@@ -325,7 +325,7 @@ static const char *godot2dom_cursor(OS::CursorShape p_shape) {
switch (p_shape) {
case OS::CURSOR_ARROW:
default:
- return "auto";
+ return "default";
case OS::CURSOR_IBEAM:
return "text";
case OS::CURSOR_POINTING_HAND: