Currently moving the mouse for a single pixel is enough to trigger grabbing, which happens often unintentionally.
@@ -106,7 +106,7 @@ void EditorSpinSlider::gui_input(const Ref<InputEvent> &p_event) {
}
grabbing_spinner_dist_cache += diff_x * grabbing_spinner_speed;
- if (!grabbing_spinner && ABS(grabbing_spinner_dist_cache) > 4 * EDSCALE) {
+ if (!grabbing_spinner && ABS(grabbing_spinner_dist_cache) > 4 * grabbing_spinner_speed * EDSCALE) {
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
grabbing_spinner = true;