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@@ -527,11 +527,11 @@ void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from,
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Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>();
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ERR_FAIL_COND(!line);
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if (p_width > 1.001) {
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- Vector2 t = (p_from - p_to).orthogonal().normalized();
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- line->points[0] = p_from + t * p_width;
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- line->points[1] = p_from - t * p_width;
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- line->points[2] = p_to - t * p_width;
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- line->points[3] = p_to + t * p_width;
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+ Vector2 t = (p_from - p_to).orthogonal().normalized() * p_width * 0.5;
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+ line->points[0] = p_from + t;
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+ line->points[1] = p_from - t;
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+ line->points[2] = p_to - t;
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+ line->points[3] = p_to + t;
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line->point_count = 4;
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} else {
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line->point_count = 2;
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