|
@@ -690,11 +690,10 @@ void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_targe
|
|
|
Transform lookat;
|
|
|
lookat.origin = p_pos;
|
|
|
|
|
|
- Vector3 original_scale(get_global_transform().basis.get_scale());
|
|
|
+ Vector3 original_scale(get_scale());
|
|
|
lookat = lookat.looking_at(p_target, p_up);
|
|
|
- // as basis was normalized, we just need to apply original scale back
|
|
|
- lookat.basis.scale(original_scale);
|
|
|
set_global_transform(lookat);
|
|
|
+ set_scale(original_scale);
|
|
|
}
|
|
|
|
|
|
Vector3 Spatial::to_local(Vector3 p_global) const {
|