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@@ -936,7 +936,6 @@ void register_scene_types() {
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#ifndef _3D_DISABLED
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#ifndef _3D_DISABLED
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GDREGISTER_CLASS(AudioStreamPlayer3D);
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GDREGISTER_CLASS(AudioStreamPlayer3D);
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GDREGISTER_VIRTUAL_CLASS(PrimitiveMesh);
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GDREGISTER_VIRTUAL_CLASS(PrimitiveMesh);
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- GDREGISTER_CLASS(SVGTexture);
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GDREGISTER_CLASS(BoxMesh);
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GDREGISTER_CLASS(BoxMesh);
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GDREGISTER_CLASS(CapsuleMesh);
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GDREGISTER_CLASS(CapsuleMesh);
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GDREGISTER_CLASS(CylinderMesh);
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GDREGISTER_CLASS(CylinderMesh);
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@@ -1021,6 +1020,7 @@ void register_scene_types() {
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GDREGISTER_CLASS(PlaceholderTexture2DArray);
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GDREGISTER_CLASS(PlaceholderTexture2DArray);
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GDREGISTER_CLASS(PlaceholderCubemap);
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GDREGISTER_CLASS(PlaceholderCubemap);
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GDREGISTER_CLASS(PlaceholderCubemapArray);
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GDREGISTER_CLASS(PlaceholderCubemapArray);
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+ GDREGISTER_CLASS(SVGTexture);
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// These classes are part of renderer_rd
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// These classes are part of renderer_rd
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GDREGISTER_CLASS(Texture2DRD);
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GDREGISTER_CLASS(Texture2DRD);
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