture2D>();
 	} else if (img->get_format() != Image::FORMAT_RGB8 && img->get_format() != Image::FORMAT_RGBA8) {
 		img->convert(Image::FORMAT_RGBA8);
 	}
@@ -249,7 +249,7 @@ Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2
 
 	Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
 
-	ptex->create_from_image(img, 0);
+	ptex->create_from_image(img);
 	return ptex;
 }
 
@@ -266,12 +266,13 @@ bool EditorPackedScenePreviewPlugin::handles(const String &p_type) const {
 
 	return ClassDB::is_parent_class(p_type, "PackedScene");
 }
-Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+
+Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	return generate_from_path(p_from->get_path(), p_size);
 }
 
-Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
+Ref<Texture2D> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
 
 	String temp_path = EditorSettings::get_singleton()->get_cache_dir();
 	String cache_base = ProjectSettings::get_singleton()->globalize_path(p_path).md5_text();
@@ -282,7 +283,7 @@ Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_
 	String path = cache_base + ".png";
 
 	if (!FileAccess::exists(path))
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 
 	Ref<Image> img;
 	img.instance();
@@ -292,11 +293,11 @@ Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_
 		Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
 
 		post_process_preview(img);
-		ptex->create_from_image(img, 0);
+		ptex->create_from_image(img);
 		return ptex;
 
 	} else {
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 	}
 }
 
@@ -324,10 +325,10 @@ bool EditorMaterialPreviewPlugin::generate_small_preview_automatically() const {
 	return true;
 }
 
-Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	Ref<Material> material = p_from;
-	ERR_FAIL_COND_V(material.is_null(), Ref<Texture>());
+	ERR_FAIL_COND_V(material.is_null(), Ref<Texture2D>());
 
 	if (material->get_shader_mode() == Shader::MODE_SPATIAL) {
 
@@ -342,7 +343,7 @@ Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size
 			OS::get_singleton()->delay_usec(10);
 		}
 
-		Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
+		Ref<Image> img = VS::get_singleton()->texture_2d_get(viewport_texture);
 		VS::get_singleton()->mesh_surface_set_material(sphere, 0, RID());
 
 		ERR_FAIL_COND_V(!img.is_valid(), Ref<ImageTexture>());
@@ -352,11 +353,11 @@ Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size
 		img->resize(thumbnail_size, thumbnail_size, Image::INTERPOLATE_CUBIC);
 		post_process_preview(img);
 		Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
-		ptex->create_from_image(img, 0);
+		ptex->create_from_image(img);
 		return ptex;
 	}
 
-	return Ref<Texture>();
+	return Ref<Texture2D>();
 }
 
 EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() {
@@ -490,15 +491,15 @@ bool EditorScriptPreviewPlugin::handles(const String &p_type) const {
 	return ClassDB::is_parent_class(p_type, "Script");
 }
 
-Ref<Texture> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	Ref<Script> scr = p_from;
 	if (scr.is_null())
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 
 	String code = scr->get_source_code().strip_edges();
 	if (code == "")
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 
 	List<String> kwors;
 	scr->get_language()->get_reserved_words(&kwors);
@@ -599,7 +600,7 @@ Ref<Texture> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size2
 
 	Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
 
-	ptex->create_from_image(img, 0);
+	ptex->create_from_image(img);
 	return ptex;
 }
 
@@ -612,10 +613,10 @@ bool EditorAudioStreamPreviewPlugin::handles(const String &p_type) const {
 	return ClassDB::is_parent_class(p_type, "AudioStream");
 }
 
-Ref<Texture> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	Ref<AudioStream> stream = p_from;
-	ERR_FAIL_COND_V(stream.is_null(), Ref<Texture>());
+	ERR_FAIL_COND_V(stream.is_null(), Ref<Texture2D>());
 
 	PoolVector<uint8_t> img;
 
@@ -627,7 +628,7 @@ Ref<Texture> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const S
 	uint8_t *imgw = imgdata.ptr();
 
 	Ref<AudioStreamPlayback> playback = stream->instance_playback();
-	ERR_FAIL_COND_V(playback.is_null(), Ref<Texture>());
+	ERR_FAIL_COND_V(playback.is_null(), Ref<Texture2D>());
 
 	float len_s = stream->get_length();
 	if (len_s == 0) {
@@ -687,7 +688,7 @@ Ref<Texture> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const S
 	Ref<Image> image;
 	image.instance();
 	image->create(w, h, false, Image::FORMAT_RGB8, img);
-	ptex->create_from_image(image, 0);
+	ptex->create_from_image(image);
 	return ptex;
 }
 
@@ -710,10 +711,10 @@ bool EditorMeshPreviewPlugin::handles(const String &p_type) const {
 	return ClassDB::is_parent_class(p_type, "Mesh"); //any Mesh
 }
 
-Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	Ref<Mesh> mesh = p_from;
-	ERR_FAIL_COND_V(mesh.is_null(), Ref<Texture>());
+	ERR_FAIL_COND_V(mesh.is_null(), Ref<Texture2D>());
 
 	VS::get_singleton()->instance_set_base(mesh_instance, mesh->get_rid());
 
@@ -726,7 +727,7 @@ Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p
 	AABB rot_aabb = xform.xform(aabb);
 	float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5;
 	if (m == 0)
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 	m = 1.0 / m;
 	m *= 0.5;
 	xform.basis.scale(Vector3(m, m, m));
@@ -743,7 +744,7 @@ Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p
 		OS::get_singleton()->delay_usec(10);
 	}
 
-	Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
+	Ref<Image> img = VS::get_singleton()->texture_2d_get(viewport_texture);
 	ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
 
 	VS::get_singleton()->instance_set_base(mesh_instance, RID());
@@ -762,7 +763,7 @@ Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p
 	post_process_preview(img);
 
 	Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
-	ptex->create_from_image(img, 0);
+	ptex->create_from_image(img);
 	return ptex;
 }
 
@@ -831,7 +832,7 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const {
 	return ClassDB::is_parent_class(p_type, "DynamicFontData") || ClassDB::is_parent_class(p_type, "DynamicFont");
 }
 
-Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
+Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
 
 	RES res = ResourceLoader::load(p_path);
 	Ref<DynamicFont> sampled_font;
@@ -868,7 +869,7 @@ Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path, c
 
 	VS::get_singleton()->canvas_item_clear(canvas_item);
 
-	Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
+	Ref<Image> img = VS::get_singleton()->texture_2d_get(viewport_texture);
 	ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
 
 	img->convert(Image::FORMAT_RGBA8);
@@ -885,16 +886,16 @@ Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path, c
 	post_process_preview(img);
 
 	Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
-	ptex->create_from_image(img, 0);
+	ptex->create_from_image(img);
 
 	return ptex;
 }
 
-Ref<Texture> EditorFontPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorFontPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 
 	String path = p_from->get_path();
 	if (!FileAccess::exists(path)) {
-		return Ref<Texture>();
+		return Ref<Texture2D>();
 	}
 	return generate_from_path(path, p_size);
 }

+ 11 - 11
editor/plugins/editor_preview_plugins.h

@@ -41,7 +41,7 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
 public:
 	virtual bool handles(const String &p_type) const;
 	virtual bool generate_small_preview_automatically() const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
 
 	EditorTexturePreviewPlugin();
 };
@@ -52,7 +52,7 @@ class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
 public:
 	virtual bool handles(const String &p_type) const;
 	virtual bool generate_small_preview_automatically() const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
 
 	EditorImagePreviewPlugin();
 };
@@ -63,7 +63,7 @@ class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
 public:
 	virtual bool handles(const String &p_type) const;
 	virtual bool generate_small_preview_automatically() const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
 
 	EditorBitmapPreviewPlugin();
 };
@@ -72,8 +72,8 @@ class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
 
 public:
 	virtual bool handles(const String &p_type) const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
-	virtual Ref<Texture> generate_from_path(const String &p_path, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
 
 	EditorPackedScenePreviewPlugin();
 };
@@ -102,7 +102,7 @@ protected:
 public:
 	virtual bool handles(const String &p_type) const;
 	virtual bool generate_small_preview_automatically() const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
 
 	EditorMaterialPreviewPlugin();
 	~EditorMaterialPreviewPlugin();
@@ -111,7 +111,7 @@ public:
 class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
 public:
 	virtual bool handles(const String &p_type) const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
 
 	EditorScriptPreviewPlugin();
 };
@@ -119,7 +119,7 @@ public:
 class EditorAudioStreamPreviewPlugin : public EditorResourcePreviewGenerator {
 public:
 	virtual bool handles(const String &p_type) const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
 
 	EditorAudioStreamPreviewPlugin();
 };
@@ -146,7 +146,7 @@ protected:
 
 public:
 	virtual bool handles(const String &p_type) const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
 
 	EditorMeshPreviewPlugin();
 	~EditorMeshPreviewPlugin();
@@ -169,8 +169,8 @@ protected:
 
 public:
 	virtual bool handles(const String &p_type) const;
-	virtual Ref<Texture> generate(const RES &p_from, const Size2 &p_size) const;
-	virtual Ref<Texture> generate_from_path(const String &p_path, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+	virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
 
 	EditorFontPreviewPlugin();
 	~EditorFontPreviewPlugin();

+ 1 - 1
editor/plugins/item_list_editor_plugin.cpp

@@ -105,7 +105,7 @@ void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const {
 		String base = itos(i) + "/";
 
 		p_list->push_back(PropertyInfo(Variant::STRING, base + "text"));
-		p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
+		p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
 
 		int flags = get_flags();
 

+ 8 - 8
editor/plugins/item_list_editor_plugin.h

@@ -66,8 +66,8 @@ public:
 	virtual void set_item_text(int p_idx, const String &p_text) {}
 	virtual String get_item_text(int p_idx) const { return ""; };
 
-	virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) {}
-	virtual Ref<Texture> get_item_icon(int p_idx) const { return Ref<Texture>(); };
+	virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) {}
+	virtual Ref<Texture2D> get_item_icon(int p_idx) const { return Ref<Texture2D>(); };
 
 	virtual void set_item_checkable(int p_idx, bool p_check) {}
 	virtual void set_item_radio_checkable(int p_idx, bool p_check) {}
@@ -109,8 +109,8 @@ public:
 	virtual void set_item_text(int p_idx, const String &p_text) { ob->set_item_text(p_idx, p_text); }
 	virtual String get_item_text(int p_idx) const { return ob->get_item_text(p_idx); }
 
-	virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) { ob->set_item_icon(p_idx, p_tex); }
-	virtual Ref<Texture> get_item_icon(int p_idx) const { return ob->get_item_icon(p_idx); }
+	virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { ob->set_item_icon(p_idx, p_tex); }
+	virtual Ref<Texture2D> get_item_icon(int p_idx) const { return ob->get_item_icon(p_idx); }
 
 	virtual void set_item_enabled(int p_idx, int p_enabled) { ob->set_item_disabled(p_idx, !p_enabled); }
 	virtual bool is_item_enabled(int p_idx) const { return !ob->is_item_disabled(p_idx); }
@@ -139,8 +139,8 @@ public:
 	virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); }
 	virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); }
 
-	virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) { pp->set_item_icon(p_idx, p_tex); }
-	virtual Ref<Texture> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); }
+	virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { pp->set_item_icon(p_idx, p_tex); }
+	virtual Ref<Texture2D> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); }
 
 	virtual void set_item_checkable(int p_idx, bool p_check) { pp->set_item_as_checkable(p_idx, p_check); }
 	virtual void set_item_radio_checkable(int p_idx, bool p_check) { pp->set_item_as_radio_checkable(p_idx, p_check); }
@@ -182,8 +182,8 @@ public:
 	virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); }
 	virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); }
 
-	virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) { pp->set_item_icon(p_idx, p_tex); }
-	virtual Ref<Texture> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); }
+	virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { pp->set_item_icon(p_idx, p_tex); }
+	virtual Ref<Texture2D> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); }
 
 	virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx, !p_enabled); }
 	virtual bool is_item_enabled(int p_idx) const { return !pp->is_item_disabled(p_idx); }

+ 2 - 2
editor/plugins/material_editor_plugin.cpp

@@ -59,7 +59,7 @@ void MaterialEditor::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_DRAW) {
 
-		Ref<Texture> checkerboard = get_icon("Checkerboard", "EditorIcons");
+		Ref<Texture2D> checkerboard = get_icon("Checkerboard", "EditorIcons");
 		Size2 size = get_size();
 
 		draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
@@ -268,7 +268,7 @@ Ref<Resource> SpatialMaterialConversionPlugin::convert(const Ref<Resource> &p_re
 
 		// Texture parameter has to be treated specially since SpatialMaterial saved it
 		// as RID but ShaderMaterial needs Texture itself
-		Ref<Texture> texture = mat->get_texture_by_name(E->get().name);
+		Ref<Texture2D> texture = mat->get_texture_by_name(E->get().name);
 		if (texture.is_valid()) {
 			smat->set_shader_param(E->get().name, texture);
 		} else {

+ 1 - 1
editor/plugins/mesh_library_editor_plugin.cpp

@@ -182,7 +182,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
 			}
 		}
 
-		Vector<Ref<Texture> > textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EditorSettings::get_singleton()->get("editors/grid_map/preview_size"));
+		Vector<Ref<Texture2D> > textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EditorSettings::get_singleton()->get("editors/grid_map/preview_size"));
 		int j = 0;
 		for (int i = 0; i < ids.size(); i++) {
 

+ 3 - 3
editor/plugins/particles_2d_editor_plugin.cpp

@@ -292,7 +292,7 @@ void Particles2DEditorPlugin::_generate_emission_mask() {
 
 	Ref<ImageTexture> imgt;
 	imgt.instance();
-	imgt->create_from_image(img, 0);
+	imgt->create_from_image(img);
 
 	pm->set_emission_point_texture(imgt);
 	pm->set_emission_point_count(vpc);
@@ -314,7 +314,7 @@ void Particles2DEditorPlugin::_generate_emission_mask() {
 		img->create(w, h, false, Image::FORMAT_RGBA8, colordata);
 
 		imgt.instance();
-		imgt->create_from_image(img, 0);
+		imgt->create_from_image(img);
 		pm->set_emission_color_texture(imgt);
 	}
 
@@ -337,7 +337,7 @@ void Particles2DEditorPlugin::_generate_emission_mask() {
 		img->create(w, h, false, Image::FORMAT_RGF, normdata);
 
 		imgt.instance();
-		imgt->create_from_image(img, 0);
+		imgt->create_from_image(img);
 		pm->set_emission_normal_texture(imgt);
 
 	} else {

+ 0 - 2
editor/plugins/particles_editor_plugin.cpp

@@ -410,7 +410,6 @@ void ParticlesEditor::_generate_emission_points() {
 
 	Ref<ImageTexture> tex;
 	tex.instance();
-	tex->create_from_image(image, Texture::FLAG_FILTER);
 
 	Ref<ParticlesMaterial> material = node->get_process_material();
 	ERR_FAIL_COND(material.is_null());
@@ -440,7 +439,6 @@ void ParticlesEditor::_generate_emission_points() {
 
 		Ref<ImageTexture> tex2;
 		tex2.instance();
-		tex2->create_from_image(image2, Texture::FLAG_FILTER);
 
 		material->set_emission_normal_texture(tex2);
 	} else {

+ 4 - 4
editor/plugins/path_2d_editor_plugin.cpp

@@ -373,12 +373,12 @@ void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
 
 	Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
 
-	const Ref<Texture> path_sharp_handle = get_icon("EditorPathSharpHandle", "EditorIcons");
-	const Ref<Texture> path_smooth_handle = get_icon("EditorPathSmoothHandle", "EditorIcons");
+	const Ref<Texture2D> path_sharp_handle = get_icon("EditorPathSharpHandle", "EditorIcons");
+	const Ref<Texture2D> path_smooth_handle = get_icon("EditorPathSmoothHandle", "EditorIcons");
 	// Both handle icons must be of the same size
 	const Size2 handle_size = path_sharp_handle->get_size();
 
-	const Ref<Texture> curve_handle = get_icon("EditorCurveHandle", "EditorIcons");
+	const Ref<Texture2D> curve_handle = get_icon("EditorCurveHandle", "EditorIcons");
 	const Size2 curve_handle_size = curve_handle->get_size();
 
 	Ref<Curve2D> curve = node->get_curve();
@@ -420,7 +420,7 @@ void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
 	}
 
 	if (on_edge) {
-		Ref<Texture> add_handle = get_icon("EditorHandleAdd", "EditorIcons");
+		Ref<Texture2D> add_handle = get_icon("EditorHandleAdd", "EditorIcons");
 		p_overlay->draw_texture(add_handle, edge_point - add_handle->get_size() * 0.5);
 	}
 }

+ 2 - 2
editor/plugins/polygon_2d_editor_plugin.cpp

@@ -980,7 +980,7 @@ void Polygon2DEditor::_uv_draw() {
 	if (!uv_edit->is_visible() || !_get_node())
 		return;
 
-	Ref<Texture> base_tex = node->get_texture();
+	Ref<Texture2D> base_tex = node->get_texture();
 	if (base_tex.is_null())
 		return;
 
@@ -1050,7 +1050,7 @@ void Polygon2DEditor::_uv_draw() {
 	}
 
 	// All UV points are sharp, so use the sharp handle icon
-	Ref<Texture> handle = get_icon("EditorPathSharpHandle", "EditorIcons");
+	Ref<Texture2D> handle = get_icon("EditorPathSharpHandle", "EditorIcons");
 
 	Color poly_line_color = Color(0.9, 0.5, 0.5);
 	if (polygons.size() || polygon_create.size()) {

+ 3 - 3
editor/plugins/root_motion_editor_plugin.cpp

@@ -205,7 +205,7 @@ void EditorPropertyRootMotion::update_property() {
 
 	assign->set_tooltip(p);
 	if (p == NodePath()) {
-		assign->set_icon(Ref<Texture>());
+		assign->set_icon(Ref<Texture2D>());
 		assign->set_text(TTR("Assign..."));
 		assign->set_flat(false);
 		return;
@@ -222,7 +222,7 @@ void EditorPropertyRootMotion::update_property() {
 	}
 
 	if (!base_node || !base_node->has_node(p)) {
-		assign->set_icon(Ref<Texture>());
+		assign->set_icon(Ref<Texture2D>());
 		assign->set_text(p);
 		return;
 	}
@@ -242,7 +242,7 @@ void EditorPropertyRootMotion::setup(const NodePath &p_base_hint) {
 void EditorPropertyRootMotion::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
-		Ref<Texture> t = get_icon("Clear", "EditorIcons");
+		Ref<Texture2D> t = get_icon("Clear", "EditorIcons");
 		clear->set_icon(t);
 	}
 }

+ 4 - 4
editor/plugins/script_editor_plugin.cpp

@@ -1647,7 +1647,7 @@ struct _ScriptEditorItemData {
 
 	String name;
 	String sort_key;
-	Ref<Texture> icon;
+	Ref<Texture2D> icon;
 	int index;
 	String tooltip;
 	bool used;
@@ -1832,7 +1832,7 @@ void ScriptEditor::_update_script_names() {
 		ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
 		if (se) {
 
-			Ref<Texture> icon = se->get_icon();
+			Ref<Texture2D> icon = se->get_icon();
 			String path = se->get_edited_resource()->get_path();
 			bool built_in = !path.is_resource_file();
 			String name;
@@ -1893,7 +1893,7 @@ void ScriptEditor::_update_script_names() {
 		if (eh) {
 
 			String name = eh->get_class();
-			Ref<Texture> icon = get_icon("Help", "EditorIcons");
+			Ref<Texture2D> icon = get_icon("Help", "EditorIcons");
 			String tooltip = vformat(TTR("%s Class Reference"), name);
 
 			_ScriptEditorItemData sd;
@@ -2416,7 +2416,7 @@ Variant ScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
 
 	HBoxContainer *drag_preview = memnew(HBoxContainer);
 	String preview_name = "";
-	Ref<Texture> preview_icon;
+	Ref<Texture2D> preview_icon;
 
 	ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(cur_node);
 	if (se) {

+ 1 - 1
editor/plugins/script_editor_plugin.h

@@ -92,7 +92,7 @@ public:
 	virtual void set_edited_resource(const RES &p_res) = 0;
 	virtual void reload_text() = 0;
 	virtual String get_name() = 0;
-	virtual Ref<Texture> get_icon() = 0;
+	virtual Ref<Texture2D> get_icon() = 0;
 	virtual bool is_unsaved() = 0;
 	virtual Variant get_edit_state() = 0;
 	virtual void set_edit_state(const Variant &p_state) = 0;

+ 2 - 2
editor/plugins/script_text_editor.cpp

@@ -548,13 +548,13 @@ String ScriptTextEditor::get_name() {
 	return name;
 }
 
-Ref<Texture> ScriptTextEditor::get_icon() {
+Ref<Texture2D> ScriptTextEditor::get_icon() {
 
 	if (get_parent_control() && get_parent_control()->has_icon(script->get_class(), "EditorIcons")) {
 		return get_parent_control()->get_icon(script->get_class(), "EditorIcons");
 	}
 
-	return Ref<Texture>();
+	return Ref<Texture2D>();
 }
 
 void ScriptTextEditor::_validate_script() {

+ 1 - 1
editor/plugins/script_text_editor.h

@@ -199,7 +199,7 @@ public:
 	virtual Vector<String> get_functions();
 	virtual void reload_text();
 	virtual String get_name();
-	virtual Ref<Texture> get_icon();
+	virtual Ref<Texture2D> get_icon();
 	virtual bool is_unsaved();
 	virtual Variant get_edit_state();
 	virtual void set_edit_state(const Variant &p_state);

+ 9 - 9
editor/plugins/spatial_editor_plugin.cpp

@@ -864,7 +864,7 @@ void SpatialEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
 
 			Spatial *spat = selection_results[i].item;
 
-			Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(spat, "Node");
+			Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(spat, "Node");
 
 			String node_path = "/" + root_name + "/" + root_path.rel_path_to(spat->get_path());
 
@@ -2371,7 +2371,7 @@ void SpatialEditorViewport::_notification(int p_what) {
 	}
 }
 
-static void draw_indicator_bar(Control &surface, real_t fill, Ref<Texture> icon) {
+static void draw_indicator_bar(Control &surface, real_t fill, Ref<Texture2D> icon) {
 
 	// Adjust bar size from control height
 	Vector2 surface_size = surface.get_size();
@@ -3841,12 +3841,12 @@ void SpatialEditorViewportContainer::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_DRAW && mouseover) {
 
-		Ref<Texture> h_grabber = get_icon("grabber", "HSplitContainer");
-		Ref<Texture> v_grabber = get_icon("grabber", "VSplitContainer");
+		Ref<Texture2D> h_grabber = get_icon("grabber", "HSplitContainer");
+		Ref<Texture2D> v_grabber = get_icon("grabber", "VSplitContainer");
 
-		Ref<Texture> hdiag_grabber = get_icon("GuiViewportHdiagsplitter", "EditorIcons");
-		Ref<Texture> vdiag_grabber = get_icon("GuiViewportVdiagsplitter", "EditorIcons");
-		Ref<Texture> vh_grabber = get_icon("GuiViewportVhsplitter", "EditorIcons");
+		Ref<Texture2D> hdiag_grabber = get_icon("GuiViewportHdiagsplitter", "EditorIcons");
+		Ref<Texture2D> vdiag_grabber = get_icon("GuiViewportVdiagsplitter", "EditorIcons");
+		Ref<Texture2D> vh_grabber = get_icon("GuiViewportVhsplitter", "EditorIcons");
 
 		Vector2 size = get_size();
 
@@ -6181,7 +6181,7 @@ void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color
 	materials[p_name] = mats;
 }
 
-void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) {
+void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top, const Color &p_albedo) {
 
 	Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
 
@@ -6227,7 +6227,7 @@ void EditorSpatialGizmoPlugin::create_handle_material(const String &p_name, bool
 
 	handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
 	handle_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true);
-	Ref<Texture> handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons");
+	Ref<Texture2D> handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons");
 	handle_material->set_point_size(handle_t->get_width());
 	handle_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t);
 	handle_material->set_albedo(Color(1, 1, 1));

+ 1 - 1
editor/plugins/spatial_editor_plugin.h

@@ -785,7 +785,7 @@ protected:
 
 public:
 	void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
-	void create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
+	void create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
 	void create_handle_material(const String &p_name, bool p_billboard = false);
 	void add_material(const String &p_name, Ref<SpatialMaterial> p_material);
 

+ 2 - 2
editor/plugins/sprite_editor_plugin.cpp

@@ -167,7 +167,7 @@ void SpriteEditor::_menu_option(int p_option) {
 
 void SpriteEditor::_update_mesh_data() {
 
-	Ref<Texture> texture = node->get_texture();
+	Ref<Texture2D> texture = node->get_texture();
 	if (texture.is_null()) {
 		err_dialog->set_text(TTR("Sprite is empty!"));
 		err_dialog->popup_centered_minsize();
@@ -476,7 +476,7 @@ void SpriteEditor::_add_as_sibling_or_child(Node *p_own_node, Node *p_new_node)
 
 void SpriteEditor::_debug_uv_draw() {
 
-	Ref<Texture> tex = node->get_texture();
+	Ref<Texture2D> tex = node->get_texture();
 	ERR_FAIL_COND(!tex.is_valid());
 
 	Point2 draw_pos_offset = Point2(1.0, 1.0);

+ 14 - 14
editor/plugins/sprite_frames_editor_plugin.cpp

@@ -44,7 +44,7 @@ void SpriteFramesEditor::_open_sprite_sheet() {
 
 	file_split_sheet->clear_filters();
 	List<String> extensions;
-	ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
+	ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
 	for (int i = 0; i < extensions.size(); i++) {
 		file_split_sheet->add_filter("*." + extensions[i]);
 	}
@@ -249,11 +249,11 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
 
 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 
-	List<Ref<Texture> > resources;
+	List<Ref<Texture2D> > resources;
 
 	for (int i = 0; i < p_path.size(); i++) {
 
-		Ref<Texture> resource;
+		Ref<Texture2D> resource;
 		resource = ResourceLoader::load(p_path[i]);
 
 		if (resource.is_null()) {
@@ -278,7 +278,7 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
 
 	int count = 0;
 
-	for (List<Ref<Texture> >::Element *E = resources.front(); E; E = E->next()) {
+	for (List<Ref<Texture2D> >::Element *E = resources.front(); E; E = E->next()) {
 
 		undo_redo->add_do_method(frames, "add_frame", edited_anim, E->get(), p_at_pos == -1 ? -1 : p_at_pos + count);
 		undo_redo->add_undo_method(frames, "remove_frame", edited_anim, p_at_pos == -1 ? fc : p_at_pos);
@@ -297,7 +297,7 @@ void SpriteFramesEditor::_load_pressed() {
 
 	file->clear_filters();
 	List<String> extensions;
-	ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
+	ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
 	for (int i = 0; i < extensions.size(); i++)
 		file->add_filter("*." + extensions[i]);
 
@@ -310,7 +310,7 @@ void SpriteFramesEditor::_paste_pressed() {
 
 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 
-	Ref<Texture> r = EditorSettings::get_singleton()->get_resource_clipboard();
+	Ref<Texture2D> r = EditorSettings::get_singleton()->get_resource_clipboard();
 	if (!r.is_valid()) {
 		dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
 		dialog->set_title(TTR("Error!"));
@@ -333,7 +333,7 @@ void SpriteFramesEditor::_copy_pressed() {
 
 	if (tree->get_current() < 0)
 		return;
-	Ref<Texture> r = frames->get_frame(edited_anim, tree->get_current());
+	Ref<Texture2D> r = frames->get_frame(edited_anim, tree->get_current());
 	if (!r.is_valid()) {
 		return;
 	}
@@ -356,7 +356,7 @@ void SpriteFramesEditor::_empty_pressed() {
 		from = frames->get_frame_count(edited_anim);
 	}
 
-	Ref<Texture> r;
+	Ref<Texture2D> r;
 
 	undo_redo->create_action(TTR("Add Empty"));
 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from);
@@ -381,7 +381,7 @@ void SpriteFramesEditor::_empty2_pressed() {
 		from = frames->get_frame_count(edited_anim);
 	}
 
-	Ref<Texture> r;
+	Ref<Texture2D> r;
 
 	undo_redo->create_action(TTR("Add Empty"));
 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from + 1);
@@ -603,7 +603,7 @@ void SpriteFramesEditor::_animation_remove_confirmed() {
 	undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim));
 	int fc = frames->get_frame_count(edited_anim);
 	for (int i = 0; i < fc; i++) {
-		Ref<Texture> frame = frames->get_frame(edited_anim, i);
+		Ref<Texture2D> frame = frames->get_frame(edited_anim, i);
 		undo_redo->add_undo_method(frames, "add_frame", edited_anim, frame);
 	}
 	undo_redo->add_do_method(this, "_update_library");
@@ -688,7 +688,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
 	for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
 
 		String name;
-		Ref<Texture> icon;
+		Ref<Texture2D> icon;
 
 		if (frames->get_frame(edited_anim, i).is_null()) {
 
@@ -775,7 +775,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
 	if (String(d["type"]) == "resource" && d.has("resource")) {
 		RES r = d["resource"];
 
-		Ref<Texture> texture = r;
+		Ref<Texture2D> texture = r;
 
 		if (texture.is_valid()) {
 
@@ -794,7 +794,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
 			String file = files[i];
 			String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
 
-			if (!ClassDB::is_parent_class(ftype, "Texture")) {
+			if (!ClassDB::is_parent_class(ftype, "Texture2D")) {
 				return false;
 			}
 		}
@@ -819,7 +819,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
 	if (String(d["type"]) == "resource" && d.has("resource")) {
 		RES r = d["resource"];
 
-		Ref<Texture> texture = r;
+		Ref<Texture2D> texture = r;
 
 		if (texture.is_valid()) {
 			bool reorder = false;

+ 1 - 1
editor/plugins/text_editor.cpp

@@ -163,7 +163,7 @@ String TextEditor::get_name() {
 	return name;
 }
 
-Ref<Texture> TextEditor::get_icon() {
+Ref<Texture2D> TextEditor::get_icon() {
 
 	return EditorNode::get_singleton()->get_object_icon(text_file.operator->(), "");
 }

+ 1 - 1
editor/plugins/text_editor.h

@@ -120,7 +120,7 @@ public:
 	virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter);
 
 	virtual String get_name();
-	virtual Ref<Texture> get_icon();
+	virtual Ref<Texture2D> get_icon();
 	virtual RES get_edited_resource() const;
 	virtual void set_edited_resource(const RES &p_res);
 	void set_edited_file(const Ref<TextFile> &p_file);

+ 4 - 4
editor/plugins/texture_editor_plugin.cpp

@@ -46,7 +46,7 @@ void TextureEditor::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_DRAW) {
 
-		Ref<Texture> checkerboard = get_icon("Checkerboard", "EditorIcons");
+		Ref<Texture2D> checkerboard = get_icon("Checkerboard", "EditorIcons");
 		Size2 size = get_size();
 
 		draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
@@ -110,7 +110,7 @@ void TextureEditor::_changed_callback(Object *p_changed, const char *p_prop) {
 	update();
 }
 
-void TextureEditor::edit(Ref<Texture> p_texture) {
+void TextureEditor::edit(Ref<Texture2D> p_texture) {
 
 	if (!texture.is_null())
 		texture->remove_change_receptor(this);
@@ -148,11 +148,11 @@ bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
 
 void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
 
-	Texture *texture = Object::cast_to<Texture>(p_object);
+	Texture2D *texture = Object::cast_to<Texture2D>(p_object);
 	if (!texture) {
 		return;
 	}
-	Ref<Texture> m(texture);
+	Ref<Texture2D> m(texture);
 
 	TextureEditor *editor = memnew(TextureEditor);
 	editor->edit(m);

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