|
@@ -22,7 +22,7 @@
|
|
|
<argument index="3" name="d" type="float">
|
|
|
</argument>
|
|
|
<description>
|
|
|
- Creates a plane from the four parameters [code]a[/code], [code]b[/code], [code]c[/code] and [code]d[/code].
|
|
|
+ Creates a plane from the four parameters. The three components of the resulting plane's [member normal] are [code]a[/code], [code]b[/code] and [code]c[/code], and the plane has a distance of [code]d[/code] from the origin.
|
|
|
</description>
|
|
|
</method>
|
|
|
<method name="Plane">
|
|
@@ -35,7 +35,7 @@
|
|
|
<argument index="2" name="v3" type="Vector3">
|
|
|
</argument>
|
|
|
<description>
|
|
|
- Creates a plane from three points.
|
|
|
+ Creates a plane from the three points, given in clockwise order.
|
|
|
</description>
|
|
|
</method>
|
|
|
<method name="Plane">
|
|
@@ -153,14 +153,19 @@
|
|
|
</methods>
|
|
|
<members>
|
|
|
<member name="d" type="float" setter="" getter="" default="0.0">
|
|
|
+ Distance from the origin to the plane, in the direction of [member normal].
|
|
|
</member>
|
|
|
<member name="normal" type="Vector3" setter="" getter="" default="Vector3( 0, 0, 0 )">
|
|
|
+ The normal of the plane. "Over" or "Above" the plane is considered the side of the plane towards where the normal is pointing.
|
|
|
</member>
|
|
|
<member name="x" type="float" setter="" getter="" default="0.0">
|
|
|
+ The [member normal]'s X component.
|
|
|
</member>
|
|
|
<member name="y" type="float" setter="" getter="" default="0.0">
|
|
|
+ The [member normal]'s Y component.
|
|
|
</member>
|
|
|
<member name="z" type="float" setter="" getter="" default="0.0">
|
|
|
+ The [member normal]'s Z component.
|
|
|
</member>
|
|
|
</members>
|
|
|
<constants>
|