Return player ID after connecting to Game Center [ci skip]
@@ -89,6 +89,7 @@ Error GameCenter::connect() {
ret["type"] = "authentication";
if (player.isAuthenticated) {
ret["result"] = "ok";
+ ret["player_id"] = player.playerID;
GameCenter::get_singleton()->connected = true;
} else {
ret["result"] = "error";