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C#: Fix restore not called when building game projects

Ignacio Etcheverry 5 năm trước cách đây
mục cha
commit
4a30289eee

+ 7 - 2
modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs

@@ -118,9 +118,14 @@ namespace GodotTools.Build
             string arguments = string.Empty;
 
             if (buildTool == BuildTool.DotnetCli)
-                arguments += "msbuild "; // `dotnet msbuild` command
+                arguments += "msbuild"; // `dotnet msbuild` command
 
-            arguments += $@"""{buildInfo.Solution}"" /t:{string.Join(",", buildInfo.Targets)} " +
+            arguments += $@" ""{buildInfo.Solution}""";
+
+            if (buildInfo.Restore)
+                arguments += " /restore";
+
+            arguments += $@" /t:{string.Join(",", buildInfo.Targets)} " +
                          $@"""/p:{"Configuration=" + buildInfo.Configuration}"" /v:normal " +
                          $@"""/l:{typeof(GodotBuildLogger).FullName},{GodotBuildLogger.AssemblyPath};{buildInfo.LogsDirPath}""";