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Good bye chunky fonts, closes #9441

Juan Linietsky 8 years ago
parent
commit
47b2455a62
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/resources/font.cpp

+ 1 - 1
scene/resources/font.cpp

@@ -506,7 +506,7 @@ float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_c
 	cpos.y += c->v_align;
 	ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0);
 	if (c->texture_idx != -1)
-		VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate);
+		VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate, false, RID(), false);
 
 	return get_char_size(p_char, p_next).width;
 }