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Merge pull request #48269 from akien-mga/remove-largetexture

Remove obsolete LargeTexture, it's no longer useful since 3.x
Rémi Verschelde 4 years ago
parent
commit
418fe155f9

+ 0 - 90
doc/classes/LargeTexture.xml

@@ -1,90 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LargeTexture" inherits="Texture2D" version="4.0">
-	<brief_description>
-		A [Texture2D] capable of storing many smaller textures with offsets.
-	</brief_description>
-	<description>
-		A [Texture2D] capable of storing many smaller textures with offsets.
-		You can dynamically add pieces ([Texture2D]s) to this [LargeTexture] using different offsets.
-	</description>
-	<tutorials>
-	</tutorials>
-	<methods>
-		<method name="add_piece">
-			<return type="int">
-			</return>
-			<argument index="0" name="ofs" type="Vector2">
-			</argument>
-			<argument index="1" name="texture" type="Texture2D">
-			</argument>
-			<description>
-				Adds [code]texture[/code] to this [LargeTexture], starting on offset [code]ofs[/code].
-			</description>
-		</method>
-		<method name="clear">
-			<return type="void">
-			</return>
-			<description>
-				Clears the [LargeTexture].
-			</description>
-		</method>
-		<method name="get_piece_count" qualifiers="const">
-			<return type="int">
-			</return>
-			<description>
-				Returns the number of pieces currently in this [LargeTexture].
-			</description>
-		</method>
-		<method name="get_piece_offset" qualifiers="const">
-			<return type="Vector2">
-			</return>
-			<argument index="0" name="idx" type="int">
-			</argument>
-			<description>
-				Returns the offset of the piece with the index [code]idx[/code].
-			</description>
-		</method>
-		<method name="get_piece_texture" qualifiers="const">
-			<return type="Texture2D">
-			</return>
-			<argument index="0" name="idx" type="int">
-			</argument>
-			<description>
-				Returns the [Texture2D] of the piece with the index [code]idx[/code].
-			</description>
-		</method>
-		<method name="set_piece_offset">
-			<return type="void">
-			</return>
-			<argument index="0" name="idx" type="int">
-			</argument>
-			<argument index="1" name="ofs" type="Vector2">
-			</argument>
-			<description>
-				Sets the offset of the piece with the index [code]idx[/code] to [code]ofs[/code].
-			</description>
-		</method>
-		<method name="set_piece_texture">
-			<return type="void">
-			</return>
-			<argument index="0" name="idx" type="int">
-			</argument>
-			<argument index="1" name="texture" type="Texture2D">
-			</argument>
-			<description>
-				Sets the [Texture2D] of the piece with index [code]idx[/code] to [code]texture[/code].
-			</description>
-		</method>
-		<method name="set_size">
-			<return type="void">
-			</return>
-			<argument index="0" name="size" type="Vector2">
-			</argument>
-			<description>
-				Sets the size of this [LargeTexture].
-			</description>
-		</method>
-	</methods>
-	<constants>
-	</constants>
-</class>

+ 0 - 1
editor/icons/LargeTexture.svg

@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v1 2h1v-2h2v-1zm11 0v1h2v2h1v-3zm-3 5v1h-1v1h-2v1h-1v1h-1v1h2 2 2 2v-2h-1v-1-1h-1v-1zm-8 6v2 1h3v-1h-2v-2zm13 0v2h-2v1h3v-1-2z" fill="#e0e0e0" fill-opacity=".99608"/></svg>

+ 1 - 2
editor/plugins/canvas_item_editor_plugin.cpp

@@ -6518,8 +6518,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
 						   type == "CurveTexture" ||
 						   type == "CurveTexture" ||
 						   type == "GradientTexture" ||
 						   type == "GradientTexture" ||
 						   type == "StreamTexture2D" ||
 						   type == "StreamTexture2D" ||
-						   type == "AtlasTexture" ||
-						   type == "LargeTexture") {
+						   type == "AtlasTexture") {
 					Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
 					Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
 					if (!texture.is_valid()) {
 					if (!texture.is_valid()) {
 						continue;
 						continue;

+ 0 - 3
editor/plugins/editor_preview_plugins.cpp

@@ -81,7 +81,6 @@ bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
 Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
 	Ref<Image> img;
 	Ref<Image> img;
 	Ref<AtlasTexture> atex = p_from;
 	Ref<AtlasTexture> atex = p_from;
-	Ref<LargeTexture> ltex = p_from;
 	if (atex.is_valid()) {
 	if (atex.is_valid()) {
 		Ref<Texture2D> tex = atex->get_atlas();
 		Ref<Texture2D> tex = atex->get_atlas();
 		if (!tex.is_valid()) {
 		if (!tex.is_valid()) {
@@ -94,8 +93,6 @@ Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Siz
 		}
 		}
 
 
 		img = atlas->get_rect(atex->get_region());
 		img = atlas->get_rect(atex->get_region());
-	} else if (ltex.is_valid()) {
-		img = ltex->to_image();
 	} else {
 	} else {
 		Ref<Texture2D> tex = p_from;
 		Ref<Texture2D> tex = p_from;
 		if (tex.is_valid()) {
 		if (tex.is_valid()) {

+ 1 - 1
editor/plugins/texture_editor_plugin.cpp

@@ -143,7 +143,7 @@ TextureEditor::~TextureEditor() {
 
 
 //
 //
 bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
 bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
-	return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<StreamTexture2D>(p_object) != nullptr || Object::cast_to<LargeTexture>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr;
+	return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<StreamTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr;
 }
 }
 
 
 void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
 void EditorInspectorPluginTexture::parse_begin(Object *p_object) {

+ 1 - 1
editor/plugins/tile_set_editor_plugin.cpp

@@ -319,7 +319,7 @@ void TileSetEditor::_notification(int p_what) {
 			tool_editmode[EDITMODE_NAVIGATION]->set_icon(get_theme_icon("Navigation2D", "EditorIcons"));
 			tool_editmode[EDITMODE_NAVIGATION]->set_icon(get_theme_icon("Navigation2D", "EditorIcons"));
 			tool_editmode[EDITMODE_BITMASK]->set_icon(get_theme_icon("PackedDataContainer", "EditorIcons"));
 			tool_editmode[EDITMODE_BITMASK]->set_icon(get_theme_icon("PackedDataContainer", "EditorIcons"));
 			tool_editmode[EDITMODE_PRIORITY]->set_icon(get_theme_icon("MaterialPreviewLight1", "EditorIcons"));
 			tool_editmode[EDITMODE_PRIORITY]->set_icon(get_theme_icon("MaterialPreviewLight1", "EditorIcons"));
-			tool_editmode[EDITMODE_ICON]->set_icon(get_theme_icon("LargeTexture", "EditorIcons"));
+			tool_editmode[EDITMODE_ICON]->set_icon(get_theme_icon("Image", "EditorIcons"));
 			tool_editmode[EDITMODE_Z_INDEX]->set_icon(get_theme_icon("Sort", "EditorIcons"));
 			tool_editmode[EDITMODE_Z_INDEX]->set_icon(get_theme_icon("Sort", "EditorIcons"));
 
 
 			scroll->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
 			scroll->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));

+ 0 - 1
scene/register_scene_types.cpp

@@ -729,7 +729,6 @@ void register_scene_types() {
 	ClassDB::register_class<ImageTexture>();
 	ClassDB::register_class<ImageTexture>();
 	ClassDB::register_class<AtlasTexture>();
 	ClassDB::register_class<AtlasTexture>();
 	ClassDB::register_class<MeshTexture>();
 	ClassDB::register_class<MeshTexture>();
-	ClassDB::register_class<LargeTexture>();
 	ClassDB::register_class<CurveTexture>();
 	ClassDB::register_class<CurveTexture>();
 	ClassDB::register_class<GradientTexture>();
 	ClassDB::register_class<GradientTexture>();
 	ClassDB::register_class<ProxyTexture>();
 	ClassDB::register_class<ProxyTexture>();

+ 0 - 179
scene/resources/texture.cpp

@@ -1405,185 +1405,6 @@ MeshTexture::MeshTexture() {
 
 
 //////////////////////////////////////////
 //////////////////////////////////////////
 
 
-int LargeTexture::get_width() const {
-	return size.width;
-}
-
-int LargeTexture::get_height() const {
-	return size.height;
-}
-
-RID LargeTexture::get_rid() const {
-	return RID();
-}
-
-bool LargeTexture::has_alpha() const {
-	for (int i = 0; i < pieces.size(); i++) {
-		if (pieces[i].texture->has_alpha()) {
-			return true;
-		}
-	}
-
-	return false;
-}
-
-int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture) {
-	ERR_FAIL_COND_V(p_texture.is_null(), -1);
-	Piece p;
-	p.offset = p_offset;
-	p.texture = p_texture;
-	pieces.push_back(p);
-
-	return pieces.size() - 1;
-}
-
-void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
-	ERR_FAIL_INDEX(p_idx, pieces.size());
-	pieces.write[p_idx].offset = p_offset;
-};
-
-void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture) {
-	ERR_FAIL_COND(p_texture == this);
-	ERR_FAIL_COND(p_texture.is_null());
-	ERR_FAIL_INDEX(p_idx, pieces.size());
-	pieces.write[p_idx].texture = p_texture;
-};
-
-void LargeTexture::set_size(const Size2 &p_size) {
-	size = p_size;
-}
-
-void LargeTexture::clear() {
-	pieces.clear();
-	size = Size2i();
-}
-
-Array LargeTexture::_get_data() const {
-	Array arr;
-	for (int i = 0; i < pieces.size(); i++) {
-		arr.push_back(pieces[i].offset);
-		arr.push_back(pieces[i].texture);
-	}
-	arr.push_back(Size2(size));
-	return arr;
-}
-
-void LargeTexture::_set_data(const Array &p_array) {
-	ERR_FAIL_COND(p_array.size() < 1);
-	ERR_FAIL_COND(!(p_array.size() & 1));
-	clear();
-	for (int i = 0; i < p_array.size() - 1; i += 2) {
-		add_piece(p_array[i], p_array[i + 1]);
-	}
-	size = Size2(p_array[p_array.size() - 1]);
-}
-
-int LargeTexture::get_piece_count() const {
-	return pieces.size();
-}
-
-Vector2 LargeTexture::get_piece_offset(int p_idx) const {
-	ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
-	return pieces[p_idx].offset;
-}
-
-Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const {
-	ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture2D>());
-	return pieces[p_idx].texture;
-}
-
-Ref<Image> LargeTexture::to_image() const {
-	Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8));
-	for (int i = 0; i < pieces.size(); i++) {
-		Ref<Image> src_img = pieces[i].texture->get_image();
-		img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset);
-	}
-
-	return img;
-}
-
-void LargeTexture::_bind_methods() {
-	ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);
-	ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
-	ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);
-	ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);
-	ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);
-
-	ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);
-	ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
-	ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture);
-
-	ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);
-	ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);
-
-	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
-}
-
-void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
-	for (int i = 0; i < pieces.size(); i++) {
-		// TODO
-		pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose);
-	}
-}
-
-void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
-	//tiling not supported for this
-	if (size.x == 0 || size.y == 0) {
-		return;
-	}
-
-	Size2 scale = p_rect.size / size;
-
-	for (int i = 0; i < pieces.size(); i++) {
-		// TODO
-		pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose);
-	}
-}
-
-void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
-	//tiling not supported for this
-	if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0) {
-		return;
-	}
-
-	Size2 scale = p_rect.size / p_src_rect.size;
-
-	for (int i = 0; i < pieces.size(); i++) {
-		// TODO
-		Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
-		if (!p_src_rect.intersects(rect)) {
-			continue;
-		}
-		Rect2 local = p_src_rect.intersection(rect);
-		Rect2 target = local;
-		target.size *= scale;
-		target.position = p_rect.position + (p_src_rect.position + rect.position) * scale;
-		local.position -= rect.position;
-		pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose, false);
-	}
-}
-
-bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const {
-	for (int i = 0; i < pieces.size(); i++) {
-		// TODO
-		if (!pieces[i].texture.is_valid()) {
-			continue;
-		}
-
-		Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
-		if (rect.has_point(Point2(p_x, p_y))) {
-			return pieces[i].texture->is_pixel_opaque(p_x - rect.position.x, p_y - rect.position.y);
-		}
-	}
-
-	return true;
-}
-
-LargeTexture::LargeTexture() {
-}
-
-///////////////////
-
 void CurveTexture::_bind_methods() {
 void CurveTexture::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
 	ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
 
 

+ 0 - 45
scene/resources/texture.h

@@ -297,51 +297,6 @@ public:
 	MeshTexture();
 	MeshTexture();
 };
 };
 
 
-class LargeTexture : public Texture2D {
-	GDCLASS(LargeTexture, Texture2D);
-	RES_BASE_EXTENSION("largetex");
-
-protected:
-	struct Piece {
-		Point2 offset;
-		Ref<Texture2D> texture;
-	};
-
-	Vector<Piece> pieces;
-	Size2i size;
-
-	Array _get_data() const;
-	void _set_data(const Array &p_array);
-	static void _bind_methods();
-
-public:
-	virtual int get_width() const override;
-	virtual int get_height() const override;
-	virtual RID get_rid() const override;
-
-	virtual bool has_alpha() const override;
-
-	int add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture);
-	void set_piece_offset(int p_idx, const Point2 &p_offset);
-	void set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture);
-
-	void set_size(const Size2 &p_size);
-	void clear();
-
-	int get_piece_count() const;
-	Vector2 get_piece_offset(int p_idx) const;
-	Ref<Texture2D> get_piece_texture(int p_idx) const;
-	Ref<Image> to_image() const;
-
-	virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
-	virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
-	virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
-
-	bool is_pixel_opaque(int p_x, int p_y) const override;
-
-	LargeTexture();
-};
-
 class TextureLayered : public Texture {
 class TextureLayered : public Texture {
 	GDCLASS(TextureLayered, Texture);
 	GDCLASS(TextureLayered, Texture);