فهرست منبع

Limit undo stack size

The stack size of the undo history of a TextEdit was not limited leading
to potential memory leaks when doing lots of operations on a TextEdit.

This commit adds the option gui/common/text_edit_undo_stack_max_size
to the project settings. The first element of the undo stack is popped
if the stack's size exceeds this value ensuring limited memory usage.

The default stack size setting is 1024.

Fixes #37838.
John Wigg 5 سال پیش
والد
کامیت
4a82390aaf
2فایلهای تغییر یافته به همراه8 افزوده شده و 0 حذف شده
  1. 7 0
      scene/gui/text_edit.cpp
  2. 1 0
      scene/gui/text_edit.h

+ 7 - 0
scene/gui/text_edit.cpp

@@ -6220,6 +6220,10 @@ void TextEdit::_push_current_op() {
 	current_op.type = TextOperation::TYPE_NONE;
 	current_op.text = "";
 	current_op.chain_forward = false;
+
+	if (undo_stack.size() > undo_stack_max_size) {
+		undo_stack.pop_front();
+	}
 }
 
 void TextEdit::set_indent_using_spaces(const bool p_use_spaces) {
@@ -7244,6 +7248,8 @@ void TextEdit::_bind_methods() {
 
 	GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
 	ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::FLOAT, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers.
+	GLOBAL_DEF("gui/common/text_edit_undo_stack_max_size", 1024);
+	ProjectSettings::get_singleton()->set_custom_property_info("gui/common/text_edit_undo_stack_max_size", PropertyInfo(Variant::INT, "gui/common/text_edit_undo_stack_max_size", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers.
 }
 
 TextEdit::TextEdit() {
@@ -7323,6 +7329,7 @@ TextEdit::TextEdit() {
 
 	current_op.type = TextOperation::TYPE_NONE;
 	undo_enabled = true;
+	undo_stack_max_size = GLOBAL_GET("gui/common/text_edit_undo_stack_max_size");
 	undo_stack_pos = nullptr;
 	setting_text = false;
 	last_dblclk = 0;

+ 1 - 0
scene/gui/text_edit.h

@@ -306,6 +306,7 @@ private:
 
 	List<TextOperation> undo_stack;
 	List<TextOperation>::Element *undo_stack_pos;
+	int undo_stack_max_size;
 
 	void _clear_redo();
 	void _do_text_op(const TextOperation &p_op, bool p_reverse);