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Merge pull request #20440 from Chaosus/fixtexturecrash

Fix game crash when you pass invalid or null parameter to ImageTexture.set_data
Max Hilbrunner 7 years ago
parent
commit
46985ae075
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scene/resources/texture.cpp

+ 2 - 0
scene/resources/texture.cpp

@@ -235,6 +235,8 @@ Error ImageTexture::load(const String &p_path) {
 
 void ImageTexture::set_data(const Ref<Image> &p_image) {
 
+	ERR_FAIL_COND(p_image.is_null());
+
 	VisualServer::get_singleton()->texture_set_data(texture, p_image);
 
 	_change_notify();