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@@ -4687,7 +4687,7 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
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"Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
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"Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
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// Collect reflection data into binary data.
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// Collect reflection data into binary data.
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- RenderingDeviceVulkanShaderBinaryData binary_data;
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+ RenderingDeviceVulkanShaderBinaryData binary_data{};
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Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings.
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Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings.
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Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
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Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
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{
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{
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