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Merge pull request #35906 from muiroc/anim_node_value_bug

Pass missing args in AnimationNode script calls
Rémi Verschelde 5 years ago
parent
commit
40d1b0bfdb
1 changed files with 2 additions and 2 deletions
  1. 2 2
      scene/animation/animation_tree.cpp

+ 2 - 2
scene/animation/animation_tree.cpp

@@ -49,7 +49,7 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
 
 Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const {
 	if (get_script_instance()) {
-		return get_script_instance()->call("get_parameter_default_value");
+		return get_script_instance()->call("get_parameter_default_value", p_parameter);
 	}
 	return Variant();
 }
@@ -397,7 +397,7 @@ void AnimationNode::_validate_property(PropertyInfo &property) const {
 
 Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
 	if (get_script_instance()) {
-		return get_script_instance()->call("get_child_by_name");
+		return get_script_instance()->call("get_child_by_name", p_name);
 	}
 	return Ref<AnimationNode>();
 }