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@@ -34,6 +34,7 @@
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#include "core/string/print_string.h"
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#include "core/templates/local_vector.h"
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#include "servers/rendering_server.h"
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+#include "shader_types.h"
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#define HAS_WARNING(flag) (warning_flags & flag)
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@@ -1218,17 +1219,36 @@ void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, Iden
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#endif // DEBUG_ENABLED
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bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name, ConstantNode::Value *r_constant_value) {
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- if (p_function_info.built_ins.has(p_identifier)) {
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- if (r_data_type) {
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- *r_data_type = p_function_info.built_ins[p_identifier].type;
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- }
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- if (r_is_const) {
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- *r_is_const = p_function_info.built_ins[p_identifier].constant;
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+ if (is_shader_inc) {
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+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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+ for (const KeyValue<StringName, FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
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+ if ((current_function == E.key || E.key == "global") && E.value.built_ins.has(p_identifier)) {
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+ if (r_data_type) {
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+ *r_data_type = E.value.built_ins[p_identifier].type;
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+ }
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+ if (r_is_const) {
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+ *r_is_const = E.value.built_ins[p_identifier].constant;
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+ }
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+ if (r_type) {
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+ *r_type = IDENTIFIER_BUILTIN_VAR;
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+ }
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+ return true;
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+ }
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+ }
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}
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- if (r_type) {
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- *r_type = IDENTIFIER_BUILTIN_VAR;
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+ } else {
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+ if (p_function_info.built_ins.has(p_identifier)) {
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+ if (r_data_type) {
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+ *r_data_type = p_function_info.built_ins[p_identifier].type;
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+ }
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+ if (r_is_const) {
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+ *r_is_const = p_function_info.built_ins[p_identifier].constant;
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+ }
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+ if (r_type) {
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+ *r_type = IDENTIFIER_BUILTIN_VAR;
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+ }
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+ return true;
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}
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- return true;
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}
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if (p_function_info.stage_functions.has(p_identifier)) {
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@@ -7728,12 +7748,12 @@ Error ShaderLanguage::_validate_precision(DataType p_type, DataPrecision p_preci
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return OK;
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}
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-Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types, bool p_is_include) {
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+Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types) {
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Token tk;
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TkPos prev_pos;
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Token next;
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- if (!p_is_include) {
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+ if (!is_shader_inc) {
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tk = _get_token();
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if (tk.type != TK_SHADER_TYPE) {
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@@ -7815,25 +7835,54 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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bool found = false;
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- for (int i = 0; i < p_render_modes.size(); i++) {
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- const ModeInfo &info = p_render_modes[i];
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- const String name = String(info.name);
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+ if (is_shader_inc) {
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+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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+ const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
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- if (smode.begins_with(name)) {
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- if (!info.options.is_empty()) {
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- if (info.options.has(smode.substr(name.length() + 1))) {
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- found = true;
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+ for (int j = 0; j < modes.size(); j++) {
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+ const ModeInfo &info = modes[j];
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+ const String name = String(info.name);
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- if (defined_modes.has(name)) {
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- _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
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- return ERR_PARSE_ERROR;
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+ if (smode.begins_with(name)) {
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+ if (!info.options.is_empty()) {
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+ if (info.options.has(smode.substr(name.length() + 1))) {
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+ found = true;
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+
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+ if (defined_modes.has(name)) {
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+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
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+ return ERR_PARSE_ERROR;
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+ }
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+ defined_modes.insert(name, smode);
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+ break;
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+ }
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+ } else {
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+ found = true;
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+ break;
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+ }
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+ }
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+ }
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+ }
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+ } else {
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+ for (int i = 0; i < p_render_modes.size(); i++) {
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+ const ModeInfo &info = p_render_modes[i];
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+ const String name = String(info.name);
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+
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+ if (smode.begins_with(name)) {
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+ if (!info.options.is_empty()) {
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+ if (info.options.has(smode.substr(name.length() + 1))) {
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+ found = true;
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+
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+ if (defined_modes.has(name)) {
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+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
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+ return ERR_PARSE_ERROR;
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+ }
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+ defined_modes.insert(name, smode);
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+ break;
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}
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- defined_modes.insert(name, smode);
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+ } else {
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+ found = true;
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break;
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}
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- } else {
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- found = true;
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- break;
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}
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}
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}
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@@ -9563,6 +9612,7 @@ uint32_t ShaderLanguage::get_warning_flags() const {
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Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) {
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clear();
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+ is_shader_inc = p_info.is_include;
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code = p_code;
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global_var_get_type_func = p_info.global_variable_type_func;
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@@ -9572,7 +9622,7 @@ Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_i
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nodes = nullptr;
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shader = alloc_node<ShaderNode>();
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- Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types, p_info.is_include);
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+ Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
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#ifdef DEBUG_ENABLED
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if (check_warnings) {
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@@ -9588,6 +9638,7 @@ Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_i
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Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint) {
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clear();
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+ is_shader_inc = p_info.is_include;
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code = p_code;
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varying_function_names = p_info.varying_function_names;
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@@ -9596,7 +9647,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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global_var_get_type_func = p_info.global_variable_type_func;
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shader = alloc_node<ShaderNode>();
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- _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types, p_info.is_include);
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+ _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
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#ifdef DEBUG_ENABLED
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// Adds context keywords.
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@@ -9633,30 +9684,64 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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return OK;
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} break;
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case COMPLETION_RENDER_MODE: {
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- for (int i = 0; i < p_info.render_modes.size(); i++) {
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- const ModeInfo &info = p_info.render_modes[i];
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+ if (is_shader_inc) {
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+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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+ const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
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- if (!info.options.is_empty()) {
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- bool found = false;
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+ for (int j = 0; j < modes.size(); j++) {
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+ const ModeInfo &info = modes[j];
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- for (int j = 0; j < info.options.size(); j++) {
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- if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
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- found = true;
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+ if (!info.options.is_empty()) {
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+ bool found = false;
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+
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+ for (int k = 0; k < info.options.size(); k++) {
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+ if (shader->render_modes.has(String(info.name) + "_" + String(info.options[k]))) {
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+ found = true;
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+ }
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+ }
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+
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+ if (!found) {
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+ for (int k = 0; k < info.options.size(); k++) {
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+ ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[k]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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+ r_options->push_back(option);
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+ }
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+ }
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+ } else {
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+ const String name = String(info.name);
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+
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+ if (!shader->render_modes.has(name)) {
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+ ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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+ r_options->push_back(option);
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+ }
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}
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}
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+ }
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+ } else {
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+ for (int i = 0; i < p_info.render_modes.size(); i++) {
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+ const ModeInfo &info = p_info.render_modes[i];
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+
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+ if (!info.options.is_empty()) {
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+ bool found = false;
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- if (!found) {
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for (int j = 0; j < info.options.size(); j++) {
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- ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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- r_options->push_back(option);
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+ if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
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+ found = true;
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+ }
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}
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- }
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- } else {
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- const String name = String(info.name);
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- if (!shader->render_modes.has(name)) {
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- ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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- r_options->push_back(option);
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+ if (!found) {
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+ for (int j = 0; j < info.options.size(); j++) {
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+ ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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+ r_options->push_back(option);
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+ }
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+ }
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+ } else {
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+ const String name = String(info.name);
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+
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+ if (!shader->render_modes.has(name)) {
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+ ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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+ r_options->push_back(option);
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+ }
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}
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}
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}
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@@ -9724,33 +9809,69 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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}
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if (comp_ident) {
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- if (p_info.functions.has("global")) {
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- for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
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- ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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- if (E.value.constant) {
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- kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ if (is_shader_inc) {
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+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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+ const HashMap<StringName, ShaderLanguage::FunctionInfo> info = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i));
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+
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+ if (info.has("global")) {
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+ for (const KeyValue<StringName, BuiltInInfo> &E : info["global"].built_ins) {
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+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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+ if (E.value.constant) {
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+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ }
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+ matches.insert(E.key, kind);
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+ }
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+ }
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+
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+ if (info.has("constants")) {
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+ for (const KeyValue<StringName, BuiltInInfo> &E : info["constants"].built_ins) {
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+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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+ if (E.value.constant) {
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+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ }
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+ matches.insert(E.key, kind);
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+ }
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+ }
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+
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+ if (skip_function != StringName() && info.has(skip_function)) {
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+ for (const KeyValue<StringName, BuiltInInfo> &E : info[skip_function].built_ins) {
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+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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+ if (E.value.constant) {
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+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ }
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+ matches.insert(E.key, kind);
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+ }
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+ }
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+ }
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+ } else {
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+ if (p_info.functions.has("global")) {
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+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
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+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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+ if (E.value.constant) {
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+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ }
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+ matches.insert(E.key, kind);
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}
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- matches.insert(E.key, kind);
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}
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- }
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- if (p_info.functions.has("constants")) {
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- for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
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- ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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- if (E.value.constant) {
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- kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ if (p_info.functions.has("constants")) {
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+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
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+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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+ if (E.value.constant) {
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+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ }
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+ matches.insert(E.key, kind);
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}
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- matches.insert(E.key, kind);
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}
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- }
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- if (skip_function != StringName() && p_info.functions.has(skip_function)) {
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- for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
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- ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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- if (E.value.constant) {
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- kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ if (skip_function != StringName() && p_info.functions.has(skip_function)) {
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+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
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+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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+ if (E.value.constant) {
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+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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+ }
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+ matches.insert(E.key, kind);
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}
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- matches.insert(E.key, kind);
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}
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}
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