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Merge pull request #13202 from AndreaCatania/master

Space override scratching when body is add to world
Rémi Verschelde 7 years ago
parent
commit
3fffe6ccb4
1 changed files with 1 additions and 0 deletions
  1. 1 0
      modules/bullet/space_bullet.cpp

+ 1 - 0
modules/bullet/space_bullet.cpp

@@ -467,6 +467,7 @@ void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) {
 		dynamicsWorld->addCollisionObject(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
 		dynamicsWorld->addCollisionObject(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
 	} else {
 	} else {
 		dynamicsWorld->addRigidBody(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
 		dynamicsWorld->addRigidBody(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
+		p_body->scratch_space_override_modificator();
 	}
 	}
 }
 }