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@@ -74,7 +74,7 @@ ClusterBuilderSharedDataRD::ClusterBuilderSharedDataRD() {
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cluster_debug.shader_pipeline = RD::get_singleton()->compute_pipeline_create(cluster_debug.shader);
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cluster_debug.shader_pipeline = RD::get_singleton()->compute_pipeline_create(cluster_debug.shader);
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}
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}
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- { // SPHERE
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+ { // Sphere mesh data.
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static const uint32_t icosphere_vertex_count = 42;
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static const uint32_t icosphere_vertex_count = 42;
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static const float icosphere_vertices[icosphere_vertex_count * 3] = {
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static const float icosphere_vertices[icosphere_vertex_count * 3] = {
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0, 0, -1, 0.7236073, -0.5257253, -0.4472195, -0.276388, -0.8506492, -0.4472199, -0.8944262, 0, -0.4472156, -0.276388, 0.8506492, -0.4472199, 0.7236073, 0.5257253, -0.4472195, 0.276388, -0.8506492, 0.4472199, -0.7236073, -0.5257253, 0.4472195, -0.7236073, 0.5257253, 0.4472195, 0.276388, 0.8506492, 0.4472199, 0.8944262, 0, 0.4472156, 0, 0, 1, -0.1624555, -0.4999952, -0.8506544, 0.4253227, -0.3090114, -0.8506542, 0.2628688, -0.8090116, -0.5257377, 0.8506479, 0, -0.5257359, 0.4253227, 0.3090114, -0.8506542, -0.5257298, 0, -0.8506517, -0.6881894, -0.4999969, -0.5257362, -0.1624555, 0.4999952, -0.8506544, -0.6881894, 0.4999969, -0.5257362, 0.2628688, 0.8090116, -0.5257377, 0.9510579, -0.3090126, 0, 0.9510579, 0.3090126, 0, 0, -1, 0, 0.5877856, -0.8090167, 0, -0.9510579, -0.3090126, 0, -0.5877856, -0.8090167, 0, -0.5877856, 0.8090167, 0, -0.9510579, 0.3090126, 0, 0.5877856, 0.8090167, 0, 0, 1, 0, 0.6881894, -0.4999969, 0.5257362, -0.2628688, -0.8090116, 0.5257377, -0.8506479, 0, 0.5257359, -0.2628688, 0.8090116, 0.5257377, 0.6881894, 0.4999969, 0.5257362, 0.1624555, -0.4999952, 0.8506544, 0.5257298, 0, 0.8506517, -0.4253227, -0.3090114, 0.8506542, -0.4253227, 0.3090114, 0.8506542, 0.1624555, 0.4999952, 0.8506544
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0, 0, -1, 0.7236073, -0.5257253, -0.4472195, -0.276388, -0.8506492, -0.4472199, -0.8944262, 0, -0.4472156, -0.276388, 0.8506492, -0.4472199, 0.7236073, 0.5257253, -0.4472195, 0.276388, -0.8506492, 0.4472199, -0.7236073, -0.5257253, 0.4472195, -0.7236073, 0.5257253, 0.4472195, 0.276388, 0.8506492, 0.4472199, 0.8944262, 0, 0.4472156, 0, 0, 1, -0.1624555, -0.4999952, -0.8506544, 0.4253227, -0.3090114, -0.8506542, 0.2628688, -0.8090116, -0.5257377, 0.8506479, 0, -0.5257359, 0.4253227, 0.3090114, -0.8506542, -0.5257298, 0, -0.8506517, -0.6881894, -0.4999969, -0.5257362, -0.1624555, 0.4999952, -0.8506544, -0.6881894, 0.4999969, -0.5257362, 0.2628688, 0.8090116, -0.5257377, 0.9510579, -0.3090126, 0, 0.9510579, 0.3090126, 0, 0, -1, 0, 0.5877856, -0.8090167, 0, -0.9510579, -0.3090126, 0, -0.5877856, -0.8090167, 0, -0.5877856, 0.8090167, 0, -0.9510579, 0.3090126, 0, 0.5877856, 0.8090167, 0, 0, 1, 0, 0.6881894, -0.4999969, 0.5257362, -0.2628688, -0.8090116, 0.5257377, -0.8506479, 0, 0.5257359, -0.2628688, 0.8090116, 0.5257377, 0.6881894, 0.4999969, 0.5257362, 0.1624555, -0.4999952, 0.8506544, 0.5257298, 0, 0.8506517, -0.4253227, -0.3090114, 0.8506542, -0.4253227, 0.3090114, 0.8506542, 0.1624555, 0.4999952, 0.8506544
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@@ -118,7 +118,7 @@ ClusterBuilderSharedDataRD::ClusterBuilderSharedDataRD() {
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sphere_overfit = 1.0 / min_d;
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sphere_overfit = 1.0 / min_d;
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}
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}
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- { // CONE
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+ { // Cone mesh data.
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static const uint32_t cone_vertex_count = 99;
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static const uint32_t cone_vertex_count = 99;
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static const float cone_vertices[cone_vertex_count * 3] = {
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static const float cone_vertices[cone_vertex_count * 3] = {
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0, 1, -1, 0.1950903, 0.9807853, -1, 0.3826835, 0.9238795, -1, 0.5555703, 0.8314696, -1, 0.7071068, 0.7071068, -1, 0.8314697, 0.5555702, -1, 0.9238795, 0.3826834, -1, 0.9807853, 0.1950903, -1, 1, 0, -1, 0.9807853, -0.1950902, -1, 0.9238796, -0.3826833, -1, 0.8314697, -0.5555702, -1, 0.7071068, -0.7071068, -1, 0.5555702, -0.8314697, -1, 0.3826833, -0.9238796, -1, 0.1950901, -0.9807853, -1, -3.25841e-7, -1, -1, -0.1950907, -0.9807852, -1, -0.3826839, -0.9238793, -1, -0.5555707, -0.8314693, -1, -0.7071073, -0.7071063, -1, -0.83147, -0.5555697, -1, -0.9238799, -0.3826827, -1, 0, 0, 0, -0.9807854, -0.1950894, -1, -1, 9.65599e-7, -1, -0.9807851, 0.1950913, -1, -0.9238791, 0.3826845, -1, -0.8314689, 0.5555713, -1, -0.7071059, 0.7071077, -1, -0.5555691, 0.8314704, -1, -0.3826821, 0.9238801, -1, -0.1950888, 0.9807856, -1
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0, 1, -1, 0.1950903, 0.9807853, -1, 0.3826835, 0.9238795, -1, 0.5555703, 0.8314696, -1, 0.7071068, 0.7071068, -1, 0.8314697, 0.5555702, -1, 0.9238795, 0.3826834, -1, 0.9807853, 0.1950903, -1, 1, 0, -1, 0.9807853, -0.1950902, -1, 0.9238796, -0.3826833, -1, 0.8314697, -0.5555702, -1, 0.7071068, -0.7071068, -1, 0.5555702, -0.8314697, -1, 0.3826833, -0.9238796, -1, 0.1950901, -0.9807853, -1, -3.25841e-7, -1, -1, -0.1950907, -0.9807852, -1, -0.3826839, -0.9238793, -1, -0.5555707, -0.8314693, -1, -0.7071073, -0.7071063, -1, -0.83147, -0.5555697, -1, -0.9238799, -0.3826827, -1, 0, 0, 0, -0.9807854, -0.1950894, -1, -1, 9.65599e-7, -1, -0.9807851, 0.1950913, -1, -0.9238791, 0.3826845, -1, -0.8314689, 0.5555713, -1, -0.7071059, 0.7071077, -1, -0.5555691, 0.8314704, -1, -0.3826821, 0.9238801, -1, -0.1950888, 0.9807856, -1
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@@ -172,7 +172,7 @@ ClusterBuilderSharedDataRD::ClusterBuilderSharedDataRD() {
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cone_overfit = 1.0 / min_d;
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cone_overfit = 1.0 / min_d;
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}
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}
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- { // BOX
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+ { // Box mesh data.
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static const uint32_t box_vertex_count = 8;
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static const uint32_t box_vertex_count = 8;
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static const float box_vertices[box_vertex_count * 3] = {
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static const float box_vertices[box_vertex_count * 3] = {
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-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1
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-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1
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@@ -219,8 +219,9 @@ ClusterBuilderSharedDataRD::~ClusterBuilderSharedDataRD() {
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void ClusterBuilderRD::_clear() {
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void ClusterBuilderRD::_clear() {
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if (cluster_buffer.is_null()) {
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if (cluster_buffer.is_null()) {
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- return; //nothing to clear
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+ return;
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}
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}
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+
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RD::get_singleton()->free(cluster_buffer);
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RD::get_singleton()->free(cluster_buffer);
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RD::get_singleton()->free(cluster_render_buffer);
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RD::get_singleton()->free(cluster_render_buffer);
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RD::get_singleton()->free(element_buffer);
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RD::get_singleton()->free(element_buffer);
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@@ -254,7 +255,7 @@ void ClusterBuilderRD::setup(Size2i p_screen_size, uint32_t p_max_elements, RID
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cluster_screen_size.height = (p_screen_size.height - 1) / cluster_size + 1;
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cluster_screen_size.height = (p_screen_size.height - 1) / cluster_size + 1;
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max_elements_by_type = p_max_elements;
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max_elements_by_type = p_max_elements;
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- if (max_elements_by_type % 32) { //need to be 32 aligned
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+ if (max_elements_by_type % 32) { // Needs to be aligned to 32.
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max_elements_by_type += 32 - (max_elements_by_type % 32);
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max_elements_by_type += 32 - (max_elements_by_type % 32);
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}
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}
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@@ -264,7 +265,8 @@ void ClusterBuilderRD::setup(Size2i p_screen_size, uint32_t p_max_elements, RID
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uint32_t element_tag_bits_size = render_element_max / 32;
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uint32_t element_tag_bits_size = render_element_max / 32;
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uint32_t element_tag_depth_bits_size = render_element_max;
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uint32_t element_tag_depth_bits_size = render_element_max;
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- cluster_render_buffer_size = cluster_screen_size.x * cluster_screen_size.y * (element_tag_bits_size + element_tag_depth_bits_size) * 4; // tag bits (element was used) and tag depth (depth range in which it was used)
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+
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+ cluster_render_buffer_size = cluster_screen_size.x * cluster_screen_size.y * (element_tag_bits_size + element_tag_depth_bits_size) * 4; // Tag bits (element was used) and tag depth (depth range in which it was used).
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cluster_render_buffer = RD::get_singleton()->storage_buffer_create(cluster_render_buffer_size);
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cluster_render_buffer = RD::get_singleton()->storage_buffer_create(cluster_render_buffer_size);
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cluster_buffer = RD::get_singleton()->storage_buffer_create(cluster_buffer_size);
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cluster_buffer = RD::get_singleton()->storage_buffer_create(cluster_buffer_size);
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@@ -379,9 +381,9 @@ void ClusterBuilderRD::begin(const Transform3D &p_view_transform, const Projecti
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projection = p_cam_projection;
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projection = p_cam_projection;
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z_near = projection.get_z_near();
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z_near = projection.get_z_near();
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z_far = projection.get_z_far();
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z_far = projection.get_z_far();
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- orthogonal = p_cam_projection.is_orthogonal();
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+ camera_orthogonal = p_cam_projection.is_orthogonal();
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adjusted_projection = projection;
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adjusted_projection = projection;
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- if (!orthogonal) {
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+ if (!camera_orthogonal) {
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adjusted_projection.adjust_perspective_znear(0.0001);
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adjusted_projection.adjust_perspective_znear(0.0001);
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}
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}
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@@ -390,7 +392,7 @@ void ClusterBuilderRD::begin(const Transform3D &p_view_transform, const Projecti
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projection = correction * projection;
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projection = correction * projection;
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adjusted_projection = correction * adjusted_projection;
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adjusted_projection = correction * adjusted_projection;
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- //reset counts
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+ // Reset counts.
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render_element_count = 0;
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render_element_count = 0;
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for (uint32_t i = 0; i < ELEMENT_TYPE_MAX; i++) {
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for (uint32_t i = 0; i < ELEMENT_TYPE_MAX; i++) {
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cluster_count_by_type[i] = 0;
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cluster_count_by_type[i] = 0;
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@@ -402,14 +404,14 @@ void ClusterBuilderRD::bake_cluster() {
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RD::get_singleton()->draw_command_begin_label("Bake Light Cluster");
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RD::get_singleton()->draw_command_begin_label("Bake Light Cluster");
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- //clear cluster buffer
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+ // Clear cluster buffer.
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RD::get_singleton()->buffer_clear(cluster_buffer, 0, cluster_buffer_size, RD::BARRIER_MASK_RASTER | RD::BARRIER_MASK_COMPUTE);
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RD::get_singleton()->buffer_clear(cluster_buffer, 0, cluster_buffer_size, RD::BARRIER_MASK_RASTER | RD::BARRIER_MASK_COMPUTE);
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if (render_element_count > 0) {
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if (render_element_count > 0) {
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- //clear render buffer
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+ // Clear render buffer.
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RD::get_singleton()->buffer_clear(cluster_render_buffer, 0, cluster_render_buffer_size, RD::BARRIER_MASK_RASTER);
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RD::get_singleton()->buffer_clear(cluster_render_buffer, 0, cluster_render_buffer_size, RD::BARRIER_MASK_RASTER);
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- { //fill state uniform
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+ { // Fill state uniform.
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StateUniform state;
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StateUniform state;
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@@ -425,13 +427,13 @@ void ClusterBuilderRD::bake_cluster() {
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RD::get_singleton()->buffer_update(state_uniform, 0, sizeof(StateUniform), &state, RD::BARRIER_MASK_RASTER | RD::BARRIER_MASK_COMPUTE);
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RD::get_singleton()->buffer_update(state_uniform, 0, sizeof(StateUniform), &state, RD::BARRIER_MASK_RASTER | RD::BARRIER_MASK_COMPUTE);
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}
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}
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- //update instances
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+ // Update instances.
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RD::get_singleton()->buffer_update(element_buffer, 0, sizeof(RenderElementData) * render_element_count, render_elements, RD::BARRIER_MASK_RASTER | RD::BARRIER_MASK_COMPUTE);
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RD::get_singleton()->buffer_update(element_buffer, 0, sizeof(RenderElementData) * render_element_count, render_elements, RD::BARRIER_MASK_RASTER | RD::BARRIER_MASK_COMPUTE);
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RENDER_TIMESTAMP("Render 3D Cluster Elements");
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RENDER_TIMESTAMP("Render 3D Cluster Elements");
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- //render elements
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+ // Render elements.
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{
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{
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RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(framebuffer, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD);
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RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(framebuffer, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD);
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ClusterBuilderSharedDataRD::ClusterRender::PushConstant push_constant = {};
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ClusterBuilderSharedDataRD::ClusterRender::PushConstant push_constant = {};
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@@ -447,8 +449,16 @@ void ClusterBuilderRD::bake_cluster() {
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RD::get_singleton()->draw_list_bind_index_array(draw_list, shared->sphere_index_array);
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RD::get_singleton()->draw_list_bind_index_array(draw_list, shared->sphere_index_array);
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} break;
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} break;
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case ELEMENT_TYPE_SPOT_LIGHT: {
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case ELEMENT_TYPE_SPOT_LIGHT: {
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- RD::get_singleton()->draw_list_bind_vertex_array(draw_list, shared->cone_vertex_array);
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- RD::get_singleton()->draw_list_bind_index_array(draw_list, shared->cone_index_array);
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+ // If the spot angle is above a certain threshold, use a sphere instead of a cone for building the clusters
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+ // since the cone gets too flat/large (spot angle close to 90 degrees) or
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+ // can't even cover the affected area of the light (spot angle above 90 degrees).
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+ if (render_elements[i].has_wide_spot_angle) {
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+ RD::get_singleton()->draw_list_bind_vertex_array(draw_list, shared->sphere_vertex_array);
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+ RD::get_singleton()->draw_list_bind_index_array(draw_list, shared->sphere_index_array);
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+ } else {
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+ RD::get_singleton()->draw_list_bind_vertex_array(draw_list, shared->cone_vertex_array);
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+ RD::get_singleton()->draw_list_bind_index_array(draw_list, shared->cone_index_array);
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+ }
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} break;
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} break;
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case ELEMENT_TYPE_DECAL:
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case ELEMENT_TYPE_DECAL:
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case ELEMENT_TYPE_REFLECTION_PROBE: {
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case ELEMENT_TYPE_REFLECTION_PROBE: {
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@@ -465,7 +475,7 @@ void ClusterBuilderRD::bake_cluster() {
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}
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}
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RD::get_singleton()->draw_list_end(RD::BARRIER_MASK_COMPUTE);
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RD::get_singleton()->draw_list_end(RD::BARRIER_MASK_COMPUTE);
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}
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}
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- //store elements
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+ // Store elements.
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RENDER_TIMESTAMP("Pack 3D Cluster Elements");
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RENDER_TIMESTAMP("Pack 3D Cluster Elements");
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{
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{
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@@ -509,7 +519,7 @@ void ClusterBuilderRD::debug(ElementType p_element) {
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push_constant.cluster_screen_size[1] = cluster_screen_size.y;
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push_constant.cluster_screen_size[1] = cluster_screen_size.y;
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push_constant.cluster_shift = get_shift_from_power_of_2(cluster_size);
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push_constant.cluster_shift = get_shift_from_power_of_2(cluster_size);
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push_constant.cluster_type = p_element;
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push_constant.cluster_type = p_element;
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- push_constant.orthogonal = orthogonal;
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+ push_constant.orthogonal = camera_orthogonal;
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push_constant.z_far = z_far;
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push_constant.z_far = z_far;
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push_constant.z_near = z_near;
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push_constant.z_near = z_near;
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push_constant.max_cluster_element_count_div_32 = max_elements_by_type / 32;
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push_constant.max_cluster_element_count_div_32 = max_elements_by_type / 32;
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