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fix audio buses editor not save, close #26683

RaphaelHunter 5 年 前
コミット
4b70985a1a
1 ファイル変更3 行追加3 行削除
  1. 3 3
      editor/editor_audio_buses.cpp

+ 3 - 3
editor/editor_audio_buses.cpp

@@ -1249,7 +1249,7 @@ void EditorAudioBuses::_load_default_layout() {
 
 	String layout_path = ProjectSettings::get_singleton()->get("audio/default_bus_layout");
 
-	Ref<AudioBusLayout> state = ResourceLoader::load(layout_path);
+	Ref<AudioBusLayout> state = ResourceLoader::load(layout_path, "", true);
 	if (state.is_null()) {
 		EditorNode::get_singleton()->show_warning(vformat(TTR("There is no '%s' file."), layout_path));
 		return;
@@ -1266,7 +1266,7 @@ void EditorAudioBuses::_load_default_layout() {
 void EditorAudioBuses::_file_dialog_callback(const String &p_string) {
 
 	if (file_dialog->get_mode() == EditorFileDialog::MODE_OPEN_FILE) {
-		Ref<AudioBusLayout> state = ResourceLoader::load(p_string);
+		Ref<AudioBusLayout> state = ResourceLoader::load(p_string, "", true);
 		if (state.is_null()) {
 			EditorNode::get_singleton()->show_warning(TTR("Invalid file, not an audio bus layout."));
 			return;
@@ -1404,7 +1404,7 @@ void EditorAudioBuses::open_layout(const String &p_path) {
 
 	EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
 
-	Ref<AudioBusLayout> state = ResourceLoader::load(p_path);
+	Ref<AudioBusLayout> state = ResourceLoader::load(p_path, "", true);
 	if (state.is_null()) {
 		EditorNode::get_singleton()->show_warning(TTR("Invalid file, not an audio bus layout."));
 		return;