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@@ -201,6 +201,9 @@ void MultiplayerPeerExtension::_bind_methods() {
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GDVIRTUAL_BIND(_get_packet_script)
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GDVIRTUAL_BIND(_get_packet_script)
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GDVIRTUAL_BIND(_put_packet_script, "p_buffer");
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GDVIRTUAL_BIND(_put_packet_script, "p_buffer");
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+ GDVIRTUAL_BIND(_get_packet_channel);
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+ GDVIRTUAL_BIND(_get_packet_mode);
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+
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GDVIRTUAL_BIND(_set_transfer_channel, "p_channel");
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GDVIRTUAL_BIND(_set_transfer_channel, "p_channel");
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GDVIRTUAL_BIND(_get_transfer_channel);
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GDVIRTUAL_BIND(_get_transfer_channel);
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@@ -217,6 +220,7 @@ void MultiplayerPeerExtension::_bind_methods() {
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GDVIRTUAL_BIND(_get_unique_id);
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GDVIRTUAL_BIND(_get_unique_id);
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GDVIRTUAL_BIND(_set_refuse_new_connections, "p_enable");
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GDVIRTUAL_BIND(_set_refuse_new_connections, "p_enable");
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GDVIRTUAL_BIND(_is_refusing_new_connections);
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GDVIRTUAL_BIND(_is_refusing_new_connections);
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+ GDVIRTUAL_BIND(_is_server_relay_supported);
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GDVIRTUAL_BIND(_get_connection_status);
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GDVIRTUAL_BIND(_get_connection_status);
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ADD_PROPERTY_DEFAULT("transfer_mode", TRANSFER_MODE_RELIABLE);
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ADD_PROPERTY_DEFAULT("transfer_mode", TRANSFER_MODE_RELIABLE);
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