Sfoglia il codice sorgente

Fix shadowing warning after #52611

Rémi Verschelde 3 anni fa
parent
commit
4c3096350f
1 ha cambiato i file con 0 aggiunte e 1 eliminazioni
  1. 0 1
      editor/editor_node.cpp

+ 0 - 1
editor/editor_node.cpp

@@ -2272,7 +2272,6 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
 
 
 		if (main_plugin) {
 		if (main_plugin) {
 			// special case if use of external editor is true
 			// special case if use of external editor is true
-			Resource *res = Object::cast_to<Resource>(current_obj);
 			if (main_plugin->get_name() == "Script" && current_obj->get_class_name() != StringName("VisualScript") && res && !res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
 			if (main_plugin->get_name() == "Script" && current_obj->get_class_name() != StringName("VisualScript") && res && !res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
 				if (!changing_scene) {
 				if (!changing_scene) {
 					main_plugin->edit(current_obj);
 					main_plugin->edit(current_obj);