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Added link to raycasting tutorial to RayCast/RayCast2D

Yuri Roubinsky %!s(int64=5) %!d(string=hai) anos
pai
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4c4172ec92
Modificáronse 2 ficheiros con 2 adicións e 0 borrados
  1. 1 0
      doc/classes/RayCast.xml
  2. 1 0
      doc/classes/RayCast2D.xml

+ 1 - 0
doc/classes/RayCast.xml

@@ -11,6 +11,7 @@
 		RayCast calculates intersection every physics frame (see [Node]), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame), use [method force_raycast_update] after adjusting the raycast.
 	</description>
 	<tutorials>
+		<link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
 	</tutorials>
 	<methods>
 		<method name="add_exception">

+ 1 - 0
doc/classes/RayCast2D.xml

@@ -11,6 +11,7 @@
 		RayCast2D calculates intersection every physics frame (see [Node]), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame) use [method force_raycast_update] after adjusting the raycast.
 	</description>
 	<tutorials>
+		<link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
 	</tutorials>
 	<methods>
 		<method name="add_exception">