Fix missing autocompletion for inheriting classes
@@ -198,6 +198,7 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S
r_options->push_back(name.quote());
}
+ Object::get_argument_options(p_function, p_idx, r_options);
void Input::VelocityTrack::update(const Vector2 &p_delta_p) {
@@ -584,7 +584,7 @@ void AnimatedSprite2D::get_argument_options(const StringName &p_function, int p_
r_options->push_back(String(name).quote());
- Node::get_argument_options(p_function, p_idx, r_options);
+ Node2D::get_argument_options(p_function, p_idx, r_options);
#ifndef DISABLE_DEPRECATED
@@ -1446,7 +1446,7 @@ void AnimatedSprite3D::get_argument_options(const StringName &p_function, int p_
+ SpriteBase3D::get_argument_options(p_function, p_idx, r_options);
@@ -667,7 +667,7 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i
+ AnimationMixer::get_argument_options(p_function, p_idx, r_options);
void AnimationPlayer::_animation_removed(const StringName &p_name, const StringName &p_library) {
@@ -205,7 +205,7 @@ void Control::set_root_layout_direction(int p_root_dir) {
void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
ERR_READ_THREAD_GUARD;
+ CanvasItem::get_argument_options(p_function, p_idx, r_options);
if (p_idx == 0) {
List<StringName> sn;
@@ -1728,6 +1728,7 @@ void SceneTree::get_argument_options(const StringName &p_function, int p_idx, Li
+ MainLoop::get_argument_options(p_function, p_idx, r_options);
void SceneTree::set_disable_node_threading(bool p_disable) {
@@ -468,7 +468,7 @@ void ShaderMaterial::get_argument_options(const StringName &p_function, int p_id
- Resource::get_argument_options(p_function, p_idx, r_options);
+ Material::get_argument_options(p_function, p_idx, r_options);
bool ShaderMaterial::_can_do_next_pass() const {