Browse Source

Merge pull request #84660 from groud/better_tileset_polygons

Move tile transforms handling cache to TileData
Yuri Sizov 1 year ago
parent
commit
4cf6325aa1

+ 8 - 0
doc/classes/TileData.xml

@@ -70,15 +70,23 @@
 		<method name="get_navigation_polygon" qualifiers="const">
 		<method name="get_navigation_polygon" qualifiers="const">
 			<return type="NavigationPolygon" />
 			<return type="NavigationPolygon" />
 			<param index="0" name="layer_id" type="int" />
 			<param index="0" name="layer_id" type="int" />
+			<param index="1" name="flip_h" type="bool" default="false" />
+			<param index="2" name="flip_v" type="bool" default="false" />
+			<param index="3" name="transpose" type="bool" default="false" />
 			<description>
 			<description>
 				Returns the navigation polygon of the tile for the TileSet navigation layer with index [param layer_id].
 				Returns the navigation polygon of the tile for the TileSet navigation layer with index [param layer_id].
+				[param flip_h], [param flip_v], and [param transpose] allow transforming the returned polygon.
 			</description>
 			</description>
 		</method>
 		</method>
 		<method name="get_occluder" qualifiers="const">
 		<method name="get_occluder" qualifiers="const">
 			<return type="OccluderPolygon2D" />
 			<return type="OccluderPolygon2D" />
 			<param index="0" name="layer_id" type="int" />
 			<param index="0" name="layer_id" type="int" />
+			<param index="1" name="flip_h" type="bool" default="false" />
+			<param index="2" name="flip_v" type="bool" default="false" />
+			<param index="3" name="transpose" type="bool" default="false" />
 			<description>
 			<description>
 				Returns the occluder polygon of the tile for the TileSet occlusion layer with index [param layer_id].
 				Returns the occluder polygon of the tile for the TileSet occlusion layer with index [param layer_id].
+				[param flip_h], [param flip_v], and [param transpose] allow transforming the returned polygon.
 			</description>
 			</description>
 		</method>
 		</method>
 		<method name="get_terrain_peering_bit" qualifiers="const">
 		<method name="get_terrain_peering_bit" qualifiers="const">

+ 1 - 1
editor/plugins/tiles/tile_data_editors.cpp

@@ -1421,8 +1421,8 @@ void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Tra
 
 
 Variant TileDataOcclusionShapeEditor::_get_painted_value() {
 Variant TileDataOcclusionShapeEditor::_get_painted_value() {
 	Ref<OccluderPolygon2D> occluder_polygon;
 	Ref<OccluderPolygon2D> occluder_polygon;
-	occluder_polygon.instantiate();
 	if (polygon_editor->get_polygon_count() >= 1) {
 	if (polygon_editor->get_polygon_count() >= 1) {
+		occluder_polygon.instantiate();
 		occluder_polygon->set_polygon(polygon_editor->get_polygon(0));
 		occluder_polygon->set_polygon(polygon_editor->get_polygon(0));
 	}
 	}
 	return occluder_polygon;
 	return occluder_polygon;

+ 7 - 0
misc/extension_api_validation/4.2-stable.expected

@@ -7,3 +7,10 @@ should instead be used to justify these changes and describe how users should wo
 Add new entries at the end of the file.
 Add new entries at the end of the file.
 
 
 ## Changes between 4.2-stable and 4.3-stable
 ## Changes between 4.2-stable and 4.3-stable
+
+GH-84660
+--------
+Validate extension JSON: Error: Field 'classes/TileData/methods/get_navigation_polygon/arguments': size changed value in new API, from 1 to 4.
+Validate extension JSON: Error: Field 'classes/TileData/methods/get_occluder/arguments': size changed value in new API, from 1 to 4.
+
+Added optional argument to get_navigation_polygon and get_occluder to specify a polygon transform.

+ 12 - 2
modules/navigation/nav_mesh_generator_2d.cpp

@@ -591,13 +591,19 @@ void NavMeshGenerator2D::generator_parse_tilemap_node(const Ref<NavigationPolygo
 			continue;
 			continue;
 		}
 		}
 
 
+		// Transform flags.
+		const int alternative_id = tilemap->get_cell_alternative_tile(tilemap_layer, cell, false);
+		bool flip_h = (alternative_id & TileSetAtlasSource::TRANSFORM_FLIP_H);
+		bool flip_v = (alternative_id & TileSetAtlasSource::TRANSFORM_FLIP_V);
+		bool transpose = (alternative_id & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
+
 		Transform2D tile_transform;
 		Transform2D tile_transform;
 		tile_transform.set_origin(tilemap->map_to_local(cell));
 		tile_transform.set_origin(tilemap->map_to_local(cell));
 
 
 		const Transform2D tile_transform_offset = tilemap_xform * tile_transform;
 		const Transform2D tile_transform_offset = tilemap_xform * tile_transform;
 
 
 		if (navigation_layers_count > 0) {
 		if (navigation_layers_count > 0) {
-			Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(tilemap_layer);
+			Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(tilemap_layer, flip_h, flip_v, transpose);
 			if (navigation_polygon.is_valid()) {
 			if (navigation_polygon.is_valid()) {
 				for (int outline_index = 0; outline_index < navigation_polygon->get_outline_count(); outline_index++) {
 				for (int outline_index = 0; outline_index < navigation_polygon->get_outline_count(); outline_index++) {
 					const Vector<Vector2> &navigation_polygon_outline = navigation_polygon->get_outline(outline_index);
 					const Vector<Vector2> &navigation_polygon_outline = navigation_polygon->get_outline(outline_index);
@@ -622,11 +628,15 @@ void NavMeshGenerator2D::generator_parse_tilemap_node(const Ref<NavigationPolygo
 
 
 		if (physics_layers_count > 0 && (parsed_geometry_type == NavigationPolygon::PARSED_GEOMETRY_STATIC_COLLIDERS || parsed_geometry_type == NavigationPolygon::PARSED_GEOMETRY_BOTH) && (tile_set->get_physics_layer_collision_layer(tilemap_layer) & parsed_collision_mask)) {
 		if (physics_layers_count > 0 && (parsed_geometry_type == NavigationPolygon::PARSED_GEOMETRY_STATIC_COLLIDERS || parsed_geometry_type == NavigationPolygon::PARSED_GEOMETRY_BOTH) && (tile_set->get_physics_layer_collision_layer(tilemap_layer) & parsed_collision_mask)) {
 			for (int collision_polygon_index = 0; collision_polygon_index < tile_data->get_collision_polygons_count(tilemap_layer); collision_polygon_index++) {
 			for (int collision_polygon_index = 0; collision_polygon_index < tile_data->get_collision_polygons_count(tilemap_layer); collision_polygon_index++) {
-				const Vector<Vector2> &collision_polygon_points = tile_data->get_collision_polygon_points(tilemap_layer, collision_polygon_index);
+				PackedVector2Array collision_polygon_points = tile_data->get_collision_polygon_points(tilemap_layer, collision_polygon_index);
 				if (collision_polygon_points.size() == 0) {
 				if (collision_polygon_points.size() == 0) {
 					continue;
 					continue;
 				}
 				}
 
 
+				if (flip_h || flip_v || transpose) {
+					collision_polygon_points = TileData::get_transformed_vertices(collision_polygon_points, flip_h, flip_v, transpose);
+				}
+
 				Vector<Vector2> obstruction_outline;
 				Vector<Vector2> obstruction_outline;
 				obstruction_outline.resize(collision_polygon_points.size());
 				obstruction_outline.resize(collision_polygon_points.size());
 
 

+ 27 - 99
scene/2d/tile_map.cpp

@@ -447,11 +447,12 @@ void TileMapLayer::_rendering_update() {
 			for (KeyValue<Vector2i, CellData> &kv : tile_map) {
 			for (KeyValue<Vector2i, CellData> &kv : tile_map) {
 				CellData &cell_data = kv.value;
 				CellData &cell_data = kv.value;
 				for (const RID &occluder : cell_data.occluders) {
 				for (const RID &occluder : cell_data.occluders) {
-					if (occluder.is_valid()) {
-						Transform2D xform(0, tile_map_node->map_to_local(kv.key));
-						rs->canvas_light_occluder_attach_to_canvas(occluder, tile_map_node->get_canvas());
-						rs->canvas_light_occluder_set_transform(occluder, tile_map_node->get_global_transform() * xform);
+					if (occluder.is_null()) {
+						continue;
 					}
 					}
+					Transform2D xform(0, tile_map_node->map_to_local(kv.key));
+					rs->canvas_light_occluder_attach_to_canvas(occluder, tile_map_node->get_canvas());
+					rs->canvas_light_occluder_set_transform(occluder, tile_map_node->get_global_transform() * xform);
 				}
 				}
 			}
 			}
 		}
 		}
@@ -591,6 +592,11 @@ void TileMapLayer::_rendering_occluders_update_cell(CellData &r_cell_data) {
 					tile_data = atlas_source->get_tile_data(r_cell_data.cell.get_atlas_coords(), r_cell_data.cell.alternative_tile);
 					tile_data = atlas_source->get_tile_data(r_cell_data.cell.get_atlas_coords(), r_cell_data.cell.alternative_tile);
 				}
 				}
 
 
+				// Transform flags.
+				bool flip_h = (r_cell_data.cell.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H);
+				bool flip_v = (r_cell_data.cell.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V);
+				bool transpose = (r_cell_data.cell.alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
+
 				// Create, update or clear occluders.
 				// Create, update or clear occluders.
 				for (uint32_t occlusion_layer_index = 0; occlusion_layer_index < r_cell_data.occluders.size(); occlusion_layer_index++) {
 				for (uint32_t occlusion_layer_index = 0; occlusion_layer_index < r_cell_data.occluders.size(); occlusion_layer_index++) {
 					Ref<OccluderPolygon2D> occluder_polygon = tile_data->get_occluder(occlusion_layer_index);
 					Ref<OccluderPolygon2D> occluder_polygon = tile_data->get_occluder(occlusion_layer_index);
@@ -606,7 +612,7 @@ void TileMapLayer::_rendering_occluders_update_cell(CellData &r_cell_data) {
 						}
 						}
 						rs->canvas_light_occluder_set_enabled(occluder, node_visible);
 						rs->canvas_light_occluder_set_enabled(occluder, node_visible);
 						rs->canvas_light_occluder_set_transform(occluder, tile_map_node->get_global_transform() * xform);
 						rs->canvas_light_occluder_set_transform(occluder, tile_map_node->get_global_transform() * xform);
-						rs->canvas_light_occluder_set_polygon(occluder, tile_map_node->get_transformed_polygon(Ref<Resource>(tile_data->get_occluder(occlusion_layer_index)), r_cell_data.cell.alternative_tile)->get_rid());
+						rs->canvas_light_occluder_set_polygon(occluder, tile_data->get_occluder(occlusion_layer_index, flip_h, flip_v, transpose)->get_rid());
 						rs->canvas_light_occluder_attach_to_canvas(occluder, tile_map_node->get_canvas());
 						rs->canvas_light_occluder_attach_to_canvas(occluder, tile_map_node->get_canvas());
 						rs->canvas_light_occluder_set_light_mask(occluder, tile_set->get_occlusion_layer_light_mask(occlusion_layer_index));
 						rs->canvas_light_occluder_set_light_mask(occluder, tile_set->get_occlusion_layer_light_mask(occlusion_layer_index));
 					} else {
 					} else {
@@ -800,6 +806,11 @@ void TileMapLayer::_physics_update_cell(CellData &r_cell_data) {
 					tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
 					tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
 				}
 				}
 
 
+				// Transform flags.
+				bool flip_h = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H);
+				bool flip_v = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V);
+				bool transpose = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
+
 				// Free unused bodies then resize the bodies array.
 				// Free unused bodies then resize the bodies array.
 				for (uint32_t i = tile_set->get_physics_layers_count(); i < r_cell_data.bodies.size(); i++) {
 				for (uint32_t i = tile_set->get_physics_layers_count(); i < r_cell_data.bodies.size(); i++) {
 					RID body = r_cell_data.bodies[i];
 					RID body = r_cell_data.bodies[i];
@@ -864,8 +875,7 @@ void TileMapLayer::_physics_update_cell(CellData &r_cell_data) {
 							int shapes_count = tile_data->get_collision_polygon_shapes_count(tile_set_physics_layer, polygon_index);
 							int shapes_count = tile_data->get_collision_polygon_shapes_count(tile_set_physics_layer, polygon_index);
 							for (int shape_index = 0; shape_index < shapes_count; shape_index++) {
 							for (int shape_index = 0; shape_index < shapes_count; shape_index++) {
 								// Add decomposed convex shapes.
 								// Add decomposed convex shapes.
-								Ref<ConvexPolygonShape2D> shape = tile_data->get_collision_polygon_shape(tile_set_physics_layer, polygon_index, shape_index);
-								shape = tile_map_node->get_transformed_polygon(Ref<Resource>(shape), c.alternative_tile);
+								Ref<ConvexPolygonShape2D> shape = tile_data->get_collision_polygon_shape(tile_set_physics_layer, polygon_index, shape_index, flip_h, flip_v, transpose);
 								ps->body_add_shape(body, shape->get_rid());
 								ps->body_add_shape(body, shape->get_rid());
 								ps->body_set_shape_as_one_way_collision(body, body_shape_index, one_way_collision, one_way_collision_margin);
 								ps->body_set_shape_as_one_way_collision(body, body_shape_index, one_way_collision, one_way_collision_margin);
 
 
@@ -1053,6 +1063,11 @@ void TileMapLayer::_navigation_update_cell(CellData &r_cell_data) {
 					tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
 					tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
 				}
 				}
 
 
+				// Transform flags.
+				bool flip_h = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H);
+				bool flip_v = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V);
+				bool transpose = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
+
 				// Free unused regions then resize the regions array.
 				// Free unused regions then resize the regions array.
 				for (uint32_t i = tile_set->get_navigation_layers_count(); i < r_cell_data.navigation_regions.size(); i++) {
 				for (uint32_t i = tile_set->get_navigation_layers_count(); i < r_cell_data.navigation_regions.size(); i++) {
 					RID &region = r_cell_data.navigation_regions[i];
 					RID &region = r_cell_data.navigation_regions[i];
@@ -1066,9 +1081,7 @@ void TileMapLayer::_navigation_update_cell(CellData &r_cell_data) {
 
 
 				// Create, update or clear regions.
 				// Create, update or clear regions.
 				for (uint32_t navigation_layer_index = 0; navigation_layer_index < r_cell_data.navigation_regions.size(); navigation_layer_index++) {
 				for (uint32_t navigation_layer_index = 0; navigation_layer_index < r_cell_data.navigation_regions.size(); navigation_layer_index++) {
-					Ref<NavigationPolygon> navigation_polygon;
-					navigation_polygon = tile_data->get_navigation_polygon(navigation_layer_index);
-					navigation_polygon = tile_map_node->get_transformed_polygon(Ref<Resource>(navigation_polygon), c.alternative_tile);
+					Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer_index, flip_h, flip_v, transpose);
 
 
 					RID &region = r_cell_data.navigation_regions[navigation_layer_index];
 					RID &region = r_cell_data.navigation_regions[navigation_layer_index];
 
 
@@ -1161,9 +1174,11 @@ void TileMapLayer::_navigation_draw_cell_debug(const RID &p_canvas_item, const V
 				rs->canvas_item_add_set_transform(p_canvas_item, cell_to_quadrant);
 				rs->canvas_item_add_set_transform(p_canvas_item, cell_to_quadrant);
 
 
 				for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
 				for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
-					Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(layer_index);
+					bool flip_h = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H);
+					bool flip_v = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V);
+					bool transpose = (c.alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
+					Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(layer_index, flip_h, flip_v, transpose);
 					if (navigation_polygon.is_valid()) {
 					if (navigation_polygon.is_valid()) {
-						navigation_polygon = tile_map_node->get_transformed_polygon(Ref<Resource>(navigation_polygon), c.alternative_tile);
 						Vector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices();
 						Vector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices();
 						if (navigation_polygon_vertices.size() < 3) {
 						if (navigation_polygon_vertices.size() < 3) {
 							continue;
 							continue;
@@ -3119,11 +3134,6 @@ void TileMap::_internal_update() {
 		return;
 		return;
 	}
 	}
 
 
-	// FIXME: This should only clear polygons that are no longer going to be used, but since it's difficult to determine,
-	// the cache is never cleared at runtime to prevent invalidating used polygons.
-	if (Engine::get_singleton()->is_editor_hint()) {
-		polygon_cache.clear();
-	}
 	// Update dirty quadrants on layers.
 	// Update dirty quadrants on layers.
 	for (Ref<TileMapLayer> &layer : layers) {
 	for (Ref<TileMapLayer> &layer : layers) {
 		layer->internal_update();
 		layer->internal_update();
@@ -3608,37 +3618,6 @@ Rect2 TileMap::_edit_get_rect() const {
 }
 }
 #endif
 #endif
 
 
-PackedVector2Array TileMap::_get_transformed_vertices(const PackedVector2Array &p_vertices, int p_alternative_id) {
-	const Vector2 *r = p_vertices.ptr();
-	int size = p_vertices.size();
-
-	PackedVector2Array new_points;
-	new_points.resize(size);
-	Vector2 *w = new_points.ptrw();
-
-	bool flip_h = (p_alternative_id & TileSetAtlasSource::TRANSFORM_FLIP_H);
-	bool flip_v = (p_alternative_id & TileSetAtlasSource::TRANSFORM_FLIP_V);
-	bool transpose = (p_alternative_id & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
-
-	for (int i = 0; i < size; i++) {
-		Vector2 v;
-		if (transpose) {
-			v = Vector2(r[i].y, r[i].x);
-		} else {
-			v = r[i];
-		}
-
-		if (flip_h) {
-			v.x *= -1;
-		}
-		if (flip_v) {
-			v.y *= -1;
-		}
-		w[i] = v;
-	}
-	return new_points;
-}
-
 bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
 bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
 	Vector<String> components = String(p_name).split("/", true, 2);
 	Vector<String> components = String(p_name).split("/", true, 2);
 	if (p_name == "format") {
 	if (p_name == "format") {
@@ -4637,57 +4616,6 @@ void TileMap::draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_ce
 #undef DRAW_SIDE_IF_NEEDED
 #undef DRAW_SIDE_IF_NEEDED
 }
 }
 
 
-Ref<Resource> TileMap::get_transformed_polygon(Ref<Resource> p_polygon, int p_alternative_id) {
-	if (!bool(p_alternative_id & (TileSetAtlasSource::TRANSFORM_FLIP_H | TileSetAtlasSource::TRANSFORM_FLIP_V | TileSetAtlasSource::TRANSFORM_TRANSPOSE))) {
-		return p_polygon;
-	}
-
-	{
-		HashMap<Pair<Ref<Resource>, int>, Ref<Resource>, PairHash<Ref<Resource>, int>>::Iterator E = polygon_cache.find(Pair<Ref<Resource>, int>(p_polygon, p_alternative_id));
-		if (E) {
-			return E->value;
-		}
-	}
-
-	Ref<ConvexPolygonShape2D> col = p_polygon;
-	if (col.is_valid()) {
-		Ref<ConvexPolygonShape2D> ret;
-		ret.instantiate();
-		ret->set_points(_get_transformed_vertices(col->get_points(), p_alternative_id));
-		polygon_cache[Pair<Ref<Resource>, int>(p_polygon, p_alternative_id)] = ret;
-		return ret;
-	}
-
-	Ref<NavigationPolygon> nav = p_polygon;
-	if (nav.is_valid()) {
-		PackedVector2Array new_points = _get_transformed_vertices(nav->get_vertices(), p_alternative_id);
-		Ref<NavigationPolygon> ret;
-		ret.instantiate();
-		ret->set_vertices(new_points);
-
-		PackedInt32Array indices;
-		indices.resize(new_points.size());
-		int *w = indices.ptrw();
-		for (int i = 0; i < new_points.size(); i++) {
-			w[i] = i;
-		}
-		ret->add_polygon(indices);
-		polygon_cache[Pair<Ref<Resource>, int>(p_polygon, p_alternative_id)] = ret;
-		return ret;
-	}
-
-	Ref<OccluderPolygon2D> ocd = p_polygon;
-	if (ocd.is_valid()) {
-		Ref<OccluderPolygon2D> ret;
-		ret.instantiate();
-		ret->set_polygon(_get_transformed_vertices(ocd->get_polygon(), p_alternative_id));
-		polygon_cache[Pair<Ref<Resource>, int>(p_polygon, p_alternative_id)] = ret;
-		return ret;
-	}
-
-	return p_polygon;
-}
-
 PackedStringArray TileMap::get_configuration_warnings() const {
 PackedStringArray TileMap::get_configuration_warnings() const {
 	PackedStringArray warnings = Node::get_configuration_warnings();
 	PackedStringArray warnings = Node::get_configuration_warnings();
 
 

+ 0 - 5
scene/2d/tile_map.h

@@ -472,10 +472,6 @@ private:
 
 
 	void _update_notify_local_transform();
 	void _update_notify_local_transform();
 
 
-	// Polygons.
-	HashMap<Pair<Ref<Resource>, int>, Ref<Resource>, PairHash<Ref<Resource>, int>> polygon_cache;
-	PackedVector2Array _get_transformed_vertices(const PackedVector2Array &p_vertices, int p_alternative_id);
-
 protected:
 protected:
 	bool _set(const StringName &p_name, const Variant &p_value);
 	bool _set(const StringName &p_name, const Variant &p_value);
 	bool _get(const StringName &p_name, Variant &r_ret) const;
 	bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -619,7 +615,6 @@ public:
 	// Helpers?
 	// Helpers?
 	TypedArray<Vector2i> get_surrounding_cells(const Vector2i &coords);
 	TypedArray<Vector2i> get_surrounding_cells(const Vector2i &coords);
 	void draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform = Transform2D());
 	void draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform = Transform2D());
-	Ref<Resource> get_transformed_polygon(Ref<Resource> p_polygon, int p_alternative_id);
 
 
 	// Virtual function to modify the TileData at runtime.
 	// Virtual function to modify the TileData at runtime.
 	GDVIRTUAL2R(bool, _use_tile_data_runtime_update, int, Vector2i);
 	GDVIRTUAL2R(bool, _use_tile_data_runtime_update, int, Vector2i);

+ 48 - 0
scene/resources/tile_set.compat.inc

@@ -0,0 +1,48 @@
+/**************************************************************************/
+/*  tile_set.compat.inc                                                   */
+/**************************************************************************/
+/*                         This file is part of:                          */
+/*                             GODOT ENGINE                               */
+/*                        https://godotengine.org                         */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
+/*                                                                        */
+/* Permission is hereby granted, free of charge, to any person obtaining  */
+/* a copy of this software and associated documentation files (the        */
+/* "Software"), to deal in the Software without restriction, including    */
+/* without limitation the rights to use, copy, modify, merge, publish,    */
+/* distribute, sublicense, and/or sell copies of the Software, and to     */
+/* permit persons to whom the Software is furnished to do so, subject to  */
+/* the following conditions:                                              */
+/*                                                                        */
+/* The above copyright notice and this permission notice shall be         */
+/* included in all copies or substantial portions of the Software.        */
+/*                                                                        */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
+/**************************************************************************/
+
+#ifndef DISABLE_DEPRECATED
+
+#include "tile_set.h"
+
+Ref<NavigationPolygon> TileData::_get_navigation_polygon_bind_compat_84660(int p_layer_id) const {
+	return get_navigation_polygon(p_layer_id, false, false, false);
+}
+
+Ref<OccluderPolygon2D> TileData::_get_occluder_bind_compat_84660(int p_layer_id) const {
+	return get_occluder(p_layer_id, false, false, false);
+}
+
+void TileData::_bind_compatibility_methods() {
+	ClassDB::bind_compatibility_method(D_METHOD("get_navigation_polygon"), &TileData::_get_navigation_polygon_bind_compat_84660);
+	ClassDB::bind_compatibility_method(D_METHOD("get_occluder"), &TileData::_get_occluder_bind_compat_84660);
+}
+
+#endif

+ 133 - 18
scene/resources/tile_set.cpp

@@ -29,6 +29,7 @@
 /**************************************************************************/
 /**************************************************************************/
 
 
 #include "tile_set.h"
 #include "tile_set.h"
+#include "tile_set.compat.inc"
 
 
 #include "core/io/marshalls.h"
 #include "core/io/marshalls.h"
 #include "core/math/geometry_2d.h"
 #include "core/math/geometry_2d.h"
@@ -5104,7 +5105,7 @@ void TileData::add_occlusion_layer(int p_to_pos) {
 		p_to_pos = occluders.size();
 		p_to_pos = occluders.size();
 	}
 	}
 	ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
 	ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
-	occluders.insert(p_to_pos, Ref<OccluderPolygon2D>());
+	occluders.insert(p_to_pos, OcclusionLayerTileData());
 }
 }
 
 
 void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) {
 void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) {
@@ -5219,7 +5220,7 @@ void TileData::add_navigation_layer(int p_to_pos) {
 		p_to_pos = navigation.size();
 		p_to_pos = navigation.size();
 	}
 	}
 	ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
 	ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
-	navigation.insert(p_to_pos, Ref<NavigationPolygon>());
+	navigation.insert(p_to_pos, NavigationLayerTileData());
 }
 }
 
 
 void TileData::move_navigation_layer(int p_from_index, int p_to_pos) {
 void TileData::move_navigation_layer(int p_from_index, int p_to_pos) {
@@ -5365,13 +5366,35 @@ int TileData::get_y_sort_origin() const {
 
 
 void TileData::set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon) {
 void TileData::set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon) {
 	ERR_FAIL_INDEX(p_layer_id, occluders.size());
 	ERR_FAIL_INDEX(p_layer_id, occluders.size());
-	occluders.write[p_layer_id] = p_occluder_polygon;
+	occluders.write[p_layer_id].occluder = p_occluder_polygon;
+	occluders.write[p_layer_id].transformed_occluders.clear();
 	emit_signal(SNAME("changed"));
 	emit_signal(SNAME("changed"));
 }
 }
 
 
-Ref<OccluderPolygon2D> TileData::get_occluder(int p_layer_id) const {
+Ref<OccluderPolygon2D> TileData::get_occluder(int p_layer_id, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
 	ERR_FAIL_INDEX_V(p_layer_id, occluders.size(), Ref<OccluderPolygon2D>());
 	ERR_FAIL_INDEX_V(p_layer_id, occluders.size(), Ref<OccluderPolygon2D>());
-	return occluders[p_layer_id];
+
+	const OcclusionLayerTileData &layer_tile_data = occluders[p_layer_id];
+
+	int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
+	if (key == 0) {
+		return layer_tile_data.occluder;
+	}
+
+	if (layer_tile_data.occluder.is_null()) {
+		return Ref<OccluderPolygon2D>();
+	}
+
+	HashMap<int, Ref<OccluderPolygon2D>>::Iterator I = layer_tile_data.transformed_occluders.find(key);
+	if (!I) {
+		Ref<OccluderPolygon2D> transformed_polygon;
+		transformed_polygon.instantiate();
+		transformed_polygon->set_polygon(get_transformed_vertices(layer_tile_data.occluder->get_polygon(), p_flip_h, p_flip_v, p_transpose));
+		layer_tile_data.transformed_occluders[key] = transformed_polygon;
+		return transformed_polygon;
+	} else {
+		return I->value;
+	}
 }
 }
 
 
 // Physics
 // Physics
@@ -5431,22 +5454,25 @@ void TileData::set_collision_polygon_points(int p_layer_id, int p_polygon_index,
 	ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
 	ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
 	ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or more than 3 points.");
 	ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or more than 3 points.");
 
 
+	TileData::PhysicsLayerTileData::PolygonShapeTileData &polygon_shape_tile_data = physics.write[p_layer_id].polygons.write[p_polygon_index];
+
 	if (p_polygon.is_empty()) {
 	if (p_polygon.is_empty()) {
-		physics.write[p_layer_id].polygons.write[p_polygon_index].shapes.clear();
+		polygon_shape_tile_data.shapes.clear();
 	} else {
 	} else {
 		// Decompose into convex shapes.
 		// Decompose into convex shapes.
 		Vector<Vector<Vector2>> decomp = Geometry2D::decompose_polygon_in_convex(p_polygon);
 		Vector<Vector<Vector2>> decomp = Geometry2D::decompose_polygon_in_convex(p_polygon);
 		ERR_FAIL_COND_MSG(decomp.is_empty(), "Could not decompose the polygon into convex shapes.");
 		ERR_FAIL_COND_MSG(decomp.is_empty(), "Could not decompose the polygon into convex shapes.");
 
 
-		physics.write[p_layer_id].polygons.write[p_polygon_index].shapes.resize(decomp.size());
+		polygon_shape_tile_data.shapes.resize(decomp.size());
 		for (int i = 0; i < decomp.size(); i++) {
 		for (int i = 0; i < decomp.size(); i++) {
 			Ref<ConvexPolygonShape2D> shape;
 			Ref<ConvexPolygonShape2D> shape;
 			shape.instantiate();
 			shape.instantiate();
 			shape->set_points(decomp[i]);
 			shape->set_points(decomp[i]);
-			physics.write[p_layer_id].polygons.write[p_polygon_index].shapes[i] = shape;
+			polygon_shape_tile_data.shapes[i] = shape;
 		}
 		}
 	}
 	}
-	physics.write[p_layer_id].polygons.write[p_polygon_index].polygon = p_polygon;
+	polygon_shape_tile_data.transformed_shapes.clear();
+	polygon_shape_tile_data.polygon = p_polygon;
 	emit_signal(SNAME("changed"));
 	emit_signal(SNAME("changed"));
 }
 }
 
 
@@ -5488,11 +5514,36 @@ int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_i
 	return physics[p_layer_id].polygons[p_polygon_index].shapes.size();
 	return physics[p_layer_id].polygons[p_polygon_index].shapes.size();
 }
 }
 
 
-Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const {
+Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
 	ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<ConvexPolygonShape2D>());
 	ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<ConvexPolygonShape2D>());
 	ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
 	ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
 	ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>());
 	ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>());
-	return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index];
+
+	const PhysicsLayerTileData &layer_tile_data = physics[p_layer_id];
+	const PhysicsLayerTileData::PolygonShapeTileData &shapes_data = layer_tile_data.polygons[p_polygon_index];
+
+	int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
+	if (key == 0) {
+		return shapes_data.shapes[shape_index];
+	}
+	if (shapes_data.shapes[shape_index].is_null()) {
+		return Ref<ConvexPolygonShape2D>();
+	}
+
+	HashMap<int, LocalVector<Ref<ConvexPolygonShape2D>>>::Iterator I = shapes_data.transformed_shapes.find(key);
+	if (!I) {
+		int size = shapes_data.shapes.size();
+		shapes_data.transformed_shapes[key].resize(size);
+		for (int i = 0; i < size; i++) {
+			Ref<ConvexPolygonShape2D> transformed_polygon;
+			transformed_polygon.instantiate();
+			transformed_polygon->set_points(get_transformed_vertices(shapes_data.shapes[shape_index]->get_points(), p_flip_h, p_flip_v, p_transpose));
+			shapes_data.transformed_shapes[key][i] = transformed_polygon;
+		}
+		return shapes_data.transformed_shapes[key][shape_index];
+	} else {
+		return I->value[shape_index];
+	}
 }
 }
 
 
 // Terrain
 // Terrain
@@ -5570,13 +5621,50 @@ TileSet::TerrainsPattern TileData::get_terrains_pattern() const {
 // Navigation
 // Navigation
 void TileData::set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon) {
 void TileData::set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon) {
 	ERR_FAIL_INDEX(p_layer_id, navigation.size());
 	ERR_FAIL_INDEX(p_layer_id, navigation.size());
-	navigation.write[p_layer_id] = p_navigation_polygon;
+	navigation.write[p_layer_id].navigation_polygon = p_navigation_polygon;
+	navigation.write[p_layer_id].transformed_navigation_polygon.clear();
 	emit_signal(SNAME("changed"));
 	emit_signal(SNAME("changed"));
 }
 }
 
 
-Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id) const {
+Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
 	ERR_FAIL_INDEX_V(p_layer_id, navigation.size(), Ref<NavigationPolygon>());
 	ERR_FAIL_INDEX_V(p_layer_id, navigation.size(), Ref<NavigationPolygon>());
-	return navigation[p_layer_id];
+
+	const NavigationLayerTileData &layer_tile_data = navigation[p_layer_id];
+
+	int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
+	if (key == 0) {
+		return layer_tile_data.navigation_polygon;
+	}
+
+	if (layer_tile_data.navigation_polygon.is_null()) {
+		return Ref<NavigationPolygon>();
+	}
+
+	HashMap<int, Ref<NavigationPolygon>>::Iterator I = layer_tile_data.transformed_navigation_polygon.find(key);
+	if (!I) {
+		Ref<NavigationPolygon> transformed_polygon;
+		transformed_polygon.instantiate();
+
+		PackedVector2Array new_points = get_transformed_vertices(layer_tile_data.navigation_polygon->get_vertices(), p_flip_h, p_flip_v, p_transpose);
+		transformed_polygon->set_vertices(new_points);
+
+		for (int i = 0; i < layer_tile_data.navigation_polygon->get_outline_count(); i++) {
+			PackedVector2Array new_outline = get_transformed_vertices(layer_tile_data.navigation_polygon->get_outline(i), p_flip_h, p_flip_v, p_transpose);
+			transformed_polygon->add_outline(new_outline);
+		}
+
+		PackedInt32Array indices;
+		indices.resize(new_points.size());
+		int *w = indices.ptrw();
+		for (int i = 0; i < new_points.size(); i++) {
+			w[i] = i;
+		}
+		transformed_polygon->add_polygon(indices);
+		layer_tile_data.transformed_navigation_polygon[key] = transformed_polygon;
+		return transformed_polygon;
+	} else {
+		return I->value;
+	}
 }
 }
 
 
 // Misc
 // Misc
@@ -5615,6 +5703,33 @@ Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const {
 	return custom_data[p_layer_id];
 	return custom_data[p_layer_id];
 }
 }
 
 
+PackedVector2Array TileData::get_transformed_vertices(const PackedVector2Array &p_vertices, bool p_flip_h, bool p_flip_v, bool p_transpose) {
+	const Vector2 *r = p_vertices.ptr();
+	int size = p_vertices.size();
+
+	PackedVector2Array new_points;
+	new_points.resize(size);
+	Vector2 *w = new_points.ptrw();
+
+	for (int i = 0; i < size; i++) {
+		Vector2 v;
+		if (p_transpose) {
+			v = Vector2(r[i].y, r[i].x);
+		} else {
+			v = r[i];
+		}
+
+		if (p_flip_h) {
+			v.x *= -1;
+		}
+		if (p_flip_v) {
+			v.y *= -1;
+		}
+		w[i] = v;
+	}
+	return new_points;
+}
+
 bool TileData::_set(const StringName &p_name, const Variant &p_value) {
 bool TileData::_set(const StringName &p_name, const Variant &p_value) {
 #ifndef DISABLE_DEPRECATED
 #ifndef DISABLE_DEPRECATED
 	if (p_name == "texture_offset") {
 	if (p_name == "texture_offset") {
@@ -5845,7 +5960,7 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
 		for (int i = 0; i < occluders.size(); i++) {
 		for (int i = 0; i < occluders.size(); i++) {
 			// occlusion_layer_%d/polygon
 			// occlusion_layer_%d/polygon
 			property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT);
 			property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT);
-			if (!occluders[i].is_valid()) {
+			if (occluders[i].occluder.is_null()) {
 				property_info.usage ^= PROPERTY_USAGE_STORAGE;
 				property_info.usage ^= PROPERTY_USAGE_STORAGE;
 			}
 			}
 			p_list->push_back(property_info);
 			p_list->push_back(property_info);
@@ -5901,7 +6016,7 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
 		p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
 		p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
 		for (int i = 0; i < navigation.size(); i++) {
 		for (int i = 0; i < navigation.size(); i++) {
 			property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT);
 			property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT);
-			if (!navigation[i].is_valid()) {
+			if (navigation[i].navigation_polygon.is_null()) {
 				property_info.usage ^= PROPERTY_USAGE_STORAGE;
 				property_info.usage ^= PROPERTY_USAGE_STORAGE;
 			}
 			}
 			p_list->push_back(property_info);
 			p_list->push_back(property_info);
@@ -5942,7 +6057,7 @@ void TileData::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_y_sort_origin"), &TileData::get_y_sort_origin);
 	ClassDB::bind_method(D_METHOD("get_y_sort_origin"), &TileData::get_y_sort_origin);
 
 
 	ClassDB::bind_method(D_METHOD("set_occluder", "layer_id", "occluder_polygon"), &TileData::set_occluder);
 	ClassDB::bind_method(D_METHOD("set_occluder", "layer_id", "occluder_polygon"), &TileData::set_occluder);
-	ClassDB::bind_method(D_METHOD("get_occluder", "layer_id"), &TileData::get_occluder);
+	ClassDB::bind_method(D_METHOD("get_occluder", "layer_id", "flip_h", "flip_v", "transpose"), &TileData::get_occluder, DEFVAL(false), DEFVAL(false), DEFVAL(false));
 
 
 	// Physics.
 	// Physics.
 	ClassDB::bind_method(D_METHOD("set_constant_linear_velocity", "layer_id", "velocity"), &TileData::set_constant_linear_velocity);
 	ClassDB::bind_method(D_METHOD("set_constant_linear_velocity", "layer_id", "velocity"), &TileData::set_constant_linear_velocity);
@@ -5970,7 +6085,7 @@ void TileData::_bind_methods() {
 
 
 	// Navigation
 	// Navigation
 	ClassDB::bind_method(D_METHOD("set_navigation_polygon", "layer_id", "navigation_polygon"), &TileData::set_navigation_polygon);
 	ClassDB::bind_method(D_METHOD("set_navigation_polygon", "layer_id", "navigation_polygon"), &TileData::set_navigation_polygon);
-	ClassDB::bind_method(D_METHOD("get_navigation_polygon", "layer_id"), &TileData::get_navigation_polygon);
+	ClassDB::bind_method(D_METHOD("get_navigation_polygon", "layer_id", "flip_h", "flip_v", "transpose"), &TileData::get_navigation_polygon, DEFVAL(false), DEFVAL(false), DEFVAL(false));
 
 
 	// Misc.
 	// Misc.
 	ClassDB::bind_method(D_METHOD("set_probability", "probability"), &TileData::set_probability);
 	ClassDB::bind_method(D_METHOD("set_probability", "probability"), &TileData::set_probability);

+ 24 - 5
scene/resources/tile_set.h

@@ -815,13 +815,18 @@ private:
 	Color modulate = Color(1.0, 1.0, 1.0, 1.0);
 	Color modulate = Color(1.0, 1.0, 1.0, 1.0);
 	int z_index = 0;
 	int z_index = 0;
 	int y_sort_origin = 0;
 	int y_sort_origin = 0;
-	Vector<Ref<OccluderPolygon2D>> occluders;
+	struct OcclusionLayerTileData {
+		Ref<OccluderPolygon2D> occluder;
+		mutable HashMap<int, Ref<OccluderPolygon2D>> transformed_occluders;
+	};
+	Vector<OcclusionLayerTileData> occluders;
 
 
 	// Physics
 	// Physics
 	struct PhysicsLayerTileData {
 	struct PhysicsLayerTileData {
 		struct PolygonShapeTileData {
 		struct PolygonShapeTileData {
 			LocalVector<Vector2> polygon;
 			LocalVector<Vector2> polygon;
 			LocalVector<Ref<ConvexPolygonShape2D>> shapes;
 			LocalVector<Ref<ConvexPolygonShape2D>> shapes;
+			mutable HashMap<int, LocalVector<Ref<ConvexPolygonShape2D>>> transformed_shapes;
 			bool one_way = false;
 			bool one_way = false;
 			float one_way_margin = 1.0;
 			float one_way_margin = 1.0;
 		};
 		};
@@ -839,7 +844,11 @@ private:
 	int terrain_peering_bits[16] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 };
 	int terrain_peering_bits[16] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 };
 
 
 	// Navigation
 	// Navigation
-	Vector<Ref<NavigationPolygon>> navigation;
+	struct NavigationLayerTileData {
+		Ref<NavigationPolygon> navigation_polygon;
+		mutable HashMap<int, Ref<NavigationPolygon>> transformed_navigation_polygon;
+	};
+	Vector<NavigationLayerTileData> navigation;
 
 
 	// Misc
 	// Misc
 	double probability = 1.0;
 	double probability = 1.0;
@@ -853,6 +862,13 @@ protected:
 	void _get_property_list(List<PropertyInfo> *p_list) const;
 	void _get_property_list(List<PropertyInfo> *p_list) const;
 	static void _bind_methods();
 	static void _bind_methods();
 
 
+#ifndef DISABLE_DEPRECATED
+	Ref<NavigationPolygon> _get_navigation_polygon_bind_compat_84660(int p_layer_id) const;
+	Ref<OccluderPolygon2D> _get_occluder_bind_compat_84660(int p_layer_id) const;
+
+	static void _bind_compatibility_methods();
+#endif
+
 public:
 public:
 	// Not exposed.
 	// Not exposed.
 	void set_tile_set(const TileSet *p_tile_set);
 	void set_tile_set(const TileSet *p_tile_set);
@@ -901,7 +917,7 @@ public:
 	int get_y_sort_origin() const;
 	int get_y_sort_origin() const;
 
 
 	void set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon);
 	void set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon);
-	Ref<OccluderPolygon2D> get_occluder(int p_layer_id) const;
+	Ref<OccluderPolygon2D> get_occluder(int p_layer_id, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false) const;
 
 
 	// Physics
 	// Physics
 	void set_constant_linear_velocity(int p_layer_id, const Vector2 &p_velocity);
 	void set_constant_linear_velocity(int p_layer_id, const Vector2 &p_velocity);
@@ -919,7 +935,7 @@ public:
 	void set_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index, float p_one_way_margin);
 	void set_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index, float p_one_way_margin);
 	float get_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index) const;
 	float get_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index) const;
 	int get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_index) const;
 	int get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_index) const;
-	Ref<ConvexPolygonShape2D> get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const;
+	Ref<ConvexPolygonShape2D> get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false) const;
 
 
 	// Terrain
 	// Terrain
 	void set_terrain_set(int p_terrain_id);
 	void set_terrain_set(int p_terrain_id);
@@ -934,7 +950,7 @@ public:
 
 
 	// Navigation
 	// Navigation
 	void set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon);
 	void set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon);
-	Ref<NavigationPolygon> get_navigation_polygon(int p_layer_id) const;
+	Ref<NavigationPolygon> get_navigation_polygon(int p_layer_id, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false) const;
 
 
 	// Misc
 	// Misc
 	void set_probability(float p_probability);
 	void set_probability(float p_probability);
@@ -945,6 +961,9 @@ public:
 	Variant get_custom_data(String p_layer_name) const;
 	Variant get_custom_data(String p_layer_name) const;
 	void set_custom_data_by_layer_id(int p_layer_id, Variant p_value);
 	void set_custom_data_by_layer_id(int p_layer_id, Variant p_value);
 	Variant get_custom_data_by_layer_id(int p_layer_id) const;
 	Variant get_custom_data_by_layer_id(int p_layer_id) const;
+
+	// Polygons.
+	static PackedVector2Array get_transformed_vertices(const PackedVector2Array &p_vertices, bool p_flip_h, bool p_flip_v, bool p_transpose);
 };
 };
 
 
 VARIANT_ENUM_CAST(TileSet::CellNeighbor);
 VARIANT_ENUM_CAST(TileSet::CellNeighbor);