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Merge pull request #101116 from m4gr3d/add_run_current_scene_options

[XR Editor] Allow specifying whether to play the current scene or a specific scene in XR or regular mode
Rémi Verschelde 8 månader sedan
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4812856c23

+ 7 - 1
editor/editor_run.cpp

@@ -46,7 +46,7 @@ String EditorRun::get_running_scene() const {
 	return running_scene;
 }
 
-Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
+Error EditorRun::run(const String &p_scene, const String &p_write_movie, const Vector<String> &p_run_args) {
 	List<String> args;
 
 	for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) {
@@ -223,6 +223,12 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
 		args.push_back(p_scene);
 	}
 
+	if (!p_run_args.is_empty()) {
+		for (const String &run_arg : p_run_args) {
+			args.push_back(run_arg);
+		}
+	}
+
 	String exec = OS::get_singleton()->get_executable_path();
 	int instance_count = RunInstancesDialog::get_singleton()->get_instance_count();
 	for (int i = 0; i < instance_count; i++) {

+ 1 - 1
editor/editor_run.h

@@ -55,7 +55,7 @@ public:
 	Status get_status() const;
 	String get_running_scene() const;
 
-	Error run(const String &p_scene, const String &p_write_movie = "");
+	Error run(const String &p_scene, const String &p_write_movie = "", const Vector<String> &p_run_args = Vector<String>());
 	void run_native_notify() { status = STATUS_PLAY; }
 	void stop();
 

+ 74 - 21
editor/gui/editor_run_bar.cpp

@@ -44,8 +44,13 @@
 #include "editor/themes/editor_scale.h"
 #include "scene/gui/box_container.h"
 #include "scene/gui/button.h"
+#include "scene/gui/menu_button.h"
 #include "scene/gui/panel_container.h"
 
+#ifndef _3D_DISABLED
+#include "servers/xr_server.h"
+#endif // _3D_DISABLED
+
 EditorRunBar *EditorRunBar::singleton = nullptr;
 
 void EditorRunBar::_notification(int p_what) {
@@ -162,33 +167,51 @@ void EditorRunBar::_write_movie_toggled(bool p_enabled) {
 	}
 }
 
-void EditorRunBar::_quick_run_selected(const String &p_file_path) {
-	play_custom_scene(p_file_path);
+Vector<String> EditorRunBar::_get_xr_mode_play_args(int p_xr_mode_id) {
+	Vector<String> play_args;
+	if (p_xr_mode_id == 0) {
+		// Play in regular mode, xr mode off.
+		play_args.push_back("--xr-mode");
+		play_args.push_back("off");
+	} else if (p_xr_mode_id == 1) {
+		// Play in xr mode.
+		play_args.push_back("--xr-mode");
+		play_args.push_back("on");
+	}
+	return play_args;
+}
+
+void EditorRunBar::_quick_run_selected(const String &p_file_path, int p_id) {
+	play_custom_scene(p_file_path, _get_xr_mode_play_args(p_id));
 }
 
-void EditorRunBar::_play_custom_pressed() {
+void EditorRunBar::_play_custom_pressed(int p_id) {
 	if (editor_run.get_status() == EditorRun::STATUS_STOP || current_mode != RunMode::RUN_CUSTOM) {
 		stop_playing();
 
-		EditorNode::get_singleton()->get_quick_open_dialog()->popup_dialog({ "PackedScene" }, callable_mp(this, &EditorRunBar::_quick_run_selected));
+		EditorNode::get_singleton()->get_quick_open_dialog()->popup_dialog({ "PackedScene" }, callable_mp(this, &EditorRunBar::_quick_run_selected).bind(p_id));
 		play_custom_scene_button->set_pressed(false);
 	} else {
+		Vector<String> play_args = _get_xr_mode_play_args(p_id);
+
 		// Reload if already running a custom scene.
 		String last_custom_scene = run_custom_filename; // This is necessary to have a copy of the string.
-		play_custom_scene(last_custom_scene);
+		play_custom_scene(last_custom_scene, play_args);
 	}
 }
 
-void EditorRunBar::_play_current_pressed() {
+void EditorRunBar::_play_current_pressed(int p_id) {
+	Vector<String> play_args = _get_xr_mode_play_args(p_id);
+
 	if (editor_run.get_status() == EditorRun::STATUS_STOP || current_mode != RunMode::RUN_CURRENT) {
-		play_current_scene();
+		play_current_scene(false, play_args);
 	} else {
 		// Reload if already running the current scene.
-		play_current_scene(true);
+		play_current_scene(true, play_args);
 	}
 }
 
-void EditorRunBar::_run_scene(const String &p_scene_path) {
+void EditorRunBar::_run_scene(const String &p_scene_path, const Vector<String> &p_run_args) {
 	ERR_FAIL_COND_MSG(current_mode == RUN_CUSTOM && p_scene_path.is_empty(), "Attempting to run a custom scene with an empty path.");
 
 	if (editor_run.get_status() == EditorRun::STATUS_PLAY) {
@@ -273,7 +296,7 @@ void EditorRunBar::_run_scene(const String &p_scene_path) {
 	}
 
 	EditorDebuggerNode::get_singleton()->start();
-	Error error = editor_run.run(run_filename, write_movie_file);
+	Error error = editor_run.run(run_filename, write_movie_file, p_run_args);
 	if (error != OK) {
 		EditorDebuggerNode::get_singleton()->stop();
 		EditorNode::get_singleton()->show_accept(TTR("Could not start subprocess(es)!"), TTR("OK"));
@@ -340,7 +363,7 @@ void EditorRunBar::play_main_scene(bool p_from_native) {
 	}
 }
 
-void EditorRunBar::play_current_scene(bool p_reload) {
+void EditorRunBar::play_current_scene(bool p_reload, const Vector<String> &p_play_args) {
 	if (Engine::get_singleton()->is_recovery_mode_hint()) {
 		EditorToaster::get_singleton()->popup_str(TTR("Recovery Mode is enabled. Disable it to run the project."), EditorToaster::SEVERITY_WARNING);
 		return;
@@ -353,13 +376,13 @@ void EditorRunBar::play_current_scene(bool p_reload) {
 
 	current_mode = RunMode::RUN_CURRENT;
 	if (p_reload) {
-		_run_scene(last_current_scene);
+		_run_scene(last_current_scene, p_play_args);
 	} else {
-		_run_scene();
+		_run_scene("", p_play_args);
 	}
 }
 
-void EditorRunBar::play_custom_scene(const String &p_custom) {
+void EditorRunBar::play_custom_scene(const String &p_custom, const Vector<String> &p_play_args) {
 	if (Engine::get_singleton()->is_recovery_mode_hint()) {
 		EditorToaster::get_singleton()->popup_str(TTR("Recovery Mode is enabled. Disable it to run the project."), EditorToaster::SEVERITY_WARNING);
 		return;
@@ -368,7 +391,7 @@ void EditorRunBar::play_custom_scene(const String &p_custom) {
 	stop_playing();
 
 	current_mode = RunMode::RUN_CUSTOM;
-	_run_scene(p_custom);
+	_run_scene(p_custom, p_play_args);
 }
 
 void EditorRunBar::stop_playing() {
@@ -563,25 +586,55 @@ EditorRunBar::EditorRunBar() {
 	main_hbox->add_child(run_native);
 	run_native->connect("native_run", callable_mp(this, &EditorRunBar::_run_native));
 
-	play_scene_button = memnew(Button);
+	bool add_play_xr_mode_options = false;
+#ifndef _3D_DISABLED
+	if (OS::get_singleton()->has_feature("xr_editor") &&
+			(XRServer::get_xr_mode() == XRServer::XRMODE_ON ||
+					(XRServer::get_xr_mode() == XRServer::XRMODE_DEFAULT && GLOBAL_GET("xr/openxr/enabled")))) {
+		// If this is the XR editor and openxr is enabled, we turn the `play_scene_button` and
+		// `play_custom_scene_button` into MenuButtons to provide the option to start a scene in
+		// either regular mode or XR mode.
+		add_play_xr_mode_options = true;
+	}
+#endif // _3D_DISABLED
+
+	if (add_play_xr_mode_options) {
+		MenuButton *menu_button = memnew(MenuButton);
+		PopupMenu *popup = menu_button->get_popup();
+		popup->add_item(TTRC("Run Scene in Regular Mode"), 0);
+		popup->add_item(TTRC("Run Scene in XR Mode"), 1);
+		popup->connect(SceneStringName(id_pressed), callable_mp(this, &EditorRunBar::_play_current_pressed));
+		play_scene_button = menu_button;
+	} else {
+		play_scene_button = memnew(Button);
+		play_scene_button->set_toggle_mode(true);
+		play_scene_button->connect(SceneStringName(pressed), callable_mp(this, &EditorRunBar::_play_current_pressed).bind(-1));
+	}
 	main_hbox->add_child(play_scene_button);
 	play_scene_button->set_theme_type_variation("RunBarButton");
-	play_scene_button->set_toggle_mode(true);
 	play_scene_button->set_focus_mode(Control::FOCUS_NONE);
 	play_scene_button->set_tooltip_text(TTRC("Run the currently edited scene."));
-	play_scene_button->connect(SceneStringName(pressed), callable_mp(this, &EditorRunBar::_play_current_pressed));
 
 	ED_SHORTCUT_AND_COMMAND("editor/run_current_scene", TTRC("Run Current Scene"), Key::F6);
 	ED_SHORTCUT_OVERRIDE("editor/run_current_scene", "macos", KeyModifierMask::META | Key::R);
 	play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_current_scene"));
 
-	play_custom_scene_button = memnew(Button);
+	if (add_play_xr_mode_options) {
+		MenuButton *menu_button = memnew(MenuButton);
+		PopupMenu *popup = menu_button->get_popup();
+		popup->add_item(TTRC("Run in Regular Mode"), 0);
+		popup->add_item(TTRC("Run in XR Mode"), 1);
+		popup->connect(SceneStringName(id_pressed), callable_mp(this, &EditorRunBar::_play_custom_pressed));
+		play_custom_scene_button = menu_button;
+	} else {
+		play_custom_scene_button = memnew(Button);
+		play_custom_scene_button->set_toggle_mode(true);
+		play_custom_scene_button->connect(SceneStringName(pressed), callable_mp(this, &EditorRunBar::_play_custom_pressed).bind(-1));
+	}
 	main_hbox->add_child(play_custom_scene_button);
 	play_custom_scene_button->set_theme_type_variation("RunBarButton");
-	play_custom_scene_button->set_toggle_mode(true);
 	play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
 	play_custom_scene_button->set_tooltip_text(TTRC("Run a specific scene."));
-	play_custom_scene_button->connect(SceneStringName(pressed), callable_mp(this, &EditorRunBar::_play_custom_pressed));
 
 	ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTRC("Run Specific Scene"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F5);
 	ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);

+ 9 - 6
editor/gui/editor_run_bar.h

@@ -84,16 +84,19 @@ class EditorRunBar : public MarginContainer {
 	void _update_play_buttons();
 
 	void _write_movie_toggled(bool p_enabled);
-	void _quick_run_selected(const String &p_file_path);
+	void _quick_run_selected(const String &p_file_path, int p_id = -1);
 
-	void _play_current_pressed();
-	void _play_custom_pressed();
+	void _play_current_pressed(int p_id = -1);
+	void _play_custom_pressed(int p_id = -1);
 
-	void _run_scene(const String &p_scene_path = "");
+	void _run_scene(const String &p_scene_path = "", const Vector<String> &p_run_args = Vector<String>());
 	void _run_native(const Ref<EditorExportPreset> &p_preset);
 
 	void _profiler_autostart_indicator_pressed();
 
+private:
+	static Vector<String> _get_xr_mode_play_args(int p_xr_mode_id);
+
 protected:
 	void _notification(int p_what);
 	static void _bind_methods();
@@ -105,8 +108,8 @@ public:
 	void recovery_mode_reload_project();
 
 	void play_main_scene(bool p_from_native = false);
-	void play_current_scene(bool p_reload = false);
-	void play_custom_scene(const String &p_custom);
+	void play_current_scene(bool p_reload = false, const Vector<String> &p_play_args = Vector<String>());
+	void play_custom_scene(const String &p_custom, const Vector<String> &p_play_args = Vector<String>());
 
 	void stop_playing();
 	bool is_playing() const;

+ 17 - 4
platform/android/java/editor/src/horizonos/java/org/godotengine/editor/GodotEditor.kt

@@ -43,6 +43,19 @@ open class GodotEditor : BaseGodotEditor() {
 	companion object {
 		private val TAG = GodotEditor::class.java.simpleName
 
+		/** Default behavior, means we check project settings **/
+		private const val XR_MODE_DEFAULT = "default"
+
+		/**
+		 * Ignore project settings, OpenXR is disabled
+		 */
+		private const val XR_MODE_OFF = "off"
+
+		/**
+		 * Ignore project settings, OpenXR is enabled
+		 */
+		private const val XR_MODE_ON = "on"
+
 		internal val XR_RUN_GAME_INFO = EditorWindowInfo(GodotXRGame::class.java, 1667, ":GodotXRGame")
 
 		internal val USE_SCENE_PERMISSIONS = listOf("com.oculus.permission.USE_SCENE", "horizonos.permission.USE_SCENE")
@@ -58,15 +71,14 @@ open class GodotEditor : BaseGodotEditor() {
 
 	override fun retrieveEditorWindowInfo(args: Array<String>): EditorWindowInfo {
 		var hasEditor = false
-		var xrModeOn = false
+		var xrMode = XR_MODE_DEFAULT
 
 		var i = 0
 		while (i < args.size) {
 			when (args[i++]) {
 				EDITOR_ARG, EDITOR_ARG_SHORT, EDITOR_PROJECT_MANAGER_ARG, EDITOR_PROJECT_MANAGER_ARG_SHORT -> hasEditor = true
 				XR_MODE_ARG -> {
-					val argValue = args[i++]
-					xrModeOn = xrModeOn || ("on" == argValue)
+					xrMode = args[i++]
 				}
 			}
 		}
@@ -74,7 +86,8 @@ open class GodotEditor : BaseGodotEditor() {
 		return if (hasEditor) {
 			EDITOR_MAIN_INFO
 		} else {
-			val openxrEnabled = GodotLib.getGlobal("xr/openxr/enabled").toBoolean()
+			val openxrEnabled = xrMode == XR_MODE_ON ||
+				(xrMode == XR_MODE_DEFAULT && GodotLib.getGlobal("xr/openxr/enabled").toBoolean())
 			if (openxrEnabled && isNativeXRDevice()) {
 				XR_RUN_GAME_INFO
 			} else {