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Merge pull request #41893 from Calinou/doc-batching-gles2-only

Document that batching is only effective when using the GLES2 renderer
Rémi Verschelde 5 年之前
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共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2 0
      doc/classes/ProjectSettings.xml

+ 2 - 0
doc/classes/ProjectSettings.xml

@@ -993,9 +993,11 @@
 		</member>
 		<member name="rendering/batching/options/use_batching" type="bool" setter="" getter="" default="true">
 			Turns batching on and off. Batching increases performance by reducing the amount of graphics API drawcalls.
+			[b]Note:[/b] Currently only effective when using the GLES2 renderer.
 		</member>
 		<member name="rendering/batching/options/use_batching_in_editor" type="bool" setter="" getter="" default="true">
 			Switches on batching within the editor.
+			[b]Note:[/b] Currently only effective when using the GLES2 renderer.
 		</member>
 		<member name="rendering/batching/parameters/batch_buffer_size" type="int" setter="" getter="" default="16384">
 			Size of buffer reserved for batched vertices. Larger size enables larger batches, but there are diminishing returns for the memory used. This should only have a minor effect on performance.