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Merge pull request #41806 from AndreaCatania/AndreaCatania-patch-4

Avoid adding margin twice along capsule Y axis
Rémi Verschelde 5 年 前
コミット
43930aaa28
1 ファイル変更1 行追加1 行削除
  1. 1 1
      modules/bullet/shape_bullet.cpp

+ 1 - 1
modules/bullet/shape_bullet.cpp

@@ -308,7 +308,7 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
 }
 
 btCollisionShape *CapsuleShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
-	return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
+	return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1]));
 }
 
 /* Cylinder */