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+/**************************************************************************/
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+/* test_copy_transform_modifier_3d.h */
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+/**************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/**************************************************************************/
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+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/**************************************************************************/
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+
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+#pragma once
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+
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+#include "tests/test_macros.h"
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+
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+#include "scene/3d/bone_attachment_3d.h"
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+#include "scene/3d/copy_transform_modifier_3d.h"
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+
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+namespace TestCopyTransformModifier3D {
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+
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+Transform3D make_random_transform_3d(int p_seed) {
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+ RandomNumberGenerator rng;
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+ rng.set_seed(p_seed);
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+
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+ Vector3 pos;
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+ pos.x = rng.randf_range(-10.0, 10.0);
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+ rng.set_seed(++p_seed);
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+ pos.y = rng.randf_range(-10.0, 10.0);
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+ rng.set_seed(++p_seed);
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+ pos.z = rng.randf_range(-10.0, 10.0);
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+ rng.set_seed(++p_seed);
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+
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+ Quaternion rot;
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+ rot.x = rng.randf_range(-1.0, 1.0);
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+ rng.set_seed(++p_seed);
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+ rot.y = rng.randf_range(-1.0, 1.0);
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+ rng.set_seed(++p_seed);
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+ rot.z = rng.randf_range(-1.0, 1.0);
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+ rng.set_seed(++p_seed);
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+ rot.w = rng.randf_range(-1.0, 1.0);
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+ rng.set_seed(++p_seed);
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+ rot = rot.normalized();
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+
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+ Vector3 scl;
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+ scl.x = rng.randf_range(0.5, 2.0);
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+ rng.set_seed(++p_seed);
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+ scl.y = rng.randf_range(0.5, 2.0);
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+ rng.set_seed(++p_seed);
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+ scl.z = rng.randf_range(0.5, 2.0);
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+ rng.set_seed(++p_seed);
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+
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+ return Transform3D(Basis(rot).scaled(scl), pos);
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+}
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+
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+Vector3 flip_x(Vector3 p_pos) {
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+ return Vector3(-p_pos.x, p_pos.y, p_pos.z);
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+}
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+
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+Vector3 flip_xy(Vector3 p_pos) {
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+ return Vector3(-p_pos.x, -p_pos.y, p_pos.z);
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+}
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+
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+Vector3 flip_all(Vector3 p_pos) {
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+ return -p_pos;
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+}
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+
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+// Quaternion's phase can be confused by inversion, it is aligned via casting to Basis.
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+
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+Quaternion flip_x(Quaternion p_rot) {
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+ return Basis(Quaternion(-p_rot.x, p_rot.y, p_rot.z, p_rot.w).normalized()).get_rotation_quaternion();
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+}
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+
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+Quaternion flip_xy(Quaternion p_rot) {
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+ return Basis(Quaternion(-p_rot.x, -p_rot.y, p_rot.z, p_rot.w).normalized()).get_rotation_quaternion();
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+}
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+
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+Quaternion flip_all(Quaternion p_rot) {
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+ return Basis(p_rot.inverse()).get_rotation_quaternion();
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+}
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+
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+Vector3 inv_x(Vector3 p_scl) {
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+ return Vector3(1.0 / p_scl.x, p_scl.y, p_scl.z);
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+}
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+
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+Vector3 inv_xy(Vector3 p_scl) {
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+ return Vector3(1.0 / p_scl.x, 1.0 / p_scl.y, p_scl.z);
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+}
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+
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+Vector3 inv_all(Vector3 p_scl) {
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+ return Vector3(1.0, 1.0, 1.0) / p_scl;
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+}
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+
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+TEST_CASE("[SceneTree][CopyTransformModifier3D]") {
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+ SceneTree *tree = SceneTree::get_singleton();
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+ int seed = 12345;
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+ Skeleton3D *skeleton = memnew(Skeleton3D);
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+ CopyTransformModifier3D *mod = memnew(CopyTransformModifier3D);
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+
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+ // Instead of awaiting the process to wait to finish deferred process and watch "skeleton_updated" signal,
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+ // force notify NOTIFICATION_UPDATE_SKELETON and get the modified pose from the BoneAttachment's transform.
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+ BoneAttachment3D *modified = memnew(BoneAttachment3D);
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+
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+ tree->get_root()->add_child(skeleton);
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+
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+ int root = skeleton->add_bone("root");
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+ skeleton->set_bone_rest(root, make_random_transform_3d(++seed));
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+ skeleton->set_bone_pose(root, make_random_transform_3d(++seed));
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+
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+ int apl_root = skeleton->add_bone("apl_root");
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+ skeleton->set_bone_parent(apl_root, root);
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+ skeleton->set_bone_rest(apl_root, make_random_transform_3d(++seed));
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+ skeleton->set_bone_pose(apl_root, make_random_transform_3d(++seed));
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+
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+ int apl_bone = skeleton->add_bone("apl_bone");
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+ skeleton->set_bone_parent(apl_bone, apl_root);
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+ skeleton->set_bone_rest(apl_bone, make_random_transform_3d(++seed));
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+ skeleton->set_bone_pose(apl_bone, make_random_transform_3d(++seed));
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+
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+ int tgt_root = skeleton->add_bone("tgt_root");
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+ skeleton->set_bone_parent(tgt_root, root);
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+ skeleton->set_bone_rest(tgt_root, make_random_transform_3d(++seed));
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+ skeleton->set_bone_pose(tgt_root, make_random_transform_3d(++seed));
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+
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+ int tgt_bone = skeleton->add_bone("tgt_bone");
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+ skeleton->set_bone_parent(tgt_bone, tgt_root);
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+ skeleton->set_bone_rest(tgt_bone, make_random_transform_3d(++seed));
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+ skeleton->set_bone_pose(tgt_bone, make_random_transform_3d(++seed));
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+
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+ skeleton->add_child(mod);
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+ skeleton->add_child(modified);
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+ modified->set_rotation_edit_mode(Node3D::ROTATION_EDIT_MODE_QUATERNION);
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+ modified->set_bone_idx(apl_bone);
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+
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+ mod->set_setting_count(1);
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+ mod->set_reference_bone(0, tgt_bone);
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+ mod->set_apply_bone(0, apl_bone);
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+
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+ mod->set_copy_position(0, true);
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+ mod->set_copy_rotation(0, true);
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+ mod->set_copy_scale(0, true);
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+
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+ // ===== [CopyTransformModifier3D] Enable 1 axis =====
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+ mod->set_axis_x_enabled(0, true);
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+ mod->set_axis_y_enabled(0, false);
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+ mod->set_axis_z_enabled(0, false);
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+ mod->set_axis_x_inverted(0, false);
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+ mod->set_axis_y_inverted(0, false);
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+ mod->set_axis_z_inverted(0, false);
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=false, relative=false") {
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+ mod->set_additive(0, false);
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+ mod->set_relative(0, false);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_position(tgt_bone).x,
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+ (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin.x),
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+ "Position x is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)),
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+ BoneConstraint3D::get_roll_angle((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))),
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+ "Rotation x (roll x) is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_scale(tgt_bone).x,
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+ (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale().x),
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+ "Scale x is copied correctly.");
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+ }
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=true, relative=false") {
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+ mod->set_additive(0, true);
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+ mod->set_relative(0, false);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_position(tgt_bone).x,
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+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x),
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+ "Position x is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)),
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+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))),
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+ "Rotation x (roll x) is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_scale(tgt_bone).x,
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+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x),
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+ "Scale x is copied correctly.");
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+ }
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=false, relative=true") {
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+ mod->set_additive(0, false);
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+ mod->set_relative(0, true);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x,
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+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin).x),
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+ "Position x is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)),
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+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))),
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+ "Rotation x (roll x) is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x,
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+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()).x),
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+ "Scale x is copied correctly.");
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+ }
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=true, relative=true") {
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+ mod->set_additive(0, true);
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+ mod->set_relative(0, true);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x,
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+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x),
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+ "Position x is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)),
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+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))),
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+ "Rotation x (roll x) is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x,
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+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x),
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+ "Scale x is copied correctly.");
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+ }
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+
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+ // ===== [CopyTransformModifier3D] Enable 2 axes =====
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+ mod->set_axis_x_enabled(0, true);
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+ mod->set_axis_y_enabled(0, true);
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+ mod->set_axis_z_enabled(0, false);
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+ mod->set_axis_x_inverted(0, false);
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+ mod->set_axis_y_inverted(0, false);
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+ mod->set_axis_z_inverted(0, false);
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=false, relative=false") {
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+ mod->set_additive(0, false);
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+ mod->set_relative(0, false);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_position(tgt_bone).x,
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+ (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin.x),
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+ "Position x is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_position(tgt_bone).y,
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+ (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin.y),
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+ "Position y is copied correctly.");
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+ CHECK_MESSAGE(Math::is_zero_approx(
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+ BoneConstraint3D::get_roll_angle((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))),
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+ "Rotation z (roll z) is zero correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_scale(tgt_bone).x,
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+ (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale().x),
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+ "Scale x is copied correctly.");
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+ CHECK_MESSAGE(Math::is_equal_approx(
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+ skeleton->get_bone_pose_scale(tgt_bone).y,
|
|
|
|
+ (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale().y),
|
|
|
|
+ "Scale y is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=true, relative=false") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, false);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ skeleton->get_bone_pose_position(tgt_bone).x,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x),
|
|
|
|
+ "Position x is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ skeleton->get_bone_pose_position(tgt_bone).y,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).y),
|
|
|
|
+ "Position y is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_zero_approx(
|
|
|
|
+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))),
|
|
|
|
+ "Rotation z (roll z) is zero correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ skeleton->get_bone_pose_scale(tgt_bone).x,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x),
|
|
|
|
+ "Scale x is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ skeleton->get_bone_pose_scale(tgt_bone).y,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).y),
|
|
|
|
+ "Scale y is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=false, relative=true") {
|
|
|
|
+ mod->set_additive(0, false);
|
|
|
|
+ mod->set_relative(0, true);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin).x),
|
|
|
|
+ "Position x is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).y,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin).y),
|
|
|
|
+ "Position y is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_zero_approx(
|
|
|
|
+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))),
|
|
|
|
+ "Rotation z (roll z) is zero correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()).x),
|
|
|
|
+ "Scale x is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).y,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()).y),
|
|
|
|
+ "Scale y is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=true, relative=true") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, true);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x),
|
|
|
|
+ "Position x is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).y,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).y),
|
|
|
|
+ "Position y is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_zero_approx(
|
|
|
|
+ BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))),
|
|
|
|
+ "Rotation z (roll z) is zero correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x),
|
|
|
|
+ "Scale x is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Math::is_equal_approx(
|
|
|
|
+ (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).y,
|
|
|
|
+ ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).y),
|
|
|
|
+ "Scale y is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // ===== [CopyTransformModifier3D] Enable all axes =====
|
|
|
|
+ mod->set_axis_x_enabled(0, true);
|
|
|
|
+ mod->set_axis_y_enabled(0, true);
|
|
|
|
+ mod->set_axis_z_enabled(0, true);
|
|
|
|
+ mod->set_axis_x_inverted(0, false);
|
|
|
|
+ mod->set_axis_y_inverted(0, false);
|
|
|
|
+ mod->set_axis_z_inverted(0, false);
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=false, relative=false") {
|
|
|
|
+ mod->set_additive(0, false);
|
|
|
|
+ mod->set_relative(0, false);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(skeleton->get_bone_pose_position(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Basis(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion())), "Rotation is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(skeleton->get_bone_pose_scale(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=true, relative=false") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, false);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(skeleton->get_bone_pose_position(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Basis(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(skeleton->get_bone_pose_scale(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=false, relative=true") {
|
|
|
|
+ mod->set_additive(0, false);
|
|
|
|
+ mod->set_relative(0, true);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE((skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Basis(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion())), "Rotation is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE((skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=true, relative=true") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, true);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE((skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE(Basis(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied correctly.");
|
|
|
|
+ CHECK_MESSAGE((skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // ===== [CopyTransformModifier3D] Enable all axes, invert 1 axis =====
|
|
|
|
+ mod->set_axis_x_enabled(0, true);
|
|
|
|
+ mod->set_axis_y_enabled(0, true);
|
|
|
|
+ mod->set_axis_z_enabled(0, true);
|
|
|
|
+ mod->set_axis_x_inverted(0, true);
|
|
|
|
+ mod->set_axis_y_inverted(0, false);
|
|
|
|
+ mod->set_axis_z_inverted(0, false);
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=false, relative=false") {
|
|
|
|
+ mod->set_additive(0, false);
|
|
|
|
+ mod->set_relative(0, false);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=true, relative=false") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, false);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=false, relative=true") {
|
|
|
|
+ mod->set_additive(0, false);
|
|
|
|
+ mod->set_relative(0, true);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=true, relative=true") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, true);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(flip_x(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // ===== [CopyTransformModifier3D] Enable all axes, invert 2 axes =====
|
|
|
|
+ mod->set_axis_x_enabled(0, true);
|
|
|
|
+ mod->set_axis_y_enabled(0, true);
|
|
|
|
+ mod->set_axis_z_enabled(0, true);
|
|
|
|
+ mod->set_axis_x_inverted(0, true);
|
|
|
|
+ mod->set_axis_y_inverted(0, true);
|
|
|
|
+ mod->set_axis_z_inverted(0, false);
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=false, relative=false") {
|
|
|
|
+ mod->set_additive(0, false);
|
|
|
|
+ mod->set_relative(0, false);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=true, relative=false") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, false);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly.");
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+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
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+ CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly.");
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+ }
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=false, relative=true") {
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+ mod->set_additive(0, false);
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+ mod->set_relative(0, true);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied/inverted correctly.");
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+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
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+ CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied/inverted correctly.");
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+ }
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=true, relative=true") {
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+ mod->set_additive(0, true);
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+ mod->set_relative(0, true);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly.");
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+ CHECK_MESSAGE(flip_xy(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
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+ CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly.");
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+ }
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+
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+ // ===== [CopyTransformModifier3D] Enable all axes, invert all axes =====
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+ mod->set_axis_x_enabled(0, true);
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+ mod->set_axis_y_enabled(0, true);
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+ mod->set_axis_z_enabled(0, true);
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+ mod->set_axis_x_inverted(0, true);
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+ mod->set_axis_y_inverted(0, true);
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+ mod->set_axis_z_inverted(0, true);
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+
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+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=false, relative=false") {
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+ mod->set_additive(0, false);
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+ mod->set_relative(0, false);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied/inverted correctly.");
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+ CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
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+ CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
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+
|
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+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=true, relative=false") {
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+ mod->set_additive(0, true);
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+ mod->set_relative(0, false);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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+ CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly.");
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|
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+ CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
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|
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+ CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
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+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=false, relative=true") {
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+ mod->set_additive(0, false);
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|
+ mod->set_relative(0, true);
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+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
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|
|
|
+ CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(flip_all(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=true, relative=true") {
|
|
|
|
+ mod->set_additive(0, true);
|
|
|
|
+ mod->set_relative(0, true);
|
|
|
|
+ skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON);
|
|
|
|
+ CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(flip_all(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly.");
|
|
|
|
+ CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ memdelete(modified);
|
|
|
|
+ memdelete(mod);
|
|
|
|
+ memdelete(skeleton);
|
|
|
|
+}
|
|
|
|
+} // namespace TestCopyTransformModifier3D
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