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@@ -197,7 +197,10 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
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if (event.actionMasked == MotionEvent.ACTION_UP) {
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nextDownIsDoubleTap = false
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GodotInputHandler.handleMotionEvent(event)
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+ } else if (event.actionMasked == MotionEvent.ACTION_MOVE && panningAndScalingEnabled == false) {
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+ GodotInputHandler.handleMotionEvent(event)
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}
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+
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return true
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}
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