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+/**************************************************************************/
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+/* svg_texture.cpp */
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+/**************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/**************************************************************************/
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+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/**************************************************************************/
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+
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+#include "svg_texture.h"
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+
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+#include "core/io/image_loader.h"
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+#include "scene/main/canvas_item.h"
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+#include "scene/main/viewport.h"
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+#include "scene/resources/bit_map.h"
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+#include "scene/resources/placeholder_textures.h"
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+
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+#include "modules/modules_enabled.gen.h" // For svg.
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+#ifdef MODULE_SVG_ENABLED
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+#include "modules/svg/image_loader_svg.h"
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+#endif
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+
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+Mutex SVGTexture::mutex;
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+HashMap<double, SVGTexture::ScalingLevel> SVGTexture::scaling_levels;
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+
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+void SVGTexture::reference_scaling_level(double p_scale) {
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+ if (Math::is_equal_approx(p_scale, 1.0)) {
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+ return;
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+ }
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+
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+ MutexLock lock(mutex);
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+ ScalingLevel *sl = scaling_levels.getptr(p_scale);
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+ if (sl) {
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+ sl->refcount++;
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+ } else {
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+ ScalingLevel new_sl;
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+ scaling_levels.insert(p_scale, new_sl);
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+ }
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+}
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+
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+void SVGTexture::unreference_scaling_level(double p_scale) {
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+ if (Math::is_equal_approx(p_scale, 1.0)) {
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+ return;
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+ }
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+
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+ MutexLock lock(mutex);
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+ ScalingLevel *sl = scaling_levels.getptr(p_scale);
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+ if (sl) {
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+ sl->refcount--;
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+ if (sl->refcount == 0) {
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+ for (SVGTexture *tx : sl->textures) {
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+ tx->_remove_scale(p_scale);
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+ }
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+ sl->textures.clear();
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+ scaling_levels.erase(p_scale);
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+ }
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+ }
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+}
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+
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+Ref<SVGTexture> SVGTexture::create_from_string(const String &p_source, float p_scale, float p_saturation, const Dictionary &p_color_map) {
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+ Ref<SVGTexture> svg_texture;
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+ svg_texture.instantiate();
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+ svg_texture->set_source(p_source);
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+ svg_texture->set_base_scale(p_scale);
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+ svg_texture->set_saturation(p_saturation);
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+ svg_texture->set_color_map(p_color_map);
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+ return svg_texture;
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+}
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+
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+void SVGTexture::set_source(const String &p_source) {
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+ if (source == p_source) {
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+ return;
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+ }
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+ source = p_source;
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+ _update_texture();
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+}
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+
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+String SVGTexture::get_source() const {
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+ return source;
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+}
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+
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+void SVGTexture::set_base_scale(float p_scale) {
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+ if (base_scale == p_scale) {
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+ return;
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+ }
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+ ERR_FAIL_COND(p_scale <= 0.0);
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+
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+ base_scale = p_scale;
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+ _update_texture();
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+}
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+
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+float SVGTexture::get_base_scale() const {
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+ return base_scale;
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+}
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+
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+void SVGTexture::set_saturation(float p_saturation) {
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+ if (saturation == p_saturation) {
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+ return;
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+ }
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+
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+ saturation = p_saturation;
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+ _update_texture();
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+}
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+
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+float SVGTexture::get_saturation() const {
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+ return saturation;
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+}
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+
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+void SVGTexture::set_color_map(const Dictionary &p_color_map) {
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+ if (color_map == p_color_map) {
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+ return;
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+ }
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+ color_map = p_color_map;
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+ cmap.clear();
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+ for (const Variant *E = color_map.next(); E; E = color_map.next(E)) {
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+ cmap[*E] = color_map[*E];
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+ }
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+ _update_texture();
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+}
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+
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+Dictionary SVGTexture::get_color_map() const {
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+ return color_map;
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+}
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+
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+void SVGTexture::_remove_scale(double p_scale) {
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+ if (Math::is_equal_approx(p_scale, 1.0)) {
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+ return;
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+ }
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+
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+ RID *rid = texture_cache.getptr(p_scale);
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+ if (rid) {
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+ if (rid->is_valid()) {
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+ RenderingServer::get_singleton()->free(*rid);
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+ }
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+ texture_cache.erase(p_scale);
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+ }
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+}
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+
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+RID SVGTexture::_ensure_scale(double p_scale) const {
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+ if (Math::is_equal_approx(p_scale, 1.0)) {
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+ if (base_texture.is_null()) {
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+ base_texture = _load_at_scale(p_scale, true);
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+ }
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+ return base_texture;
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+ }
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+ RID *rid = texture_cache.getptr(p_scale);
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+ if (rid) {
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+ return *rid;
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+ }
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+
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+ MutexLock lock(mutex);
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+ ScalingLevel *sl = scaling_levels.getptr(p_scale);
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+ ERR_FAIL_NULL_V_MSG(sl, RID(), "Invalid scaling level");
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+ sl->textures.insert(const_cast<SVGTexture *>(this));
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+
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+ RID new_rid = _load_at_scale(p_scale, false);
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+ texture_cache[p_scale] = new_rid;
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+ return new_rid;
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+}
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+
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+RID SVGTexture::_load_at_scale(double p_scale, bool p_set_size) const {
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+ Ref<Image> img;
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+ img.instantiate();
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+#ifdef MODULE_SVG_ENABLED
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+ const bool upsample = !Math::is_equal_approx(Math::round(p_scale * base_scale), p_scale * base_scale);
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+
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+ Error err = ImageLoaderSVG::create_image_from_string(img, source, p_scale * base_scale, upsample, cmap);
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+ ERR_FAIL_COND_V_MSG(err != OK, RID(), "Failed generating icon, unsupported or invalid SVG data in default theme.");
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+#else
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+ img = Image::create_empty(Math::round(16 * p_scale * base_scale), Math::round(16 * p_scale * base_scale), false, Image::FORMAT_RGBA8);
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+#endif
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+ if (saturation != 1.0) {
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+ img->adjust_bcs(1.0, 1.0, saturation);
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+ }
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+
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+ if (p_set_size) {
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+ size.x = img->get_width();
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+ base_size.x = img->get_width();
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+ if (size_override.x != 0) {
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+ size.x = size_override.x;
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+ }
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+ size.y = img->get_height();
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+ base_size.y = img->get_height();
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+ if (size_override.y != 0) {
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+ size.y = size_override.y;
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+ }
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+ }
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+
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+ RID rid = RenderingServer::get_singleton()->texture_2d_create(img);
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+ RenderingServer::get_singleton()->texture_set_size_override(rid, size.x, size.y);
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+ return rid;
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+}
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+
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+void SVGTexture::_clear() {
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+ for (KeyValue<double, RID> &tx : texture_cache) {
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+ if (tx.value.is_valid()) {
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+ RenderingServer::get_singleton()->free(tx.value);
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+ }
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+ }
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+ texture_cache.clear();
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+ if (base_texture.is_valid()) {
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+ RenderingServer::get_singleton()->free(base_texture);
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+ }
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+ base_texture = RID();
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+ alpha_cache.unref();
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+}
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+
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+void SVGTexture::_update_texture() {
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+ _clear();
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+ _ensure_scale(1.0);
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+
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+ emit_changed();
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+}
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+
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+Ref<Image> SVGTexture::get_image() const {
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+ RID rid = _ensure_scale(1.0);
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+ if (rid.is_valid()) {
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+ return RenderingServer::get_singleton()->texture_2d_get(rid);
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+ } else {
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+ return Ref<Image>();
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+ }
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+}
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+
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+int SVGTexture::get_width() const {
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+ return size.x;
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+}
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+
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+int SVGTexture::get_height() const {
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+ return size.y;
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+}
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+
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+RID SVGTexture::get_rid() const {
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+ return _ensure_scale(1.0);
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+}
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+
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+bool SVGTexture::has_alpha() const {
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+ return true;
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+}
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+
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+void SVGTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
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+ double scale = 1.0;
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+ CanvasItem *ci = CanvasItem::get_current_item_drawn();
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+ if (ci) {
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+ Viewport *vp = ci->get_viewport();
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+ if (vp) {
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+ scale = vp->get_oversampling();
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+ }
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+ }
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+ RID rid = _ensure_scale(scale);
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+
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+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, size), rid, false, p_modulate, p_transpose);
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+}
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+
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+void SVGTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
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+ double scale = 1.0;
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+ CanvasItem *ci = CanvasItem::get_current_item_drawn();
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+ if (ci) {
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+ Viewport *vp = ci->get_viewport();
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+ if (vp) {
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+ scale = vp->get_oversampling();
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+ }
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+ }
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+ RID rid = _ensure_scale(scale);
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+
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+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, rid, p_tile, p_modulate, p_transpose);
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+}
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+
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+void SVGTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
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+ double scale = 1.0;
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+ CanvasItem *ci = CanvasItem::get_current_item_drawn();
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+ if (ci) {
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+ Viewport *vp = ci->get_viewport();
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+ if (vp) {
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+ scale = vp->get_oversampling();
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+ }
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+ }
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+ RID rid = _ensure_scale(scale);
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+
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+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, rid, p_src_rect, p_modulate, p_transpose, p_clip_uv);
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+}
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+
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+bool SVGTexture::is_pixel_opaque(int p_x, int p_y) const {
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+ if (alpha_cache.is_null()) {
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+ Ref<Image> img = get_image();
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+ if (img.is_valid()) {
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+ alpha_cache.instantiate();
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+ alpha_cache->create_from_image_alpha(img);
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+ }
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+ }
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+
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+ if (alpha_cache.is_valid()) {
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+ int aw = int(alpha_cache->get_size().width);
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+ int ah = int(alpha_cache->get_size().height);
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+ if (aw == 0 || ah == 0) {
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+ return true;
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+ }
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+
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+ int x = p_x * aw / size.x;
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+ int y = p_y * ah / size.y;
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+
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+ x = CLAMP(x, 0, aw - 1);
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+ y = CLAMP(y, 0, ah - 1);
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+
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+ return alpha_cache->get_bit(x, y);
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+ }
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+
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+ return true;
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+}
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+
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+void SVGTexture::set_size_override(const Size2i &p_size) {
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+ if (size_override == p_size) {
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+ return;
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+ }
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+ size_override = p_size;
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+ size = base_size;
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+ if (size_override.x != 0) {
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+ size.x = size_override.x;
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+ }
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+ if (size_override.y != 0) {
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+ size.y = size_override.y;
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+ }
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+ for (KeyValue<double, RID> &tx : texture_cache) {
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+ if (tx.value.is_valid()) {
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+ RenderingServer::get_singleton()->texture_set_size_override(tx.value, size.x, size.y);
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+ }
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+ }
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+ if (base_texture.is_valid()) {
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+ RenderingServer::get_singleton()->texture_set_size_override(base_texture, size.x, size.y);
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+ }
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+
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+ emit_changed();
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+}
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+
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|
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+void SVGTexture::_bind_methods() {
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|
|
|
+ ClassDB::bind_static_method("SVGTexture", D_METHOD("create_from_string", "source", "scale", "saturation", "color_map"), &SVGTexture::create_from_string, DEFVAL(1.0), DEFVAL(1.0), DEFVAL(Dictionary()));
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+
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+ ClassDB::bind_method(D_METHOD("set_source", "source"), &SVGTexture::set_source);
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|
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+ ClassDB::bind_method(D_METHOD("get_source"), &SVGTexture::get_source);
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+ ClassDB::bind_method(D_METHOD("set_base_scale", "base_scale"), &SVGTexture::set_base_scale);
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|
|
+ ClassDB::bind_method(D_METHOD("get_base_scale"), &SVGTexture::get_base_scale);
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|
|
|
+ ClassDB::bind_method(D_METHOD("set_saturation", "saturation"), &SVGTexture::set_saturation);
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|
|
|
+ ClassDB::bind_method(D_METHOD("get_saturation"), &SVGTexture::get_saturation);
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|
|
+ ClassDB::bind_method(D_METHOD("set_color_map", "color_map"), &SVGTexture::set_color_map);
|
|
|
|
+ ClassDB::bind_method(D_METHOD("get_color_map"), &SVGTexture::get_color_map);
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|
|
|
+ ClassDB::bind_method(D_METHOD("set_size_override", "size"), &SVGTexture::set_size_override);
|
|
|
|
+
|
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "source", PROPERTY_HINT_MULTILINE_TEXT), "set_source", "get_source");
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|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "base_scale", PROPERTY_HINT_RANGE, "0.01,10.0,0.01"), "set_base_scale", "get_base_scale");
|
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "saturation", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_saturation", "get_saturation");
|
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "color_map"), "set_color_map", "get_color_map");
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+SVGTexture::~SVGTexture() {
|
|
|
|
+ _clear();
|
|
|
|
+
|
|
|
|
+ MutexLock lock(mutex);
|
|
|
|
+ for (KeyValue<double, ScalingLevel> &sl : scaling_levels) {
|
|
|
|
+ sl.value.textures.erase(this);
|
|
|
|
+ }
|
|
|
|
+}
|