|
@@ -55,7 +55,7 @@
|
|
|
If [code]true[/code], the button is in disabled state and can't be clicked or toggled.
|
|
|
</member>
|
|
|
<member name="enabled_focus_mode" type="int" setter="set_enabled_focus_mode" getter="get_enabled_focus_mode" enum="Control.FocusMode" default="2">
|
|
|
- [i]Deprecated.[/i] This property has been deprecated due to redundancy and no longer has any effect when set. Please use [member Control.focus_mode] instead.
|
|
|
+ [i]Deprecated.[/i] This property has been deprecated due to redundancy and will be removed in Godot 4.0. This property no longer has any effect when set. Please use [member Control.focus_mode] instead.
|
|
|
</member>
|
|
|
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
|
|
|
<member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group">
|