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@@ -146,3 +146,136 @@ int test_main(int argc, char *argv[]) {
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return test_context.run();
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return test_context.run();
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}
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}
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+
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+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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+
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+#include "servers/navigation_server_2d.h"
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+#include "servers/navigation_server_3d.h"
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+#include "servers/rendering/rendering_server_default.h"
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+
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+struct GodotTestCaseListener : public doctest::IReporter {
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+ GodotTestCaseListener(const doctest::ContextOptions &p_in) {}
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+
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+ PhysicsServer3D *physics_3d_server = nullptr;
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+ PhysicsServer2D *physics_2d_server = nullptr;
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+ NavigationServer3D *navigation_3d_server = nullptr;
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+ NavigationServer2D *navigation_2d_server = nullptr;
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+
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+ void test_case_start(const doctest::TestCaseData &p_in) override {
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+ String name = String(p_in.m_name);
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+
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+ if (name.find("[SceneTree]") != -1) {
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+ GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
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+ memnew(MessageQueue);
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+
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+ GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
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+ memnew(TextServerManager);
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+ Error err = OK;
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+ TextServerManager::initialize(0, err);
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+
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+ OS::get_singleton()->set_has_server_feature_callback(nullptr);
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+ for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
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+ if (String("headless") == DisplayServer::get_create_function_name(i)) {
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+ DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, Vector2i(0, 0), err);
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+ break;
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+ }
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+ }
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+ memnew(RenderingServerDefault());
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+ RenderingServerDefault::get_singleton()->init();
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+ RenderingServerDefault::get_singleton()->set_render_loop_enabled(false);
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+
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+ physics_3d_server = PhysicsServer3DManager::new_default_server();
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+ physics_3d_server->init();
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+
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+ physics_2d_server = PhysicsServer2DManager::new_default_server();
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+ physics_2d_server->init();
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+
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+ navigation_3d_server = NavigationServer3DManager::new_default_server();
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+ navigation_2d_server = memnew(NavigationServer2D);
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+
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+ memnew(InputMap);
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+ InputMap::get_singleton()->load_default();
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+
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+ make_default_theme(false, Ref<Font>());
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+
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+ memnew(SceneTree);
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+ SceneTree::get_singleton()->initialize();
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+ return;
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+ }
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+ }
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+
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+ void test_case_end(const doctest::CurrentTestCaseStats &) override {
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+ if (SceneTree::get_singleton()) {
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+ SceneTree::get_singleton()->finalize();
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+ }
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+
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+ if (MessageQueue::get_singleton()) {
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+ MessageQueue::get_singleton()->flush();
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+ }
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+
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+ if (SceneTree::get_singleton()) {
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+ memdelete(SceneTree::get_singleton());
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+ }
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+
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+ clear_default_theme();
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+
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+ if (TextServerManager::get_singleton()) {
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+ memdelete(TextServerManager::get_singleton());
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+ }
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+
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+ if (navigation_3d_server) {
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+ memdelete(navigation_3d_server);
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+ navigation_3d_server = nullptr;
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+ }
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+
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+ if (navigation_2d_server) {
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+ memdelete(navigation_2d_server);
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+ navigation_2d_server = nullptr;
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+ }
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+
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+ if (physics_3d_server) {
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+ physics_3d_server->finish();
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+ memdelete(physics_3d_server);
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+ physics_3d_server = nullptr;
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+ }
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+
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+ if (physics_2d_server) {
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+ physics_2d_server->finish();
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+ memdelete(physics_2d_server);
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+ physics_2d_server = nullptr;
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+ }
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+
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+ if (RenderingServer::get_singleton()) {
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+ RenderingServer::get_singleton()->sync();
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+ RenderingServer::get_singleton()->global_variables_clear();
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+ RenderingServer::get_singleton()->finish();
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+ memdelete(RenderingServer::get_singleton());
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+ }
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+
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+ if (DisplayServer::get_singleton()) {
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+ memdelete(DisplayServer::get_singleton());
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+ }
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+
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+ if (InputMap::get_singleton()) {
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+ memdelete(InputMap::get_singleton());
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+ }
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+
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+ if (MessageQueue::get_singleton()) {
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+ MessageQueue::get_singleton()->flush();
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+ memdelete(MessageQueue::get_singleton());
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+ }
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+ }
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+
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+ void report_query(const doctest::QueryData &) override {}
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+ void test_run_start() override {}
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+ void test_run_end(const doctest::TestRunStats &) override {}
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+ void test_case_reenter(const doctest::TestCaseData &) override {}
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+ void test_case_exception(const doctest::TestCaseException &) override {}
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+ void subcase_start(const doctest::SubcaseSignature &) override {}
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+ void subcase_end() override {}
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+ void log_assert(const doctest::AssertData &in) override {}
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+ void log_message(const doctest::MessageData &) override {}
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+ void test_case_skipped(const doctest::TestCaseData &) override {}
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+};
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+
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+REGISTER_LISTENER("GodotTestCaseListener", 1, GodotTestCaseListener);
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