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Merge pull request #37303 from zak-grumbles/fix-option-btn-item-selected-docs

Fix OptionButton item_selected docs godotengine#36803
Rémi Verschelde 5 年 前
コミット
4bb3f9d4b9
2 ファイル変更4 行追加4 行削除
  1. 2 2
      doc/classes/OptionButton.xml
  2. 2 2
      scene/gui/option_button.cpp

+ 2 - 2
doc/classes/OptionButton.xml

@@ -214,14 +214,14 @@
 	</members>
 	</members>
 	<signals>
 	<signals>
 		<signal name="item_focused">
 		<signal name="item_focused">
-			<argument index="0" name="id" type="int">
+			<argument index="0" name="index" type="int">
 			</argument>
 			</argument>
 			<description>
 			<description>
 				Emitted the when user navigates to an item using the [code]ui_up[/code] or [code]ui_down[/code] actions. The index of the item selected is passed as argument.
 				Emitted the when user navigates to an item using the [code]ui_up[/code] or [code]ui_down[/code] actions. The index of the item selected is passed as argument.
 			</description>
 			</description>
 		</signal>
 		</signal>
 		<signal name="item_selected">
 		<signal name="item_selected">
-			<argument index="0" name="id" type="int">
+			<argument index="0" name="index" type="int">
 			</argument>
 			</argument>
 			<description>
 			<description>
 				Emitted when the current item has been changed by the user. The index of the item selected is passed as argument.
 				Emitted when the current item has been changed by the user. The index of the item selected is passed as argument.

+ 2 - 2
scene/gui/option_button.cpp

@@ -340,8 +340,8 @@ void OptionButton::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
 	// "selected" property must come after "items", otherwise GH-10213 occurs.
 	// "selected" property must come after "items", otherwise GH-10213 occurs.
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
-	ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "id")));
-	ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "id")));
+	ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index")));
+	ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "index")));
 }
 }
 
 
 OptionButton::OptionButton() {
 OptionButton::OptionButton() {