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Merge pull request #24536 from nekomatata/android-gles3

GLES3 Fragment shader error fix for Android
Rémi Verschelde 6 years ago
parent
commit
404f394226
1 changed files with 1 additions and 1 deletions
  1. 1 1
      drivers/gles3/shaders/scene.glsl

+ 1 - 1
drivers/gles3/shaders/scene.glsl

@@ -2028,7 +2028,7 @@ FRAGMENT_SHADER_CODE
 		//apply fog
 
 		if (fog_depth_enabled) {
-			float fog_far = fog_depth_end > 0 ? fog_depth_end : z_far;
+			float fog_far = fog_depth_end > 0.0 ? fog_depth_end : z_far;
 
 			float fog_z = smoothstep(fog_depth_begin, fog_far, length(vertex));