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- Contains global variables accessible from everywhere. Use the normal [Object] API, such as "ProjectSettings.get(variable)", "ProjectSettings.set(variable,value)" or "ProjectSettings.has(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.
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+ Contains global variables accessible from everywhere. Use "ProjectSettings.get_setting(variable)", "ProjectSettings.set_setting(variable,value)" or "ProjectSettings.has_setting(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.
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