Browse Source

Rename remaining WinRT references to UWP

George Marques 8 years ago
parent
commit
411faaa6f4

+ 1 - 1
doc/base/classes.xml

@@ -23878,7 +23878,7 @@
 			<return type="String">
 			</return>
 			<description>
-				Return the name of the host OS. Possible values are: "Android", "BlackBerry 10", "Flash", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "WinRT", "X11"
+				Return the name of the host OS. Possible values are: "Android", "BlackBerry 10", "Flash", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "UWP", "X11"
 			</description>
 		</method>
 		<method name="get_process_ID" qualifiers="const">

+ 1 - 1
drivers/windows/file_access_windows.cpp

@@ -126,7 +126,7 @@ void FileAccessWindows::close() {
 		bool rename_error;
 
 #ifdef UWP_ENABLED
-		// WinRT has no PathFileExists, so we check attributes instead
+		// UWP has no PathFileExists, so we check attributes instead
 		DWORD fileAttr;
 
 		fileAttr = GetFileAttributesW(save_path.c_str());

+ 1 - 1
main/input_default.cpp

@@ -740,7 +740,7 @@ static const char *s_ControllerMappings [] =
 	#endif
 
 	#ifdef UWP_ENABLED
-	"__WINRT_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,",
+	"__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,",
 	#endif
 	NULL
 };

+ 1 - 1
modules/freetype/SCsub

@@ -54,7 +54,7 @@ if (env['builtin_freetype'] != 'no'):
     ]
     thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
 
-    # Include header for WinRT to fix build issues
+    # Include header for UWP to fix build issues
     if "platform" in env and env["platform"] == "uwp":
         env.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
 

+ 1 - 1
modules/openssl/SCsub

@@ -679,7 +679,7 @@ if (env['builtin_openssl'] != 'no'):
 env_openssl.add_source_files(env.modules_sources, "*.cpp")
 env_openssl.add_source_files(env.modules_sources, "*.c")
 
-# platform/winrt need to know openssl is available, pass to main env
+# platform/uwp need to know openssl is available, pass to main env
 if "platform" in env and env["platform"] == "uwp":
     env.Append(CPPPATH=[thirdparty_dir])
     env.Append(CPPFLAGS=['-DOPENSSL_ENABLED'])

+ 8 - 8
platform/uwp/app.cpp

@@ -53,7 +53,7 @@ using namespace Windows::System;
 using namespace Windows::System::Threading::Core;
 using namespace Microsoft::WRL;
 
-using namespace GodotWinRT;
+using namespace GodotUWP;
 
 // Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels.
 inline float ConvertDipsToPixels(float dips, float dpi)
@@ -63,7 +63,7 @@ inline float ConvertDipsToPixels(float dips, float dpi)
 }
 
 // Implementation of the IFrameworkViewSource interface, necessary to run our app.
-ref class GodotWinrtViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
+ref class GodotUWPViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
 {
 public:
     virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView()
@@ -76,7 +76,7 @@ public:
 [Platform::MTAThread]
 int main(Platform::Array<Platform::String^>^)
 {
-    auto godotApplicationSource = ref new GodotWinrtViewSource();
+    auto godotApplicationSource = ref new GodotUWPViewSource();
     CoreApplication::Run(godotApplicationSource);
     return 0;
 }
@@ -105,7 +105,7 @@ void App::Initialize(CoreApplicationView^ applicationView)
     // Information about the Suspending and Resuming event handlers can be found here:
     // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx
 
-	os = new OSWinrt;
+	os = new OSUWP;
 
 }
 
@@ -157,7 +157,7 @@ void App::SetWindow(CoreWindow^ p_window)
 	unsigned int argc;
 	char** argv = get_command_line(&argc);
 
-	Main::setup("winrt", argc, argv, false);
+	Main::setup("uwp", argc, argv, false);
 
 	// The CoreWindow has been created, so EGL can be initialized.
 	ContextEGL* context = memnew(ContextEGL(window));
@@ -431,7 +431,7 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
 void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args, Windows::UI::Core::CharacterReceivedEventArgs^ char_args)
 {
 
-	OSWinrt::KeyEvent ke;
+	OSUWP::KeyEvent ke;
 
 	InputModifierState mod;
 	mod.meta = false;
@@ -445,14 +445,14 @@ void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windo
 	
 	if (key_args != nullptr) {
 		
-		ke.type = OSWinrt::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
+		ke.type = OSUWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
 		ke.unicode = 0;
 		ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
 		ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
 
 	} else {
 
-		ke.type = OSWinrt::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
+		ke.type = OSUWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
 		ke.unicode = char_args->KeyCode;
 		ke.scancode = 0;
 		ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown);

+ 2 - 2
platform/uwp/app.h

@@ -35,7 +35,7 @@
 #include "os_uwp.h"
 #include "GLES2/gl2.h"
 
-namespace GodotWinRT
+namespace GodotUWP
 {
     ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView
     {
@@ -97,7 +97,7 @@ namespace GodotWinRT
         EGLSurface mEglSurface;
 
 		CoreWindow^ window;
-		OSWinrt* os;
+		OSUWP* os;
 
 		int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse
 		int last_touch_y[32];

+ 1 - 1
platform/uwp/detect.py

@@ -10,7 +10,7 @@ def is_active():
 
 
 def get_name():
-    return "WinRT"
+    return "UWP"
 
 
 def can_build():

+ 29 - 29
platform/uwp/export/export.cpp

@@ -432,9 +432,9 @@ public:
 	~AppxPackager();
 };
 
-class EditorExportPlatformWinrt : public EditorExportPlatform {
+class EditorExportPlatformUWP : public EditorExportPlatform {
 
-	OBJ_TYPE(EditorExportPlatformWinrt, EditorExportPlatform);
+	OBJ_TYPE(EditorExportPlatformUWP, EditorExportPlatform);
 
 	Ref<ImageTexture> logo;
 
@@ -528,8 +528,8 @@ public:
 
 	virtual Error export_project(const String& p_path, bool p_debug, int p_flags = 0);
 
-	EditorExportPlatformWinrt();
-	~EditorExportPlatformWinrt();
+	EditorExportPlatformUWP();
+	~EditorExportPlatformUWP();
 };
 
 
@@ -1452,7 +1452,7 @@ Error AppxPackager::sign(const CertFile & p_cert, const AppxDigests & digests, P
 ////////////////////////////////////////////////////////////////////
 
 
-bool EditorExportPlatformWinrt::_valid_resource_name(const String &p_name) const {
+bool EditorExportPlatformUWP::_valid_resource_name(const String &p_name) const {
 
 	if (p_name.empty()) return false;
 	if (p_name.ends_with(".")) return false;
@@ -1472,7 +1472,7 @@ bool EditorExportPlatformWinrt::_valid_resource_name(const String &p_name) const
 	return true;
 }
 
-bool EditorExportPlatformWinrt::_valid_guid(const String & p_guid) const {
+bool EditorExportPlatformUWP::_valid_guid(const String & p_guid) const {
 
 	Vector<String> parts = p_guid.split("-");
 
@@ -1485,7 +1485,7 @@ bool EditorExportPlatformWinrt::_valid_guid(const String & p_guid) const {
 	return true;
 }
 
-bool EditorExportPlatformWinrt::_valid_bgcolor(const String & p_color) const {
+bool EditorExportPlatformUWP::_valid_bgcolor(const String & p_color) const {
 
 	if (p_color.empty()) return true;
 	if (p_color.begins_with("#") && p_color.is_valid_html_color()) return true;
@@ -1529,7 +1529,7 @@ bool EditorExportPlatformWinrt::_valid_bgcolor(const String & p_color) const {
 	return false;
 }
 
-bool EditorExportPlatformWinrt::_valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const {
+bool EditorExportPlatformUWP::_valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const {
 
 	if (!p_image.is_valid()) return false;
 
@@ -1553,7 +1553,7 @@ bool EditorExportPlatformWinrt::_valid_image(const Ref<ImageTexture> p_image, in
 	return valid_w && valid_h;
 }
 
-Vector<uint8_t> EditorExportPlatformWinrt::_fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const {
+Vector<uint8_t> EditorExportPlatformUWP::_fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const {
 
 	String result = String::utf8((const char*)p_template.ptr(), p_template.size());
 
@@ -1659,7 +1659,7 @@ Vector<uint8_t> EditorExportPlatformWinrt::_fix_manifest(const Vector<uint8_t> &
 	return r_ret;
 }
 
-Vector<uint8_t> EditorExportPlatformWinrt::_get_image_data(const String & p_path) {
+Vector<uint8_t> EditorExportPlatformUWP::_get_image_data(const String & p_path) {
 
 	Vector<uint8_t> data;
 	Ref<ImageTexture> ref;
@@ -1741,7 +1741,7 @@ Vector<uint8_t> EditorExportPlatformWinrt::_get_image_data(const String & p_path
 	return data;
 }
 
-Error EditorExportPlatformWinrt::save_appx_file(void * p_userdata, const String & p_path, const Vector<uint8_t>& p_data, int p_file, int p_total) {
+Error EditorExportPlatformUWP::save_appx_file(void * p_userdata, const String & p_path, const Vector<uint8_t>& p_data, int p_file, int p_total) {
 
 	AppxPackager *packager = (AppxPackager*)p_userdata;
 	String dst_path = p_path.replace_first("res://", "game/");
@@ -1751,7 +1751,7 @@ Error EditorExportPlatformWinrt::save_appx_file(void * p_userdata, const String
 	return OK;
 }
 
-bool EditorExportPlatformWinrt::_should_compress_asset(const String & p_path, const Vector<uint8_t>& p_data) {
+bool EditorExportPlatformUWP::_should_compress_asset(const String & p_path, const Vector<uint8_t>& p_data) {
 
 	/* TODO: This was copied verbatim from Android export. It should be
 	 * refactored to the parent class and also be used for .zip export.
@@ -1800,7 +1800,7 @@ bool EditorExportPlatformWinrt::_should_compress_asset(const String & p_path, co
 	return true;
 }
 
-bool EditorExportPlatformWinrt::_set(const StringName& p_name, const Variant& p_value) {
+bool EditorExportPlatformUWP::_set(const StringName& p_name, const Variant& p_value) {
 
 	String n = p_name;
 
@@ -1906,7 +1906,7 @@ bool EditorExportPlatformWinrt::_set(const StringName& p_name, const Variant& p_
 	return true;
 }
 
-bool EditorExportPlatformWinrt::_get(const StringName& p_name, Variant &r_ret) const {
+bool EditorExportPlatformUWP::_get(const StringName& p_name, Variant &r_ret) const {
 
 	String n = p_name;
 
@@ -2002,7 +2002,7 @@ bool EditorExportPlatformWinrt::_get(const StringName& p_name, Variant &r_ret) c
 	return true;
 }
 
-void EditorExportPlatformWinrt::_get_property_list(List<PropertyInfo>* p_list) const {
+void EditorExportPlatformUWP::_get_property_list(List<PropertyInfo>* p_list) const {
 
 	p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "appx"));
 	p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "appx"));
@@ -2071,14 +2071,14 @@ void EditorExportPlatformWinrt::_get_property_list(List<PropertyInfo>* p_list) c
 
 }
 
-bool EditorExportPlatformWinrt::can_export(String * r_error) const {
+bool EditorExportPlatformUWP::can_export(String * r_error) const {
 
 	String err;
 	bool valid = true;
 
-	if (!exists_export_template("winrt_x86_debug.zip") || !exists_export_template("winrt_x86_release.zip")
-		|| !exists_export_template("winrt_arm_debug.zip") || !exists_export_template("winrt_arm_release.zip")
-		|| !exists_export_template("winrt_x64_debug.zip") || !exists_export_template("winrt_x64_release.zip")) {
+	if (!exists_export_template("uwp_x86_debug.zip") || !exists_export_template("uwp_x86_release.zip")
+		|| !exists_export_template("uwp_arm_debug.zip") || !exists_export_template("uwp_arm_release.zip")
+		|| !exists_export_template("uwp_x64_debug.zip") || !exists_export_template("uwp_x64_release.zip")) {
 		valid = false;
 		err += TTR("No export templates found.\nDownload and install export templates.") + "\n";
 	}
@@ -2154,7 +2154,7 @@ bool EditorExportPlatformWinrt::can_export(String * r_error) const {
 	return valid;
 }
 
-Error EditorExportPlatformWinrt::export_project(const String & p_path, bool p_debug, int p_flags) {
+Error EditorExportPlatformUWP::export_project(const String & p_path, bool p_debug, int p_flags) {
 
 	String src_appx;
 
@@ -2170,30 +2170,30 @@ Error EditorExportPlatformWinrt::export_project(const String & p_path, bool p_de
 		if (p_debug) {
 			switch (arch) {
 				case X86: {
-					src_appx = find_export_template("winrt_x86_debug.zip", &err);
+					src_appx = find_export_template("uwp_x86_debug.zip", &err);
 					break;
 				}
 				case X64: {
-					src_appx = find_export_template("winrt_x64_debug.zip", &err);
+					src_appx = find_export_template("uwp_x64_debug.zip", &err);
 					break;
 				}
 				case ARM: {
-					src_appx = find_export_template("winrt_arm_debug.zip", &err);
+					src_appx = find_export_template("uwp_arm_debug.zip", &err);
 					break;
 				}
 			}
 		} else {
 			switch (arch) {
 				case X86: {
-					src_appx = find_export_template("winrt_x86_release.zip", &err);
+					src_appx = find_export_template("uwp_x86_release.zip", &err);
 					break;
 				}
 				case X64: {
-					src_appx = find_export_template("winrt_x64_release.zip", &err);
+					src_appx = find_export_template("uwp_x64_release.zip", &err);
 					break;
 				}
 				case ARM: {
-					src_appx = find_export_template("winrt_arm_release.zip", &err);
+					src_appx = find_export_template("uwp_arm_release.zip", &err);
 					break;
 				}
 			}
@@ -2337,7 +2337,7 @@ Error EditorExportPlatformWinrt::export_project(const String & p_path, bool p_de
 	return OK;
 }
 
-EditorExportPlatformWinrt::EditorExportPlatformWinrt() {
+EditorExportPlatformUWP::EditorExportPlatformUWP() {
 
 	Image img(_uwp_logo);
 	logo = Ref<ImageTexture>(memnew(ImageTexture));
@@ -2381,11 +2381,11 @@ EditorExportPlatformWinrt::EditorExportPlatformWinrt() {
 	certificate_pass = "";
 }
 
-EditorExportPlatformWinrt::~EditorExportPlatformWinrt() {}
+EditorExportPlatformUWP::~EditorExportPlatformUWP() {}
 
 
 void register_uwp_exporter() {
 
-	Ref<EditorExportPlatformWinrt> exporter = Ref<EditorExportPlatformWinrt>(memnew(EditorExportPlatformWinrt));
+	Ref<EditorExportPlatformUWP> exporter = Ref<EditorExportPlatformUWP>(memnew(EditorExportPlatformUWP));
 	EditorImportExport::get_singleton()->add_export_platform(exporter);
 }

+ 11 - 11
platform/uwp/joystick_uwp.cpp

@@ -32,15 +32,15 @@
 using namespace Windows::Gaming::Input;
 using namespace Windows::Foundation;
 
-void JoystickWinrt::register_events() {
+void JoystickUWP::register_events() {
 
 	Gamepad::GamepadAdded +=
-		ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadAdded);
+		ref new EventHandler<Gamepad^>(this, &JoystickUWP::OnGamepadAdded);
 	Gamepad::GamepadRemoved +=
-		ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadRemoved);
+		ref new EventHandler<Gamepad^>(this, &JoystickUWP::OnGamepadRemoved);
 }
 
-uint32_t JoystickWinrt::process_controllers(uint32_t p_last_id) {
+uint32_t JoystickUWP::process_controllers(uint32_t p_last_id) {
 
 	for (int i = 0; i < MAX_CONTROLLERS; i++) {
 
@@ -74,20 +74,20 @@ uint32_t JoystickWinrt::process_controllers(uint32_t p_last_id) {
 	return p_last_id;
 }
 
-JoystickWinrt::JoystickWinrt() {
+JoystickUWP::JoystickUWP() {
 
 	for (int i = 0; i < MAX_CONTROLLERS; i++)
 		controllers[i].id = i;
 }
 
-JoystickWinrt::JoystickWinrt(InputDefault * p_input) {
+JoystickUWP::JoystickUWP(InputDefault * p_input) {
 
 	input = p_input;
 
-	JoystickWinrt();
+	JoystickUWP();
 }
 
-void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
+void JoystickUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
 
 	short idx = -1;
 
@@ -106,10 +106,10 @@ void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::I
 	controllers[idx].id = idx;
 	controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER;
 
-	input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__WINRT_GAMEPAD__");
+	input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__UWP_GAMEPAD__");
 }
 
-void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
+void JoystickUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
 
 	short idx = -1;
 
@@ -136,7 +136,7 @@ void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming:
 	input->joy_connection_changed(idx, false, "Xbox Controller");
 }
 
-InputDefault::JoyAxis JoystickWinrt::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+InputDefault::JoyAxis JoystickUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
 
 	InputDefault::JoyAxis jx;
 

+ 5 - 5
platform/uwp/joystick_uwp.h

@@ -26,20 +26,20 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-#ifndef JOYSTICK_WINRT_H
-#define JOYSTICK_WINRT_H
+#ifndef JOYSTICK_UWP_H
+#define JOYSTICK_UWP_H
 
 #include "main/input_default.h"
 
-ref class JoystickWinrt sealed {
+ref class JoystickUWP sealed {
 
 internal:
 
 	void register_events();
 	uint32_t process_controllers(uint32_t p_last_id);
 
-	JoystickWinrt();
-	JoystickWinrt(InputDefault* p_input);
+	JoystickUWP();
+	JoystickUWP(InputDefault* p_input);
 
 private:
 

+ 77 - 77
platform/uwp/os_uwp.cpp

@@ -69,28 +69,28 @@ using namespace Windows::ApplicationModel::DataTransfer;
 using namespace concurrency;
 
 
-int OSWinrt::get_video_driver_count() const {
+int OSUWP::get_video_driver_count() const {
 
 	return 1;
 }
-const char * OSWinrt::get_video_driver_name(int p_driver) const {
+const char * OSUWP::get_video_driver_name(int p_driver) const {
 
 	return "GLES2";
 }
 
-OS::VideoMode OSWinrt::get_default_video_mode() const {
+OS::VideoMode OSUWP::get_default_video_mode() const {
 
 	return video_mode;
 }
 
-Size2 OSWinrt::get_window_size() const {
+Size2 OSUWP::get_window_size() const {
 	Size2 size;
 	size.width = video_mode.width;
 	size.height = video_mode.height;
 	return size;
 }
 
-void OSWinrt::set_window_size(const Size2 p_size) {
+void OSUWP::set_window_size(const Size2 p_size) {
 
 	Windows::Foundation::Size new_size;
 	new_size.Width = p_size.width;
@@ -105,7 +105,7 @@ void OSWinrt::set_window_size(const Size2 p_size) {
 	}
 }
 
-void OSWinrt::set_window_fullscreen(bool p_enabled) {
+void OSUWP::set_window_fullscreen(bool p_enabled) {
 
 	ApplicationView^ view = ApplicationView::GetForCurrentView();
 
@@ -126,12 +126,12 @@ void OSWinrt::set_window_fullscreen(bool p_enabled) {
 	}
 }
 
-bool OSWinrt::is_window_fullscreen() const {
+bool OSUWP::is_window_fullscreen() const {
 
 	return ApplicationView::GetForCurrentView()->IsFullScreenMode;
 }
 
-void OSWinrt::set_keep_screen_on(bool p_enabled) {
+void OSUWP::set_keep_screen_on(bool p_enabled) {
 
 	if (is_keep_screen_on() == p_enabled) return;
 
@@ -143,11 +143,11 @@ void OSWinrt::set_keep_screen_on(bool p_enabled) {
 	OS::set_keep_screen_on(p_enabled);
 }
 
-int OSWinrt::get_audio_driver_count() const {
+int OSUWP::get_audio_driver_count() const {
 
 	return AudioDriverManagerSW::get_driver_count();
 }
-const char * OSWinrt::get_audio_driver_name(int p_driver) const {
+const char * OSUWP::get_audio_driver_name(int p_driver) const {
 
 	AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver);
 	ERR_FAIL_COND_V( !driver, "" );
@@ -157,14 +157,14 @@ const char * OSWinrt::get_audio_driver_name(int p_driver) const {
 static MemoryPoolStatic *mempool_static=NULL;
 static MemoryPoolDynamic *mempool_dynamic=NULL;
 
-void OSWinrt::initialize_core() {
+void OSUWP::initialize_core() {
 
 
 	last_button_state=0;
 
 	//RedirectIOToConsole();
 
-	ThreadWinrt::make_default();
+	ThreadUWP::make_default();
 	SemaphoreWindows::make_default();
 	MutexWindows::make_default();
 
@@ -206,23 +206,23 @@ void OSWinrt::initialize_core() {
 	cursor_shape=CURSOR_ARROW;
 }
 
-bool OSWinrt::can_draw() const {
+bool OSUWP::can_draw() const {
 
 	return !minimized;
 };
 
 
-void OSWinrt::set_gl_context(ContextEGL* p_context) {
+void OSUWP::set_gl_context(ContextEGL* p_context) {
 
 	gl_context = p_context;
 };
 
-void OSWinrt::screen_size_changed() {
+void OSUWP::screen_size_changed() {
 
 	gl_context->reset();
 };
 
-void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
+void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
 
     main_loop=NULL;
     outside=true;
@@ -285,7 +285,7 @@ void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_aud
 
 	input = memnew( InputDefault );
 
-	joystick = ref new JoystickWinrt(input);
+	joystick = ref new JoystickUWP(input);
 	joystick->register_events();
 
 	AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
@@ -345,7 +345,7 @@ void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_aud
 
 }
 
-void OSWinrt::set_clipboard(const String& p_text) {
+void OSUWP::set_clipboard(const String& p_text) {
 
 	DataPackage^ clip = ref new DataPackage();
 	clip->RequestedOperation = DataPackageOperation::Copy;
@@ -354,7 +354,7 @@ void OSWinrt::set_clipboard(const String& p_text) {
 	Clipboard::SetContent(clip);
 };
 
-String OSWinrt::get_clipboard() const {
+String OSUWP::get_clipboard() const {
 
 	if (managed_object->clipboard != nullptr)
 		return managed_object->clipboard->Data();
@@ -363,7 +363,7 @@ String OSWinrt::get_clipboard() const {
 };
 
 
-void OSWinrt::input_event(InputEvent &p_event) {
+void OSUWP::input_event(InputEvent &p_event) {
 
 	p_event.ID = ++last_id;
 
@@ -378,20 +378,20 @@ void OSWinrt::input_event(InputEvent &p_event) {
 	}
 };
 
-void OSWinrt::delete_main_loop() {
+void OSUWP::delete_main_loop() {
 
 	if (main_loop)
 		memdelete(main_loop);
 	main_loop=NULL;
 }
 
-void OSWinrt::set_main_loop( MainLoop * p_main_loop ) {
+void OSUWP::set_main_loop( MainLoop * p_main_loop ) {
 
 	input->set_main_loop(p_main_loop);
 	main_loop=p_main_loop;
 }
 
-void OSWinrt::finalize() {
+void OSUWP::finalize() {
 
 	if(main_loop)
 		memdelete(main_loop);
@@ -432,7 +432,7 @@ void OSWinrt::finalize() {
 	joystick = nullptr;
 
 }
-void OSWinrt::finalize_core() {
+void OSUWP::finalize_core() {
 
 	if (mempool_dynamic)
 		memdelete( mempool_dynamic );
@@ -440,7 +440,7 @@ void OSWinrt::finalize_core() {
 
 }
 
-void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) {
+void OSUWP::vprint(const char* p_format, va_list p_list, bool p_stderr) {
 
 	char buf[16384+1];
 	int len = vsnprintf(buf,16384,p_format,p_list);
@@ -467,14 +467,14 @@ void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) {
 	fflush(stdout);
 };
 
-void OSWinrt::alert(const String& p_alert,const String& p_title) {
+void OSUWP::alert(const String& p_alert,const String& p_title) {
 
 	Platform::String^ alert = ref new Platform::String(p_alert.c_str());
 	Platform::String^ title = ref new Platform::String(p_title.c_str());
 
 	MessageDialog^ msg = ref new MessageDialog(alert, title);
 
-	UICommand^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSWinrt::ManagedType::alert_close));
+	UICommand^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSUWP::ManagedType::alert_close));
 	msg->Commands->Append(close);
 	msg->DefaultCommandIndex = 0;
 	
@@ -483,17 +483,17 @@ void OSWinrt::alert(const String& p_alert,const String& p_title) {
 	msg->ShowAsync();
 }
 
-void OSWinrt::ManagedType::alert_close(IUICommand^ command) {
+void OSUWP::ManagedType::alert_close(IUICommand^ command) {
 
 	alert_close_handle = false;
 }
 
-void OSWinrt::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
+void OSUWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
 
 	update_clipboard();
 }
 
-void OSWinrt::ManagedType::update_clipboard() {
+void OSUWP::ManagedType::update_clipboard() {
 
 	DataPackageView^ data = Clipboard::GetContent();
 
@@ -507,7 +507,7 @@ void OSWinrt::ManagedType::update_clipboard() {
 	}
 }
 
-void OSWinrt::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
+void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
 	
 	AccelerometerReading^ reading = args->Reading;
 
@@ -518,7 +518,7 @@ void OSWinrt::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ send
 	));
 }
 
-void OSWinrt::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
+void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
 
 	MagnetometerReading^ reading = args->Reading;
 
@@ -529,7 +529,7 @@ void OSWinrt::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender
 	));
 }
 
-void OSWinrt::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
+void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
 
 	GyrometerReading^ reading = args->Reading;
 
@@ -540,7 +540,7 @@ void OSWinrt::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyro
 	));
 }
 
-void OSWinrt::set_mouse_mode(MouseMode p_mode) {
+void OSUWP::set_mouse_mode(MouseMode p_mode) {
 
 	if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
 
@@ -566,41 +566,41 @@ void OSWinrt::set_mouse_mode(MouseMode p_mode) {
 	SetEvent(mouse_mode_changed);
 }
 
-OSWinrt::MouseMode OSWinrt::get_mouse_mode() const{
+OSUWP::MouseMode OSUWP::get_mouse_mode() const{
 
 	return mouse_mode;
 }
 
 
 
-Point2 OSWinrt::get_mouse_pos() const {
+Point2 OSUWP::get_mouse_pos() const {
 
 	return Point2(old_x, old_y);
 }
 
-int OSWinrt::get_mouse_button_state() const {
+int OSUWP::get_mouse_button_state() const {
 
 	return last_button_state;
 }
 
-void OSWinrt::set_window_title(const String& p_title) {
+void OSUWP::set_window_title(const String& p_title) {
 
 }
 
-void OSWinrt::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
+void OSUWP::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
 
 	video_mode = p_video_mode;
 }
-OS::VideoMode OSWinrt::get_video_mode(int p_screen) const {
+OS::VideoMode OSUWP::get_video_mode(int p_screen) const {
 
 	return video_mode;
 }
-void OSWinrt::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
+void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
 
 
 }
 
-void OSWinrt::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) {
+void OSUWP::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) {
 
 	const char* err_details;
 	if (p_rationale && p_rationale[0])
@@ -625,12 +625,12 @@ void OSWinrt::print_error(const char* p_function, const char* p_file, int p_line
 }
 
 
-String OSWinrt::get_name() {
+String OSUWP::get_name() {
 
-	return "WinRT";
+	return "UWP";
 }
 
-OS::Date OSWinrt::get_date(bool utc) const {
+OS::Date OSUWP::get_date(bool utc) const {
 
 	SYSTEMTIME systemtime;
 	if (utc)
@@ -646,7 +646,7 @@ OS::Date OSWinrt::get_date(bool utc) const {
 	date.dst=false;
 	return date;
 }
-OS::Time OSWinrt::get_time(bool utc) const {
+OS::Time OSUWP::get_time(bool utc) const {
 
 	SYSTEMTIME systemtime;
 	if (utc)
@@ -661,7 +661,7 @@ OS::Time OSWinrt::get_time(bool utc) const {
 	return time;
 }
 
-OS::TimeZoneInfo OSWinrt::get_time_zone_info() const {
+OS::TimeZoneInfo OSUWP::get_time_zone_info() const {
 	TIME_ZONE_INFORMATION info;
 	bool daylight = false;
 	if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
@@ -678,7 +678,7 @@ OS::TimeZoneInfo OSWinrt::get_time_zone_info() const {
 	return ret;
 }
 
-uint64_t OSWinrt::get_unix_time() const {
+uint64_t OSUWP::get_unix_time() const {
 
 	FILETIME ft;
 	SYSTEMTIME st;
@@ -700,7 +700,7 @@ uint64_t OSWinrt::get_unix_time() const {
 	return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000;
 };
 
-void OSWinrt::delay_usec(uint32_t p_usec) const {
+void OSUWP::delay_usec(uint32_t p_usec) const {
 
 	int msec = p_usec < 1000 ? 1 : p_usec / 1000;
 
@@ -708,7 +708,7 @@ void OSWinrt::delay_usec(uint32_t p_usec) const {
 	WaitForSingleObjectEx(GetCurrentThread(), msec, false);
 
 }
-uint64_t OSWinrt::get_ticks_usec() const {
+uint64_t OSUWP::get_ticks_usec() const {
 
 	uint64_t ticks;
 	uint64_t time;
@@ -723,13 +723,13 @@ uint64_t OSWinrt::get_ticks_usec() const {
 }
 
 
-void OSWinrt::process_events() {
+void OSUWP::process_events() {
 
 	last_id = joystick->process_controllers(last_id);
 	process_key_events();
 }
 
-void OSWinrt::process_key_events()
+void OSUWP::process_key_events()
 {
 
 	for (int i = 0; i < key_event_pos; i++) {
@@ -750,7 +750,7 @@ void OSWinrt::process_key_events()
 	key_event_pos = 0;
 }
 
-void OSWinrt::queue_key_event(KeyEvent & p_event)
+void OSUWP::queue_key_event(KeyEvent & p_event)
 {
 	// This merges Char events with the previous Key event, so
 	// the unicode can be retrieved without sending duplicate events.
@@ -768,7 +768,7 @@ void OSWinrt::queue_key_event(KeyEvent & p_event)
 	key_event_buffer[key_event_pos++] = p_event;
 }
 
-void OSWinrt::set_cursor_shape(CursorShape p_shape) {
+void OSUWP::set_cursor_shape(CursorShape p_shape) {
 
 	ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
 
@@ -800,58 +800,58 @@ void OSWinrt::set_cursor_shape(CursorShape p_shape) {
 	cursor_shape = p_shape;
 }
 
-Error OSWinrt::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) {
+Error OSUWP::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) {
 
 	return FAILED;
 };
 
-Error OSWinrt::kill(const ProcessID& p_pid) {
+Error OSUWP::kill(const ProcessID& p_pid) {
 
 	return FAILED;
 };
 
-Error OSWinrt::set_cwd(const String& p_cwd) {
+Error OSUWP::set_cwd(const String& p_cwd) {
 
 	return FAILED;
 }
 
-String OSWinrt::get_executable_path() const {
+String OSUWP::get_executable_path() const {
 
 	return "";
 }
 
-void OSWinrt::set_icon(const Image& p_icon) {
+void OSUWP::set_icon(const Image& p_icon) {
 
 }
 
 
-bool OSWinrt::has_environment(const String& p_var) const {
+bool OSUWP::has_environment(const String& p_var) const {
 
 	return false;
 };
 
-String OSWinrt::get_environment(const String& p_var) const {
+String OSUWP::get_environment(const String& p_var) const {
 
 	return "";
 };
 
-String OSWinrt::get_stdin_string(bool p_block) {
+String OSUWP::get_stdin_string(bool p_block) {
 
 	return String();
 }
 
 
-void OSWinrt::move_window_to_foreground() {
+void OSUWP::move_window_to_foreground() {
 
 }
 
-Error OSWinrt::shell_open(String p_uri) {
+Error OSUWP::shell_open(String p_uri) {
 
 	return FAILED;
 }
 
 
-String OSWinrt::get_locale() const {
+String OSUWP::get_locale() const {
 
 #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
 	return "en";
@@ -861,46 +861,46 @@ String OSWinrt::get_locale() const {
 #endif
 }
 
-void OSWinrt::release_rendering_thread() {
+void OSUWP::release_rendering_thread() {
 
 	gl_context->release_current();
 }
 
-void OSWinrt::make_rendering_thread() {
+void OSUWP::make_rendering_thread() {
 
 	gl_context->make_current();
 }
 
-void OSWinrt::swap_buffers() {
+void OSUWP::swap_buffers() {
 
 	gl_context->swap_buffers();
 }
 
-bool OSWinrt::has_touchscreen_ui_hint() const {
+bool OSUWP::has_touchscreen_ui_hint() const {
 
 	TouchCapabilities^ tc = ref new TouchCapabilities();
 	return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
 }
 
-bool OSWinrt::has_virtual_keyboard() const {
+bool OSUWP::has_virtual_keyboard() const {
 
 	return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
 }
 
-void OSWinrt::show_virtual_keyboard(const String & p_existing_text, const Rect2 & p_screen_rect) {
+void OSUWP::show_virtual_keyboard(const String & p_existing_text, const Rect2 & p_screen_rect) {
 
 	InputPane^ pane = InputPane::GetForCurrentView();
 	pane->TryShow();
 }
 
-void OSWinrt::hide_virtual_keyboard() {
+void OSUWP::hide_virtual_keyboard() {
 
 	InputPane^ pane = InputPane::GetForCurrentView();
 	pane->TryHide();
 }
 
 
-void OSWinrt::run() {
+void OSUWP::run() {
 
 	if (!main_loop)
 		return;
@@ -927,13 +927,13 @@ void OSWinrt::run() {
 
 
 
-MainLoop *OSWinrt::get_main_loop() const {
+MainLoop *OSUWP::get_main_loop() const {
 
 	return main_loop;
 }
 
 
-String OSWinrt::get_data_dir() const {
+String OSUWP::get_data_dir() const {
 
 	Windows::Storage::StorageFolder ^data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
 
@@ -941,7 +941,7 @@ String OSWinrt::get_data_dir() const {
 }
 
 
-OSWinrt::OSWinrt() {
+OSUWP::OSUWP() {
 
 	key_event_pos=0;
 	force_quit=false;
@@ -973,7 +973,7 @@ OSWinrt::OSWinrt() {
 }
 
 
-OSWinrt::~OSWinrt()
+OSUWP::~OSUWP()
 {
 #ifdef STDOUT_FILE
 	fclose(stdo);

+ 7 - 7
platform/uwp/os_uwp.h

@@ -26,8 +26,8 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-#ifndef OSWinrt_H
-#define OSWinrt_H
+#ifndef OSUWP_H
+#define OSUWP_H
 
 #include "os/input.h"
 #include "os/os.h"
@@ -60,7 +60,7 @@
 /**
 	@author Juan Linietsky <[email protected]>
 */
-class OSWinrt : public OS {
+class OSUWP : public OS {
 
 public:
 
@@ -137,7 +137,7 @@ private:
 
 	InputDefault *input;
 
-	JoystickWinrt^ joystick;
+	JoystickUWP^ joystick;
 
 	Windows::System::Display::DisplayRequest^ display_request;
 
@@ -159,7 +159,7 @@ private:
 
 	internal:
 		ManagedType() { alert_close_handle = false; }
-		property OSWinrt* os;
+		property OSUWP* os;
 	};
 	ManagedType^ managed_object;
 	Windows::Devices::Sensors::Accelerometer^ accelerometer;
@@ -273,8 +273,8 @@ public:
 
 	void queue_key_event(KeyEvent &p_event);
 
-	OSWinrt();
-	~OSWinrt();
+	OSUWP();
+	~OSUWP();
 
 };
 

+ 12 - 12
platform/uwp/thread_uwp.cpp

@@ -30,9 +30,9 @@
 
 #include "os/memory.h"
 
-Thread* ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback,void *p_user,const Settings&) {
+Thread* ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback,void *p_user,const Settings&) {
 
-	ThreadWinrt* thread = memnew(ThreadWinrt);
+	ThreadUWP* thread = memnew(ThreadUWP);
 
 
 	std::thread new_thread(p_callback, p_user);
@@ -41,34 +41,34 @@ Thread* ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback,void *p_u
 	return thread;
 };
 
-Thread::ID ThreadWinrt::get_thread_ID_func_winrt() {
+Thread::ID ThreadUWP::get_thread_ID_func_uwp() {
 
 	return std::hash<std::thread::id>()(std::this_thread::get_id());
 };
 
-void ThreadWinrt::wait_to_finish_func_winrt(Thread* p_thread) {
+void ThreadUWP::wait_to_finish_func_uwp(Thread* p_thread) {
 
-	ThreadWinrt *tp=static_cast<ThreadWinrt*>(p_thread);
+	ThreadUWP *tp=static_cast<ThreadUWP*>(p_thread);
 	tp->thread.join();
 };
 
 
-Thread::ID ThreadWinrt::get_ID() const {
+Thread::ID ThreadUWP::get_ID() const {
 
 	return std::hash<std::thread::id>()(thread.get_id());
 };
 
-void ThreadWinrt::make_default() {
-	create_func = create_func_winrt;
-	get_thread_ID_func = get_thread_ID_func_winrt;
-	wait_to_finish_func = wait_to_finish_func_winrt;
+void ThreadUWP::make_default() {
+	create_func = create_func_uwp;
+	get_thread_ID_func = get_thread_ID_func_uwp;
+	wait_to_finish_func = wait_to_finish_func_uwp;
 };
 
-ThreadWinrt::ThreadWinrt() {
+ThreadUWP::ThreadUWP() {
 
 };
 
-ThreadWinrt::~ThreadWinrt() {
+ThreadUWP::~ThreadUWP() {
 
 };
 

+ 8 - 8
platform/uwp/thread_uwp.h

@@ -26,8 +26,8 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-#ifndef THREAD_WINRT_H
-#define THREAD_WINRT_H
+#ifndef THREAD_UWP_H
+#define THREAD_UWP_H
 
 #ifdef UWP_ENABLED
 
@@ -35,15 +35,15 @@
 
 #include <thread>
 
-class ThreadWinrt : public Thread {
+class ThreadUWP : public Thread {
 
 	std::thread thread;
 
-	static Thread* create_func_winrt(ThreadCreateCallback p_callback,void *,const Settings&);
-	static ID get_thread_ID_func_winrt();
-	static void wait_to_finish_func_winrt(Thread* p_thread);
+	static Thread* create_func_uwp(ThreadCreateCallback p_callback,void *,const Settings&);
+	static ID get_thread_ID_func_uwp();
+	static void wait_to_finish_func_uwp(Thread* p_thread);
 
-	ThreadWinrt();
+	ThreadUWP();
 public:
 
 
@@ -52,7 +52,7 @@ public:
 	static void make_default();
 
 
-	~ThreadWinrt();
+	~ThreadUWP();
 
 };
 

+ 1 - 1
thirdparty/README.md

@@ -14,7 +14,7 @@ Files extracted from upstream source:
 - LICENSE file
 
 Important: Some files have been modified by Godot developers so that they work
-for all platforms (especially WinRT). Check the diff with the 1.3.13 tarball
+for all platforms (especially UWP). Check the diff with the 1.3.13 tarball
 before the next update.
 
 

+ 2 - 2
thirdparty/openssl/uwp.cpp

@@ -1,7 +1,7 @@
 /* Snippets extracted from https://github.com/Microsoft/openssl/blob/ec7e430e06e4e3ac87c183dee33cb216814cf980/ms/winrt.cpp
  * Adapted for Godot definitions
  */
-/* winrt.cpp
+/* uwp.cpp
  * Copyright 2014 Microsoft Corporation
  * C++/CX Entropy/shims for Windows Phone/Windows Store platform
  * written by Alejandro Jimenez Martinez
@@ -144,7 +144,7 @@ extern "C"
 		{
 		return 0;
 		}
-	int winrt_GetTickCount(void)
+	int uwp_GetTickCount(void)
 		{
 		LARGE_INTEGER t;
 		return(int) (QueryPerformanceCounter(&t) ? t.QuadPart : 0);

+ 1 - 1
tools/dist/uwp_template/AppxManifest.xml

@@ -15,7 +15,7 @@
     <Resource Language="EN-US" />
   </Resources>
   <Applications>
-    <Application Id="App" Executable="godot.winrt.exe" EntryPoint="GodotWinRT.App">
+    <Application Id="App" Executable="godot.uwp.exe" EntryPoint="GodotUWP.App">
       <uap:VisualElements DisplayName="$display_name$" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png" Description="$app_description$" BackgroundColor="$bg_color$">
         <uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" Square310x310Logo="Assets\Square310x310Logo.png" Square71x71Logo="Assets\Square71x71Logo.png" ShortName="$short_name$">
 		  $name_on_tiles$