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@@ -46,7 +46,7 @@
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#include "scene/2d/collision_shape_2d.h"
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#include "scene/2d/cpu_particles_2d.h"
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#include "scene/2d/gpu_particles_2d.h"
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-#include "scene/2d/joints_2d.h"
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+#include "scene/2d/joint_2d.h"
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#include "scene/2d/light_2d.h"
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#include "scene/2d/light_occluder_2d.h"
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#include "scene/2d/line_2d.h"
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@@ -215,6 +215,7 @@
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#include "scene/3d/decal.h"
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#include "scene/3d/gpu_particles_3d.h"
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#include "scene/3d/gpu_particles_collision_3d.h"
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+#include "scene/3d/joint_3d.h"
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#include "scene/3d/light_3d.h"
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#include "scene/3d/lightmap_gi.h"
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#include "scene/3d/lightmap_probe.h"
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@@ -227,7 +228,6 @@
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#include "scene/3d/occluder_instance_3d.h"
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#include "scene/3d/path_3d.h"
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#include "scene/3d/physics_body_3d.h"
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-#include "scene/3d/physics_joint_3d.h"
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#include "scene/3d/position_3d.h"
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#include "scene/3d/proximity_group_3d.h"
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#include "scene/3d/ray_cast_3d.h"
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