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Remove funny output during when exporting a project or loading Godot Engine

Xavier Sellier 7 years ago
parent
commit
487773ed24

+ 1 - 3
core/io/resource_format_binary.cpp

@@ -2274,7 +2274,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
 	}
 
 	f->seek_end();
-	print_line("SAVING: " + p_path);
+	print_line("Saving: " + p_path);
 	if (p_resource->get_import_metadata().is_valid()) {
 		uint64_t md_pos = f->get_pos();
 		Ref<ResourceImportMetadata> imd = p_resource->get_import_metadata();
@@ -2283,8 +2283,6 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
 		for (int i = 0; i < imd->get_source_count(); i++) {
 			save_unicode_string(imd->get_source_path(i));
 			save_unicode_string(imd->get_source_md5(i));
-			print_line("SAVE PATH: " + imd->get_source_path(i));
-			print_line("SAVE MD5: " + imd->get_source_md5(i));
 		}
 		List<String> options;
 		imd->get_options(&options);

+ 1 - 1
drivers/unix/file_access_unix.cpp

@@ -230,7 +230,7 @@ uint64_t FileAccessUnix::_get_modified_time(const String &p_file) {
 	if (success) {
 		return flags.st_mtime;
 	} else {
-		print_line("ERROR IN: " + p_file);
+		print_line("Cannot open: " + p_file);
 
 		ERR_FAIL_V(0);
 	};

+ 0 - 2
editor/asset_library_editor_plugin.cpp

@@ -715,8 +715,6 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons
 
 	if (p_status == HTTPRequest::RESULT_SUCCESS) {
 
-		print_line("GOT IMAGE YAY!");
-
 		if (p_code != HTTPClient::RESPONSE_NOT_MODIFIED) {
 			for (int i = 0; i < headers.size(); i++) {
 				if (headers[i].findn("ETag:") == 0) { // Save etag

+ 0 - 2
editor/editor_data.cpp

@@ -560,8 +560,6 @@ bool EditorData::check_and_update_scene(int p_idx) {
 
 	bool must_reload = _find_updated_instances(edited_scene[p_idx].root, edited_scene[p_idx].root, checked_scenes);
 
-	print_line("MUST RELOAD? " + itos(must_reload));
-
 	if (must_reload) {
 		Ref<PackedScene> pscene;
 		pscene.instance();

+ 0 - 5
editor/editor_import_export.cpp

@@ -227,8 +227,6 @@ static void _edit_files_with_filter(DirAccess *da, const List<String> &p_filters
 
 	String f = da->get_next();
 	while (f != "") {
-
-		print_line("HOHO: " + f);
 		if (da->current_is_dir())
 			dirs.push_back(f);
 		else
@@ -241,8 +239,6 @@ static void _edit_files_with_filter(DirAccess *da, const List<String> &p_filters
 	if (!r.ends_with("/"))
 		r += "/";
 
-	print_line("AT: " + r);
-
 	for (List<String>::Element *E = files.front(); E; E = E->next()) {
 		String fullpath = r + E->get();
 		for (const List<String>::Element *F = p_filters.front(); F; F = F->next()) {
@@ -977,7 +973,6 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
 		if (remap_files.size()) {
 			Vector<String> remapsprop;
 			for (Map<StringName, StringName>::Element *E = remap_files.front(); E; E = E->next()) {
-				print_line("REMAP: " + String(E->key()) + " -> " + E->get());
 				remapsprop.push_back(E->key());
 				remapsprop.push_back(E->get());
 			}

+ 1 - 1
editor/io_plugins/editor_scene_import_plugin.cpp

@@ -2683,7 +2683,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String &p_dest_path, c
 	//packer->set_path(p_dest_path); do not take over, let the changed files reload themselves
 	packer->set_import_metadata(from);
 
-	print_line("SAVING TO: " + p_dest_path);
+	print_line("Saving to: " + p_dest_path);
 	err = ResourceSaver::save(p_dest_path, packer); //do not take over, let the changed files reload themselves
 
 	//EditorFileSystem::get_singleton()->update_resource(packer);

+ 1 - 1
editor/project_export.cpp

@@ -421,7 +421,7 @@ void ProjectExportDialog::_export_action(const String &p_file) {
 
 	while (true) {
 
-		print_line("TESTING: " + location.plus_file("engine.cfg"));
+		print_line("Loading engine file: " + location.plus_file("engine.cfg"));
 		if (FileAccess::exists(location.plus_file("engine.cfg"))) {
 
 			error->set_text(TTR("Please export outside the project folder!"));

+ 3 - 3
editor/project_manager.cpp

@@ -940,7 +940,7 @@ void ProjectManager::_open_project_confirm() {
 	for (Map<String, String>::Element *E = selected_list.front(); E; E = E->next()) {
 		const String &selected = E->key();
 		String path = EditorSettings::get_singleton()->get("projects/" + selected);
-		print_line("OPENING: " + path + " (" + selected + ")");
+		print_line("Opening project: " + path + " (" + selected + ")");
 
 		List<String> args;
 
@@ -986,7 +986,7 @@ void ProjectManager::_run_project_confirm() {
 
 		const String &selected = E->key();
 		String path = EditorSettings::get_singleton()->get("projects/" + selected);
-		print_line("OPENING: " + path + " (" + selected + ")");
+		print_line("Opening project: " + path + " (" + selected + ")");
 
 		List<String> args;
 
@@ -1048,7 +1048,7 @@ void ProjectManager::_scan_dir(DirAccess *da, float pos, float total, List<Strin
 
 void ProjectManager::_scan_begin(const String &p_base) {
 
-	print_line("SCAN PROJECTS AT: " + p_base);
+	print_line("Scan project at: " + p_base);
 	List<String> projects;
 	DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 	da->change_dir(p_base);

+ 1 - 1
scene/io/resource_format_image.cpp

@@ -108,7 +108,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
 
 		if (!err && debug_load_times) {
 			double total = USEC_TO_SEC((OS::get_singleton()->get_ticks_usec() - begtime));
-			print_line("IMAGE: " + itos(image.get_width()) + "x" + itos(image.get_height()));
+			print_line("Image: " + itos(image.get_width()) + "x" + itos(image.get_height()));
 			print_line("  -load: " + rtos(total));
 		}
 

+ 1 - 1
scene/resources/surface_tool.cpp

@@ -768,7 +768,7 @@ void SurfaceTool::generate_normals() {
 			vertex_hash.clear();
 			if (E) {
 				smooth = smooth_groups[count];
-				print_line("SMOOTH AT " + itos(count) + ": " + itos(smooth));
+				print_line("Smooth at " + itos(count) + ": " + itos(smooth));
 			}
 		}
 	}

+ 3 - 3
servers/physics_2d/physics_2d_server_wrap_mt.cpp

@@ -109,16 +109,16 @@ void Physics2DServerWrapMT::init() {
 	if (create_thread) {
 
 		step_sem = Semaphore::create();
-		print_line("CREATING PHYSICS 2D THREAD");
+		print_line("Creating physics 2D thread");
 		//OS::get_singleton()->release_rendering_thread();
 		if (create_thread) {
 			thread = Thread::create(_thread_callback, this);
-			print_line("STARTING PHYISICS 2D THREAD");
+			print_line("Starting physics 2D thread");
 		}
 		while (!step_thread_up) {
 			OS::get_singleton()->delay_usec(1000);
 		}
-		print_line("DONE PHYSICS 2D THREAD");
+		print_line("Done physics 2D thread");
 	} else {
 
 		physics_2d_server->init();

+ 3 - 3
servers/visual/visual_server_wrap_mt.cpp

@@ -130,16 +130,16 @@ void VisualServerWrapMT::init() {
 	if (create_thread) {
 
 		draw_mutex = Mutex::create();
-		print_line("CREATING RENDER THREAD");
+		print_line("Creating render thread");
 		OS::get_singleton()->release_rendering_thread();
 		if (create_thread) {
 			thread = Thread::create(_thread_callback, this);
-			print_line("STARTING RENDER THREAD");
+			print_line("Starting render thread");
 		}
 		while (!draw_thread_up) {
 			OS::get_singleton()->delay_usec(1000);
 		}
-		print_line("DONE RENDER THREAD");
+		print_line("Done render thread");
 	} else {
 
 		visual_server->init();