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Merge pull request #34088 from clayjohn/GLES3-polygon-buffer-orphaning-fix

Properly orphan polygon index buffer after binding
Rémi Verschelde 5 years ago
parent
commit
40d1486cb3
1 changed files with 6 additions and 4 deletions
  1. 6 4
      drivers/gles3/rasterizer_canvas_gles3.cpp

+ 6 - 4
drivers/gles3/rasterizer_canvas_gles3.cpp

@@ -327,9 +327,8 @@ void RasterizerCanvasGLES3::_draw_polygon(const int *p_indices, int p_index_coun
 	glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer);
 	glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer);
 
 
 #ifndef GLES_OVER_GL
 #ifndef GLES_OVER_GL
-	// Orphan the buffers to avoid CPU/GPU sync points caused by glBufferSubData
+	// Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData
 	glBufferData(GL_ARRAY_BUFFER, data.polygon_buffer_size, NULL, GL_DYNAMIC_DRAW);
 	glBufferData(GL_ARRAY_BUFFER, data.polygon_buffer_size, NULL, GL_DYNAMIC_DRAW);
-	glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW);
 #endif
 #endif
 
 
 	uint32_t buffer_ofs = 0;
 	uint32_t buffer_ofs = 0;
@@ -402,6 +401,10 @@ void RasterizerCanvasGLES3::_draw_polygon(const int *p_indices, int p_index_coun
 
 
 	//bind the indices buffer.
 	//bind the indices buffer.
 	glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
 	glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
+#ifndef GLES_OVER_GL
+	// Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData
+	glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW);
+#endif
 	glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, sizeof(int) * p_index_count, p_indices);
 	glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, sizeof(int) * p_index_count, p_indices);
 
 
 	//draw the triangles.
 	//draw the triangles.
@@ -424,9 +427,8 @@ void RasterizerCanvasGLES3::_draw_generic(GLuint p_primitive, int p_vertex_count
 	glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer);
 	glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer);
 
 
 #ifndef GLES_OVER_GL
 #ifndef GLES_OVER_GL
-	// Orphan the buffers to avoid CPU/GPU sync points caused by glBufferSubData
+	// Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData
 	glBufferData(GL_ARRAY_BUFFER, data.polygon_buffer_size, NULL, GL_DYNAMIC_DRAW);
 	glBufferData(GL_ARRAY_BUFFER, data.polygon_buffer_size, NULL, GL_DYNAMIC_DRAW);
-	glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW);
 #endif
 #endif
 
 
 	uint32_t buffer_ofs = 0;
 	uint32_t buffer_ofs = 0;