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@@ -242,6 +242,16 @@
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[b]Note:[/b] This method is implemented on macOS.
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</description>
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</method>
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+ <method name="get_keycode_string" qualifiers="const">
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+ <return type="String">
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+ </return>
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+ <argument index="0" name="code" type="int">
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+ </argument>
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+ <description>
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+ Returns the given keycode as a string (e.g. Return values: [code]"Escape"[/code], [code]"Shift+Escape"[/code]).
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+ See also [member InputEventKey.keycode] and [method InputEventKey.get_keycode_with_modifiers].
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+ </description>
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+ </method>
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<method name="get_latin_keyboard_variant" qualifiers="const">
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<return type="String">
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</return>
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@@ -295,16 +305,6 @@
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Returns the window size including decorations like window borders.
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</description>
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</method>
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- <method name="get_keycode_string" qualifiers="const">
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- <return type="String">
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- </return>
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- <argument index="0" name="code" type="int">
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- </argument>
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- <description>
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- Returns the given keycode as a string (e.g. Return values: [code]"Escape"[/code], [code]"Shift+Escape"[/code]).
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- See also [member InputEventKey.keycode] and [method InputEventKey.get_keycode_with_modifiers].
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- </description>
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- </method>
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<method name="get_screen_count" qualifiers="const">
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<return type="int">
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</return>
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@@ -588,20 +588,20 @@
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To check whether the Godot binary used to run the project is an export template (debug or release), use [code]OS.has_feature("standalone")[/code] instead.
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</description>
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</method>
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- <method name="is_ok_left_and_cancel_right" qualifiers="const">
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+ <method name="is_keycode_unicode" qualifiers="const">
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<return type="bool">
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</return>
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+ <argument index="0" name="code" type="int">
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+ </argument>
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<description>
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- Returns [code]true[/code] if the [b]OK[/b] button should appear on the left and [b]Cancel[/b] on the right.
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+ Returns [code]true[/code] if the input keycode corresponds to a Unicode character.
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</description>
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</method>
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- <method name="is_keycode_unicode" qualifiers="const">
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+ <method name="is_ok_left_and_cancel_right" qualifiers="const">
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<return type="bool">
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</return>
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- <argument index="0" name="code" type="int">
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- </argument>
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<description>
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- Returns [code]true[/code] if the input keycode corresponds to a Unicode character.
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+ Returns [code]true[/code] if the [b]OK[/b] button should appear on the left and [b]Cancel[/b] on the right.
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</description>
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</method>
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<method name="is_stdout_verbose" qualifiers="const">
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