Browse Source

i18n: Merge PO files with current template

Rémi Verschelde 9 years ago
parent
commit
408cc9dc9f

+ 470 - 229
tools/translations/ar.po

@@ -9,8 +9,8 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "PO-Revision-Date: 2016-08-08 10:20+0000\n"
 "Last-Translator: Mohammmad Khashashneh <[email protected]>\n"
-"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-"
-"engine/godot/ar/>\n"
+"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
+"godot/ar/>\n"
 "Language: ar\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8-bit\n"
@@ -19,10 +19,12 @@ msgstr ""
 "X-Generator: Weblate 2.8-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -58,6 +60,240 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "عملية تحريك"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -166,6 +402,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -221,7 +461,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -247,8 +487,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -371,13 +611,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -385,7 +625,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -393,7 +633,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -407,7 +647,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -730,6 +970,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -834,18 +1078,6 @@ msgstr ""
 msgid "Call"
 msgstr "نداء"
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -896,6 +1128,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -937,6 +1170,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1139,8 +1386,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1287,7 +1535,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1299,10 +1547,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1340,18 +1584,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1776,7 +2012,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2187,6 +2423,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3141,10 +3461,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3209,7 +3525,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3229,13 +3545,12 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "عملية تحريك"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3269,14 +3584,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3333,14 +3640,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4038,6 +4337,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4059,194 +4362,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4509,6 +4804,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5324,17 +5627,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5351,6 +5660,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5715,6 +6028,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5843,6 +6160,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5853,6 +6174,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5915,90 +6240,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

+ 470 - 229
tools/translations/bg.po

@@ -10,8 +10,8 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "PO-Revision-Date: 2016-08-10 14:02+0000\n"
 "Last-Translator: Иван Пенев (Адмирал АнимЕ) <[email protected]>\n"
-"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-"
-"engine/godot/bg/>\n"
+"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/"
+"godot/bg/>\n"
 "Language: bg\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8-bit\n"
@@ -19,12 +19,14 @@ msgstr ""
 "X-Generator: Weblate 2.8-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 "Невалиден агрумент тип на convert(), използвайте константите започващи с "
 "TYPE_*."
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr "Недостатъчно байтове за разкодиране или недействителен формат."
 
@@ -68,6 +70,239 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr "Невалиден формат на инстанцията в речника (невалиден подклас)"
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -199,6 +434,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -254,7 +493,7 @@ msgstr ""
 msgid "Cancel"
 msgstr "Отказ"
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr "Добре"
 
@@ -280,8 +519,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -404,13 +643,13 @@ msgid "Axis"
 msgstr "Ос"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr "Изрязване"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -418,7 +657,7 @@ msgstr "Копиране"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -426,7 +665,7 @@ msgid "Paste"
 msgstr "Поставяне"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -440,7 +679,7 @@ msgid "Clear"
 msgstr "Изчистване"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -763,6 +1002,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -867,18 +1110,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -929,6 +1160,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -970,6 +1202,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1172,8 +1418,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1321,7 +1568,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1333,10 +1580,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1374,18 +1617,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1810,7 +2045,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2221,6 +2456,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3175,10 +3494,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3243,8 +3558,9 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "Избиране на всичко"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Drag: Rotate"
@@ -3263,13 +3579,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3303,14 +3617,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3367,14 +3673,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4072,6 +4370,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4093,194 +4395,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4543,6 +4837,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5358,17 +5660,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5385,6 +5693,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5749,6 +6061,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5877,6 +6193,11 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Моля, потвърдете..."
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5887,6 +6208,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5949,90 +6274,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

File diff suppressed because it is too large
+ 481 - 187
tools/translations/bn.po


+ 470 - 229
tools/translations/cs.po

@@ -10,8 +10,8 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "PO-Revision-Date: 2016-08-10 14:59+0000\n"
 "Last-Translator: Luděk Novotný <[email protected]>\n"
-"Language-Team: Czech <https://hosted.weblate.org/projects/godot-"
-"engine/godot/cs/>\n"
+"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
+"cs/>\n"
 "Language: cs\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8-bit\n"
@@ -19,10 +19,12 @@ msgstr ""
 "X-Generator: Weblate 2.8-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -58,6 +60,239 @@ msgstr "Neplatná instance slovníkového formátu (nemohu nahrát skript na @pa
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr "Neplatná instance slovníku (neplatné podtřídy)"
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -185,6 +420,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -258,7 +497,7 @@ msgstr ""
 msgid "Cancel"
 msgstr "Zrušit"
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr "OK"
 
@@ -284,8 +523,8 @@ msgstr "Všechny soubory (*)"
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr "Otevřít"
 
@@ -408,13 +647,13 @@ msgid "Axis"
 msgstr "Osa"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr "Vyjmout"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -422,7 +661,7 @@ msgstr "Kopírovat"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -430,7 +669,7 @@ msgid "Paste"
 msgstr "Vložit"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -444,7 +683,7 @@ msgid "Clear"
 msgstr "Vyčistit"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr "Zpět"
@@ -774,6 +1013,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -878,18 +1121,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -940,6 +1171,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -981,6 +1213,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1183,8 +1429,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1331,7 +1578,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1343,10 +1590,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1384,18 +1627,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1820,7 +2055,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2231,6 +2466,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3185,10 +3504,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3253,8 +3568,9 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "Vybrat vše"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Drag: Rotate"
@@ -3273,13 +3589,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3313,14 +3627,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3377,14 +3683,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4082,6 +4380,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4103,194 +4405,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4553,6 +4847,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5368,17 +5670,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5395,6 +5703,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5759,6 +6071,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5887,6 +6203,11 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Potvrďte prosím..."
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5897,6 +6218,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5959,90 +6284,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

File diff suppressed because it is too large
+ 503 - 232
tools/translations/de.po


+ 478 - 228
tools/translations/de_CH.po

@@ -18,10 +18,12 @@ msgstr ""
 "X-Generator: Weblate 2.8-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -57,6 +59,247 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Script hinzufügen"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Ungültige Bilder löschen"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Ungültige Bilder löschen"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Node"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Node von Szene"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Typ ändern"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "TimeScale-Node"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Typ ändern"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -184,6 +427,10 @@ msgstr ""
 "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
 "Ordnung der bearbeiteten Hauptszene ist."
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -242,7 +489,7 @@ msgstr ""
 msgid "Cancel"
 msgstr "Abbrechen"
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr "Okay"
 
@@ -268,8 +515,8 @@ msgstr "Alle Dateien (*)"
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr "Öffnen"
 
@@ -392,13 +639,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -406,7 +653,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -414,7 +661,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -428,7 +675,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -752,6 +999,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr "Bild"
@@ -856,18 +1107,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -918,6 +1157,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -959,6 +1199,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1162,8 +1416,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1310,7 +1565,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1322,10 +1577,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1363,18 +1614,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1800,7 +2043,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2215,6 +2458,90 @@ msgstr "Importiere von folgendem Node:"
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3178,10 +3505,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3246,7 +3569,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3266,14 +3589,14 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "Bild bewegen/einfügen"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
-msgstr ""
+#, fuzzy
+msgid "Rotate Mode"
+msgstr "Node erstellen"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -3306,14 +3629,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3370,14 +3685,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4078,6 +4385,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4099,194 +4410,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4549,6 +4852,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5366,17 +5677,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5393,6 +5710,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5757,6 +6078,10 @@ msgstr "Okay :("
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5886,6 +6211,11 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Bitte bestätigen..."
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5896,6 +6226,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5958,90 +6292,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

File diff suppressed because it is too large
+ 510 - 232
tools/translations/es.po


File diff suppressed because it is too large
+ 506 - 230
tools/translations/es_AR.po


File diff suppressed because it is too large
+ 474 - 155
tools/translations/fa.po


File diff suppressed because it is too large
+ 507 - 232
tools/translations/fr.po


+ 465 - 226
tools/translations/id.po

@@ -12,10 +12,12 @@ msgstr ""
 "Content-Transfer-Encoding: 8-bit\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -51,6 +53,239 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -155,6 +390,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -210,7 +449,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -236,8 +475,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -360,13 +599,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -374,7 +613,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -382,7 +621,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -396,7 +635,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -719,6 +958,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -823,18 +1066,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -885,6 +1116,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -926,6 +1158,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1128,8 +1374,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1276,7 +1523,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1288,10 +1535,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1329,18 +1572,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1765,7 +2000,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2176,6 +2411,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3130,10 +3449,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3198,7 +3513,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3258,14 +3571,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3322,14 +3627,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4027,6 +4324,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4048,194 +4349,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4498,6 +4791,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5313,17 +5614,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5340,6 +5647,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5704,6 +6015,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5832,6 +6147,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5842,6 +6161,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5904,90 +6227,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

File diff suppressed because it is too large
+ 506 - 231
tools/translations/it.po


File diff suppressed because it is too large
+ 531 - 193
tools/translations/ja.po


File diff suppressed because it is too large
+ 504 - 229
tools/translations/ko.po


File diff suppressed because it is too large
+ 406 - 231
tools/translations/pl.po


File diff suppressed because it is too large
+ 504 - 229
tools/translations/pt_BR.po


+ 467 - 228
tools/translations/pt_PT.po

@@ -9,8 +9,8 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "PO-Revision-Date: 2016-08-10 15:14+0000\n"
 "Last-Translator: António Sarmento <[email protected]>\n"
-"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects"
-"/godot-engine/godot/pt_PT/>\n"
+"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/"
+"godot-engine/godot/pt_PT/>\n"
 "Language: pt_PT\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8-bit\n"
@@ -18,10 +18,12 @@ msgstr ""
 "X-Generator: Weblate 2.8-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr "Tipo de argumento inválido para convert(), use constantes TYPE_*."
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -57,6 +59,239 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -161,6 +396,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -216,7 +455,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -242,8 +481,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -366,13 +605,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -380,7 +619,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -388,7 +627,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -402,7 +641,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -725,6 +964,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -829,18 +1072,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -891,6 +1122,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -932,6 +1164,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1134,8 +1380,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1282,7 +1529,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1294,10 +1541,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1335,18 +1578,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1771,7 +2006,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2182,6 +2417,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3136,10 +3455,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3204,7 +3519,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3224,13 +3539,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3264,14 +3577,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3328,14 +3633,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4033,6 +4330,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4054,194 +4355,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4504,6 +4797,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5319,17 +5620,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5346,6 +5653,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5710,6 +6021,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5838,6 +6153,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5848,6 +6167,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5910,90 +6233,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

+ 465 - 226
tools/translations/ro.po

@@ -12,10 +12,12 @@ msgstr ""
 "Content-Transfer-Encoding: 8-bit\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -51,6 +53,239 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -155,6 +390,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -210,7 +449,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -236,8 +475,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -360,13 +599,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -374,7 +613,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -382,7 +621,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -396,7 +635,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -719,6 +958,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -823,18 +1066,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -885,6 +1116,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -926,6 +1158,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1128,8 +1374,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1276,7 +1523,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1288,10 +1535,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1329,18 +1572,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1765,7 +2000,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2176,6 +2411,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3130,10 +3449,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3198,7 +3513,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3258,14 +3571,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3322,14 +3627,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4027,6 +4324,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4048,194 +4349,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4498,6 +4791,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5313,17 +5614,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5340,6 +5647,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5704,6 +6015,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5832,6 +6147,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5842,6 +6161,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5904,90 +6227,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

File diff suppressed because it is too large
+ 506 - 231
tools/translations/ru.po


+ 470 - 226
tools/translations/sk.po

@@ -18,10 +18,12 @@ msgstr ""
 "X-Generator: Weblate 2.7-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr "Chybný argument convert(), použite TYPE_* konštanty."
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr "Nedostatok bajtov na dekódovanie, možný chybný formát."
 
@@ -57,6 +59,244 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Všetky vybrané"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Všetky vybrané"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Všetky vybrané"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -168,6 +408,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -223,7 +467,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -249,8 +493,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr "Otvoriť"
 
@@ -373,13 +617,13 @@ msgid "Axis"
 msgstr "Os"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -387,7 +631,7 @@ msgstr "Kopírovať"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -395,7 +639,7 @@ msgid "Paste"
 msgstr "Vložiť"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -409,7 +653,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr "Späť"
@@ -733,6 +977,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -837,18 +1085,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -899,6 +1135,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -940,6 +1177,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1142,8 +1393,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1290,7 +1542,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1302,10 +1554,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1343,18 +1591,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Signály:"
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr "Konštanty:"
@@ -1780,7 +2020,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2191,6 +2431,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3145,10 +3469,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3213,7 +3533,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3233,13 +3553,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3273,14 +3591,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3337,14 +3647,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4043,6 +4345,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4064,194 +4370,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4514,6 +4812,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5332,17 +5638,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5359,6 +5671,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5723,6 +6039,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5851,6 +6171,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5861,6 +6185,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5923,90 +6251,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

+ 469 - 230
tools/translations/sl.po

@@ -9,20 +9,22 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "PO-Revision-Date: 2016-08-10 10:28+0000\n"
 "Last-Translator: matevž lapajne <[email protected]>\n"
-"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-"
-"engine/godot/sl/>\n"
+"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/"
+"godot/sl/>\n"
 "Language: sl\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8-bit\n"
-"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || "
-"n%100==4 ? 2 : 3;\n"
+"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n"
+"%100==4 ? 2 : 3;\n"
 "X-Generator: Weblate 2.8-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr "Neveljaven tip argumenta za convert(), use TYPE_* constants."
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr "Ni dovolj bajtov za dekodiranje bajtov, ali neveljaven format."
 
@@ -59,6 +61,239 @@ msgstr "Neveljaven primer slovarskega formata (neveljavna skripta na @path)"
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr "Neveljaven primer slovarja (neveljavni podrazredi)"
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -165,6 +400,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -220,7 +459,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -246,8 +485,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -370,13 +609,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -384,7 +623,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -392,7 +631,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -406,7 +645,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -729,6 +968,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -833,18 +1076,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -895,6 +1126,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -936,6 +1168,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1138,8 +1384,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1286,7 +1533,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1298,10 +1545,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1339,18 +1582,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1775,7 +2010,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2186,6 +2421,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3140,10 +3459,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3208,7 +3523,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3228,13 +3543,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3268,14 +3581,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3332,14 +3637,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4037,6 +4334,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4058,194 +4359,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4508,6 +4801,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5323,17 +5624,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5350,6 +5657,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5714,6 +6025,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5842,6 +6157,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5852,6 +6171,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5914,90 +6237,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

File diff suppressed because it is too large
+ 492 - 148
tools/translations/tr.po


+ 470 - 227
tools/translations/ur_PK.po

@@ -18,11 +18,13 @@ msgstr ""
 "X-Generator: Weblate 2.7-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 ".استمال کیجۓ TYPE_* constants .کے لیے غلط ہیں  convert() دیے گئے ارگمنٹس."
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr "یا تو ڈیکوڈ کرنے کے لئے بائیٹس کم ہیں یا پھر ناقص فارمیٹ ھے."
 
@@ -58,6 +60,242 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr ".تمام کا انتخاب"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr ".تمام کا انتخاب"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr ".تمام کا انتخاب"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -162,6 +400,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -217,7 +459,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -243,8 +485,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -367,13 +609,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -381,7 +623,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -389,7 +631,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -403,7 +645,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -727,6 +969,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -831,18 +1077,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -893,6 +1127,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -934,6 +1169,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1136,8 +1385,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1287,7 +1537,7 @@ msgstr "پسندیدہ اوپر منتقل کریں"
 msgid "Move Favorite Down"
 msgstr "پسندیدہ نیچے منتقل کریں"
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1299,10 +1549,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1340,18 +1586,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1777,7 +2015,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2188,6 +2426,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3142,10 +3464,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3210,7 +3528,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3230,13 +3548,12 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "ایکشن منتقل کریں"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3270,14 +3587,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3334,14 +3643,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4040,6 +4341,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4061,194 +4366,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4511,6 +4808,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5328,17 +5633,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5355,6 +5666,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5719,6 +6034,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5847,6 +6166,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5857,6 +6180,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5919,90 +6246,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

File diff suppressed because it is too large
+ 515 - 167
tools/translations/zh_CN.po


+ 484 - 231
tools/translations/zh_HK.po

@@ -16,10 +16,12 @@ msgstr ""
 "Content-Transfer-Encoding: 8bit\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -55,6 +57,247 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "連接"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "編輯"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "關閉"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "當改變時更新"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "要刪除選中檔案?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -159,6 +402,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -214,7 +461,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -240,8 +487,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr "開啟"
 
@@ -367,13 +614,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr "剪下"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -381,7 +628,7 @@ msgstr "複製"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -389,7 +636,7 @@ msgid "Paste"
 msgstr "貼上"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -403,7 +650,7 @@ msgid "Clear"
 msgstr "清空"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr "復原"
@@ -728,6 +975,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -833,18 +1084,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "關閉"
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -895,6 +1134,7 @@ msgstr "只限選中"
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -936,6 +1176,20 @@ msgstr ""
 msgid "Skip"
 msgstr "跳過"
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1140,8 +1394,9 @@ msgid "Delete selected files?"
 msgstr "要刪除選中檔案?"
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr "刪除"
 
@@ -1293,7 +1548,7 @@ msgstr "上移"
 msgid "Move Favorite Down"
 msgstr "下移"
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1305,10 +1560,6 @@ msgstr "最近:"
 msgid "Preview:"
 msgstr "預覽"
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "無法進入次要資料夾"
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1346,18 +1597,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1786,7 +2029,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr "重製"
@@ -2202,6 +2445,91 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Copy Path"
+msgstr "複製"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3157,10 +3485,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3225,8 +3549,9 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "不選"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Drag: Rotate"
@@ -3245,13 +3570,12 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "下移"
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3285,14 +3609,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "編輯"
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3349,14 +3665,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4055,6 +4363,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4076,96 +4388,26 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "上移"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "下移"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr ""
+#, fuzzy
+msgid "Close Docs"
+msgstr "關閉場景"
 
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Find Next"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr ""
-
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "Debug"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr ""
-
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
 msgid "Step Over"
@@ -4202,14 +4444,6 @@ msgstr ""
 msgid "Move Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr ""
-
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "Tutorials"
 msgstr ""
@@ -4266,6 +4500,77 @@ msgid ""
 "Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "上移"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "下移"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr ""
+
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Vertex"
 msgstr ""
@@ -4526,6 +4831,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5342,17 +5655,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5369,6 +5688,10 @@ msgstr "運行"
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5733,6 +6056,10 @@ msgstr "OK :("
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5861,6 +6188,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5871,6 +6202,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5933,91 +6268,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-#, fuzzy
-msgid "Copy Path"
-msgstr "複製"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""
@@ -6255,6 +6505,9 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "無法進入次要資料夾"
+
 #~ msgid "Edit Connections.."
 #~ msgstr "編輯連接"
 

+ 465 - 226
tools/translations/zh_TW.po

@@ -18,10 +18,12 @@ msgstr ""
 "X-Generator: Weblate 2.7-dev\n"
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgstr ""
 
 #: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Not enough bytes for decoding bytes, or invalid format."
 msgstr ""
 
@@ -57,6 +59,239 @@ msgstr ""
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgstr ""
 
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
 #: scene/2d/animated_sprite.cpp
 msgid ""
 "A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -167,6 +402,10 @@ msgid ""
 "as parent."
 msgstr ""
 
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
 #: scene/3d/body_shape.cpp
 msgid ""
 "CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -222,7 +461,7 @@ msgstr ""
 msgid "Cancel"
 msgstr ""
 
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
 msgid "OK"
 msgstr ""
 
@@ -248,8 +487,8 @@ msgstr ""
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
 msgid "Open"
 msgstr ""
 
@@ -372,13 +611,13 @@ msgid "Axis"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Cut"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
 msgid "Copy"
@@ -386,7 +625,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 #: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -394,7 +633,7 @@ msgid "Paste"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_export.cpp
 msgid "Select All"
@@ -408,7 +647,7 @@ msgid "Clear"
 msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Undo"
 msgstr ""
@@ -731,6 +970,10 @@ msgstr ""
 msgid "Optimize"
 msgstr ""
 
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
 #: tools/editor/animation_editor.cpp
 msgid "Key"
 msgstr ""
@@ -835,18 +1078,6 @@ msgstr ""
 msgid "Call"
 msgstr ""
 
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
 #: tools/editor/call_dialog.cpp
 msgid "Method List:"
 msgstr ""
@@ -897,6 +1128,7 @@ msgstr ""
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
@@ -938,6 +1170,20 @@ msgstr ""
 msgid "Skip"
 msgstr ""
 
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 msgid "Line:"
 msgstr ""
@@ -1140,8 +1386,9 @@ msgid "Delete selected files?"
 msgstr ""
 
 #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
 #: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
 msgid "Delete"
 msgstr ""
 
@@ -1288,7 +1535,7 @@ msgstr ""
 msgid "Move Favorite Down"
 msgstr ""
 
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
 msgid "Favorites:"
 msgstr ""
 
@@ -1300,10 +1547,6 @@ msgstr ""
 msgid "Preview:"
 msgstr ""
 
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
 #: tools/editor/editor_file_system.cpp
 msgid "ScanSources"
 msgstr ""
@@ -1341,18 +1584,10 @@ msgstr ""
 msgid "Public Methods:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "GUI Theme Items:"
 msgstr ""
 
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
 #: tools/editor/editor_help.cpp
 msgid "Constants:"
 msgstr ""
@@ -1777,7 +2012,7 @@ msgstr ""
 msgid "TileSet.."
 msgstr ""
 
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Redo"
 msgstr ""
@@ -2188,6 +2423,90 @@ msgstr ""
 msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
 msgstr ""
 
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
 #: tools/editor/groups_editor.cpp
 msgid "Add to Group"
 msgstr ""
@@ -3142,10 +3461,6 @@ msgstr ""
 msgid "Post-Processing Texture #"
 msgstr ""
 
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgstr ""
@@ -3210,7 +3525,7 @@ msgid "Paste Pose"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3230,13 +3545,11 @@ msgid "Alt+RMB: Depth list selection"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
 msgstr ""
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3270,14 +3583,6 @@ msgstr ""
 msgid "Restores the object's children's ability to be selected."
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
@@ -3334,14 +3639,6 @@ msgstr ""
 msgid "View"
 msgstr ""
 
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Reset"
 msgstr ""
@@ -4039,6 +4336,10 @@ msgstr ""
 msgid "Save All"
 msgstr ""
 
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "History Prev"
 msgstr ""
@@ -4060,194 +4361,186 @@ msgid "Save Theme As"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
 msgstr ""
 
 #: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
 msgstr ""
 
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
 msgstr ""
 
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4510,6 +4803,14 @@ msgstr ""
 msgid "Could not instance scene!"
 msgstr ""
 
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Mode (R)"
 msgstr ""
@@ -5325,17 +5626,23 @@ msgid "Unnamed Project"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
 msgid "Remove project from the list? (Folder contents will not be modified)"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "Project Manager"
 msgstr ""
@@ -5352,6 +5659,10 @@ msgstr ""
 msgid "Scan"
 msgstr ""
 
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
 #: tools/editor/project_manager.cpp
 msgid "New Project"
 msgstr ""
@@ -5716,6 +6027,10 @@ msgstr ""
 msgid "No parent to instance a child at."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Error loading scene from %s"
 msgstr ""
@@ -5844,6 +6159,10 @@ msgstr ""
 msgid "Save Branch as Scene"
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
 #: tools/editor/scene_tree_dock.cpp
 msgid "Add/Create a New Node"
 msgstr ""
@@ -5854,6 +6173,10 @@ msgid ""
 "exists."
 msgstr ""
 
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
 #: tools/editor/scene_tree_editor.cpp
 msgid ""
 "This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5916,90 +6239,6 @@ msgstr ""
 msgid "Select a Node"
 msgstr ""
 
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
 #: tools/editor/script_create_dialog.cpp
 msgid "Invalid parent class name"
 msgstr ""

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