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@@ -298,10 +298,8 @@ void AnimatedSprite::_validate_property(PropertyInfo &property) const {
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property.hint = PROPERTY_HINT_SPRITE_FRAME;
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- if (frames->has_animation(animation)) {
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+ if (frames->has_animation(animation) && frames->get_frame_count(animation) > 1) {
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property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1";
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- } else {
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- property.hint_string = "0,0,0";
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}
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}
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}
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