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Merge pull request #12340 from homer666/orbit-inertia-toned-down

Reduce default orbit inertia value

[ci skip]
Rémi Verschelde 7 years ago
parent
commit
4af59c5b3f
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/editor_settings.cpp

+ 1 - 1
editor/editor_settings.cpp

@@ -706,7 +706,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
 	_initial_set("editors/3d/navigation_feel/orbit_sensitivity", 0.4);
 	hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
 
-	_initial_set("editors/3d/navigation_feel/orbit_inertia", 0.15);
+	_initial_set("editors/3d/navigation_feel/orbit_inertia", 0.05);
 	hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
 	_initial_set("editors/3d/navigation_feel/translation_inertia", 0.15);
 	hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");