Explorar o código

Merge pull request #82083 from ronyeh/typo

Remove unnecessary spaces.
Thaddeus Crews hai 3 meses
pai
achega
46437d3c9f
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      modules/mono/README.md

+ 2 - 2
modules/mono/README.md

@@ -20,7 +20,7 @@ MSBuild project SDK as NuGet packages. This is all transparent to the user,
 but it can make things complicated during development.
 but it can make things complicated during development.
 
 
 In order to use Godot with a development of those packages, we must create
 In order to use Godot with a development of those packages, we must create
-a local NuGet source where MSBuild can find them. This can be  done with
+a local NuGet source where MSBuild can find them. This can be done with
 the .NET CLI:
 the .NET CLI:
 
 
 ```sh
 ```sh
@@ -28,7 +28,7 @@ dotnet nuget add source ~/MyLocalNugetSource --name MyLocalNugetSource
 ```
 ```
 
 
 The Godot NuGet packages must be added to that local source. Additionally,
 The Godot NuGet packages must be added to that local source. Additionally,
-we must  make sure there are no other versions of the package in the NuGet
+we must make sure there are no other versions of the package in the NuGet
 cache, as MSBuild may pick one of those instead.
 cache, as MSBuild may pick one of those instead.
 
 
 In order to simplify this process, the `build_assemblies.py` script provides
 In order to simplify this process, the `build_assemblies.py` script provides