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Merge pull request #61327 from bruvzg/text_mesh_non_visual

Rémi Verschelde 3 gadi atpakaļ
vecāks
revīzija
3fb1f258be
1 mainītis faili ar 8 papildinājumiem un 0 dzēšanām
  1. 8 0
      scene/resources/primitive_meshes.cpp

+ 8 - 0
scene/resources/primitive_meshes.cpp

@@ -2402,6 +2402,10 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
 
 	Vector2 offset_pre = offset;
 	for (int i = 0; i < gl_size; i++) {
+		if (glyphs[i].index == 0) {
+			offset.x += glyphs[i].advance * pixel_size * glyphs[i].repeat;
+			continue;
+		}
 		if (glyphs[i].font_rid != RID()) {
 			uint32_t hash = hash_one_uint64(glyphs[i].font_rid.get_id());
 			hash = hash_djb2_one_32(glyphs[i].index, hash);
@@ -2457,6 +2461,10 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
 	int32_t p_idx = 0;
 	int32_t i_idx = 0;
 	for (int i = 0; i < gl_size; i++) {
+		if (glyphs[i].index == 0) {
+			offset.x += glyphs[i].advance * pixel_size * glyphs[i].repeat;
+			continue;
+		}
 		if (glyphs[i].font_rid != RID()) {
 			uint32_t hash = hash_one_uint64(glyphs[i].font_rid.get_id());
 			hash = hash_djb2_one_32(glyphs[i].index, hash);