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@@ -824,8 +824,6 @@ void register_scene_types() {
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ClassDB::register_class<SkeletonModification3DStackHolder>();
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OS::get_singleton()->yield(); // may take time to init
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-
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- GDREGISTER_CLASS(VelocityTracker3D);
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#endif
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GDREGISTER_CLASS(PhysicsMaterial);
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@@ -1053,7 +1051,6 @@ void register_scene_types() {
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ClassDB::add_compatibility_class("Spatial", "Node3D");
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ClassDB::add_compatibility_class("SpatialGizmo", "Node3DGizmo");
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ClassDB::add_compatibility_class("SpatialMaterial", "StandardMaterial3D");
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- ClassDB::add_compatibility_class("SpatialVelocityTracker", "VelocityTracker3D");
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ClassDB::add_compatibility_class("SphereShape", "SphereShape3D");
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ClassDB::add_compatibility_class("SpotLight", "SpotLight3D");
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ClassDB::add_compatibility_class("SpringArm", "SpringArm3D");
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